Araştırma Makalesi

The Parallel Reality Technology

Cilt: 23 Sayı: 2 15 Haziran 2023
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The Parallel Reality Technology

Öz

Parallel Reality (PR) is a technology introduced by Misapplied Science at the CES consumer technology fair held in the United States in 2020. This technology makes it possible to simultaneously show different contents for each of the dozens of people in the same place on a single screen. Unlike augmented or virtual reality, this reality does not require people to have extra equipment such as cell phones or special glasses. The pixels can transmit contents according to the viewing angle of the people in front of the screen. In addition, contents can follow the location of people through a sensor integrated into the system. Thanks to this sensor, the image for each person is displayed in such a way that they can only see it from the angle they are in. Thus, unique and personalized content can simultaneously be displayed for each person in crowded environments. As with augmented, virtual, and mixed reality, the parallel reality is a product of high technology. Therefore, this study compares the concept of parallel reality with other types of realities in various contexts, explains its working principles in detail, and provides examples of its application areas. This technology can be used effectively, especially for educational purposes. In addition, in the last part of the research, the researcher proposed a new value term to be used in parallel reality. It is thought that this article will make valuable contributions to the field, as it will be the first study in the field of education and educational technologies, and this type of reality will affect many areas.

Anahtar Kelimeler

Kaynakça

  1. Chiang, F., Shang, X. & Qiao, L. (2022). Augmented reality in vocational training: a systematic review of research and applications. Computers in Human Behavior, 129, 107125.
  2. Chmielewski, S., Lee, D. J., Tompalski, P., Chmielewski, T. J., & Wezyk, P. (2016). Measuring visual pollution by outdoor advertisements in an urban street using intervisibility analysis and public surveys. International Journal of Geographical Information Science, 30(4), 801-818.
  3. Collins, D. & Gordon, M. (2022, Nov 14). Google settles with 40 states for $391.5 million over claims it tracked user locations. Retrieved December 1, 2022, from https://fortune.com/2022/11/14/google-settles-with-40-states-391-million-location-data-tracking-privacy/
  4. Delta News. (2022, September 23). Groundbreaking PARALLEL REALITYTM technology coming to Delta’s Detroit hub. Retrieved November 27, 2022, from https://news.delta.com/groundbreaking-parallel-realitytm-technology-coming-deltas-detroit-hub-0
  5. Dietz, P. H. (2018, May 7). Redmond tech startup plays with reality. Retrieved November 27, 2022, from https://www.king5.com/article/tech/redmond-tech-startup-plays-with-reality/281-549859856
  6. Dietz, P., H. & Lathrop, M. (2019). Adaptive environments with parallel reality displays. In ACM SIGGRAPH 2019 Talks, SIGGRAPH’19. Association for Computing Machinery, doi:10.1145/3306307.3328153.
  7. Flavián, C., Ibáñez-Sánchez., S. & Orús, C. (2019). The impact of virtual augmented and mixed reality technologies on the customer experience. Journal of Business Research, 100, 547-560.
  8. Hsu, Pei-Hsien & Huang, William & Lin, Bao-Shuh. (2013). Three models of smart-device-based augmented reality to support interior design: Rethinking "screen" in augmented reality. [Paper presentation]. Third International Visual Informatics Conference. Selangor, Malaysia.

Ayrıntılar

Birincil Dil

İngilizce

Konular

-

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

15 Haziran 2023

Gönderilme Tarihi

27 Aralık 2022

Kabul Tarihi

21 Mart 2023

Yayımlandığı Sayı

Yıl 2023 Cilt: 23 Sayı: 2

Kaynak Göster

APA
Türker, O. (2023). The Parallel Reality Technology. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, 23(2), 959-976. https://doi.org/10.17240/aibuefd.2023..-1225286
AMA
1.Türker O. The Parallel Reality Technology. BAİBÜEFD. 2023;23(2):959-976. doi:10.17240/aibuefd.2023.-1225286
Chicago
Türker, Orhun. 2023. “The Parallel Reality Technology”. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi 23 (2): 959-76. https://doi.org/10.17240/aibuefd.2023. -1225286.
EndNote
Türker O (01 Haziran 2023) The Parallel Reality Technology. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi 23 2 959–976.
IEEE
[1]O. Türker, “The Parallel Reality Technology”, BAİBÜEFD, c. 23, sy 2, ss. 959–976, Haz. 2023, doi: 10.17240/aibuefd.2023..-1225286.
ISNAD
Türker, Orhun. “The Parallel Reality Technology”. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi 23/2 (01 Haziran 2023): 959-976. https://doi.org/10.17240/aibuefd.2023. -1225286.
JAMA
1.Türker O. The Parallel Reality Technology. BAİBÜEFD. 2023;23:959–976.
MLA
Türker, Orhun. “The Parallel Reality Technology”. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, c. 23, sy 2, Haziran 2023, ss. 959-76, doi:10.17240/aibuefd.2023. -1225286.
Vancouver
1.Orhun Türker. The Parallel Reality Technology. BAİBÜEFD. 01 Haziran 2023;23(2):959-76. doi:10.17240/aibuefd.2023. -1225286