Research Article

Educational Digital Game Design Process For Different Player Types

Volume: 30 Number: 1 February 28, 2022
EN TR

Educational Digital Game Design Process For Different Player Types

Abstract

Purpose: The aim of this study is to design and develop an educational digital game that explains the tasks and data transmission of hardware units in the 5th and 6th grade information technologies and software course, suitable for different player types. Design/Methodology/Approach: The study was implemented with a developmental research method, one of the design-based research methods. In the game design process, product design, development, and evaluation phases were carried out in accordance with the developmental research method. Product design and development studies were carried out in three stages in accordance with design-based research. The studies done at each stage was evaluated by a team of 14 experts, the necessary corrections were made in the game and the next stage was passed. Findings: In the first stage of the study, evaluations were made for the game design. At this stage, data on writing scenario, preparation of the scenario according to player types and scenario drawings were obtained. After the necessary arrangements were made, the second stage was started. In the second stage, evaluations were made for the 3D design studies of the game. At this stage, data were obtained about the way different player types collect points, the duration, the tasks of the accessories used by different player types, the way the player reaches the units in the game and the design of the characters. After the evaluation, arrangements were made, the third stage was started. In the third stage, results about the feedback in the game, the interaction of the characters and the dialogue windows that appear on the screen were obtained and arrangements were made. Highlights: In this study, the stages in the educational digital game design process were determined, and at the end of the study, a 3D educational game was developed in accordance with the acquirements in the curriculum and different player types.

Keywords

Educational Digital Game Design, Information Technologies and Software Course, Hardware Units, Scenario Creation, Player Types, Developmental Research Method

Supporting Institution

TÜBİTAK 1001

Project Number

118R034

Thanks

Bu çalışma TÜBİTAK 1001 118R034 no’ lu “Ortaokul Öğrencileri için Programlama Öğretimine Yönelik Oyun Tabanlı Uyarlanabilir Bir Ortamın Geliştirilmesi ve Öğrencilerin Bilgi İşlemsel Düşünme Becerisine Etkisinin İncelenmesi” projesi kapsamında gerçekleştirilmiştir.

References

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APA
Fiş Erümit, S., Kalyoncu, F., Kuzu, A., & Karal, H. (2022). Educational Digital Game Design Process For Different Player Types. Kastamonu Education Journal, 30(1), 217-235. https://doi.org/10.24106/kefdergi.877874
AMA
1.Fiş Erümit S, Kalyoncu F, Kuzu A, Karal H. Educational Digital Game Design Process For Different Player Types. Kastamonu Education Journal. 2022;30(1):217-235. doi:10.24106/kefdergi.877874
Chicago
Fiş Erümit, Semra, Furkan Kalyoncu, Abdullah Kuzu, and Hasan Karal. 2022. “Educational Digital Game Design Process For Different Player Types”. Kastamonu Education Journal 30 (1): 217-35. https://doi.org/10.24106/kefdergi.877874.
EndNote
Fiş Erümit S, Kalyoncu F, Kuzu A, Karal H (February 1, 2022) Educational Digital Game Design Process For Different Player Types. Kastamonu Education Journal 30 1 217–235.
IEEE
[1]S. Fiş Erümit, F. Kalyoncu, A. Kuzu, and H. Karal, “Educational Digital Game Design Process For Different Player Types”, Kastamonu Education Journal, vol. 30, no. 1, pp. 217–235, Feb. 2022, doi: 10.24106/kefdergi.877874.
ISNAD
Fiş Erümit, Semra - Kalyoncu, Furkan - Kuzu, Abdullah - Karal, Hasan. “Educational Digital Game Design Process For Different Player Types”. Kastamonu Education Journal 30/1 (February 1, 2022): 217-235. https://doi.org/10.24106/kefdergi.877874.
JAMA
1.Fiş Erümit S, Kalyoncu F, Kuzu A, Karal H. Educational Digital Game Design Process For Different Player Types. Kastamonu Education Journal. 2022;30:217–235.
MLA
Fiş Erümit, Semra, et al. “Educational Digital Game Design Process For Different Player Types”. Kastamonu Education Journal, vol. 30, no. 1, Feb. 2022, pp. 217-35, doi:10.24106/kefdergi.877874.
Vancouver
1.Semra Fiş Erümit, Furkan Kalyoncu, Abdullah Kuzu, Hasan Karal. Educational Digital Game Design Process For Different Player Types. Kastamonu Education Journal. 2022 Feb. 1;30(1):217-35. doi:10.24106/kefdergi.877874