Technology development affects all plastic arts fields; through this development, artists have new digital tools to express themselves. Artists and designers have used animation and graphic visualization methods and techniques for many years, especially in the cinema and game sectors. Although animation has been created with the principle of displaying images one after the other, while it was initially created with the direction of drawing each image separately using pen and paper, with the development of computer technologies, the possibilities of this field have begun to be used, so pixel, vector or 3D-based images has been able to produce with the help of digital tools in time. Especially after the 2000s, virtual reality technologies developed rapidly, which opened the doors of a brand new era in animation applications, with new hardware offered to designers, three-dimensional space included through this hardware, and digital tools provided by new software developed for this space. In this study, the innovations brought by the hardware and software offered by virtual reality technologies to the applicati- on of animation techniques are examined from a theoretical point of view through the Quill by Smoothstep software and the animations produced with this software. At the same time, the study was being revealed and discussed the effects of the subject in terms of art dialectic on a philosophical basis, so it was aimed to provide an academic contribution to the field in terms of conceptual knowledge, theory, and practice.
Virtual Reality Animation Digital Art Visual Design Digital Technology
Sanal Gerçeklik Animasyon Dijital Sanat Görsel Tasarım Dijital Teknoloji Virtual Reality Animation Digital Art Visual Design Digital Technology
Birincil Dil | Türkçe |
---|---|
Konular | İletişim ve Medya Çalışmaları |
Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 31 Ocak 2023 |
Gönderilme Tarihi | 18 Kasım 2022 |
Kabul Tarihi | 19 Aralık 2022 |
Yayımlandığı Sayı | Yıl 2023 |
This work is licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International