Research Article

The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage

Volume: 8 Number: 4 December 20, 2023
EN TR

The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage

Abstract

The preservation of the archaeological heritage with appropriate techniques and methods ensures that it is transferred to future generations in a sustainable way. Various laws, charters and regulations at the national and international level serve as a guide for the right conservation approaches in these areas. However, ensuring sustainability in the protection of cultural heritage is possible by transferring information to society through correct presentation techniques and creating awareness and consciousness in individuals. With the rapid developments in technology, computer-based visualization techniques are used in the presentation of cultural heritage. It has been seen in digital applications that started to be developed in the 2000’s that immersive technologies such as VR and AR, which are applied in fields such as education, health, automotive, entertainment, etc., can be used effectively in the presentation of cultural heritage. In this article, international steps taken in the protection of archaeological heritage and immersive technologies are mentioned, the purposes of using these technologies as a presentation technique in the protection of archaeological heritage are classified and evaluated through examples. Technologies such as VR and AR have been found to be an effective tool in the representation of archaeological heritage and it is aimed that the examples presented will have an encouraging effect for more effective studies in the future.

Keywords

References

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Details

Primary Language

English

Subjects

Architectural Heritage and Conservation

Journal Section

Research Article

Publication Date

December 20, 2023

Submission Date

August 31, 2023

Acceptance Date

November 9, 2023

Published in Issue

Year 2023 Volume: 8 Number: 4

APA
Öztürk, M. (2023). The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage. Mimarlık Ve Yaşam, 8(4), 817-836. https://doi.org/10.26835/my.1352984
AMA
1.Öztürk M. The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage. MY. 2023;8(4):817-836. doi:10.26835/my.1352984
Chicago
Öztürk, Merve. 2023. “The Use of Immersive Technologies As a Representation Tool in the Protection of Archaeological Heritage”. Mimarlık Ve Yaşam 8 (4): 817-36. https://doi.org/10.26835/my.1352984.
EndNote
Öztürk M (December 1, 2023) The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage. Mimarlık ve Yaşam 8 4 817–836.
IEEE
[1]M. Öztürk, “The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage”, MY, vol. 8, no. 4, pp. 817–836, Dec. 2023, doi: 10.26835/my.1352984.
ISNAD
Öztürk, Merve. “The Use of Immersive Technologies As a Representation Tool in the Protection of Archaeological Heritage”. Mimarlık ve Yaşam 8/4 (December 1, 2023): 817-836. https://doi.org/10.26835/my.1352984.
JAMA
1.Öztürk M. The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage. MY. 2023;8:817–836.
MLA
Öztürk, Merve. “The Use of Immersive Technologies As a Representation Tool in the Protection of Archaeological Heritage”. Mimarlık Ve Yaşam, vol. 8, no. 4, Dec. 2023, pp. 817-36, doi:10.26835/my.1352984.
Vancouver
1.Merve Öztürk. The Use of Immersive Technologies as a Representation Tool in the Protection of Archaeological Heritage. MY. 2023 Dec. 1;8(4):817-36. doi:10.26835/my.1352984

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