Araştırma Makalesi

Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool

Cilt: 2 Sayı: 1 23 Haziran 2026
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Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool

Öz

Archaeological knowledge is an inherently interpretive and narrative process that generates meaning about the past through material remains. Today, digital technologies have transformed archaeological representations, particularly through 3D modeling and virtual reconstructions. However, these technologies are often treated merely as tools for the aesthetic presentation of information; the epistemic role of the design process in knowledge production remains insufficiently discussed. This study repositions motion design and animation not simply as visualization tools, but as fundamental research methods within the framework of Research Through Design (RtD). In the context of RtD, design is not merely an output of research but the very process through which research is conducted; knowledge is generated through designed artifacts and experiential narratives. The incomplete and open-to-interpretation nature of archaeological data, when combined with the spatio-temporal narrative capacity of animation, enables the development of new modes of thinking. Concepts of movement and time facilitate discussions not only on the forms of objects and spaces but also on how they functioned, transformed, and were experienced. Consequently, the article argues that animation produces a thinking space that makes layers of interpretation and possibilities visible, rather than presenting absolute truths, and proposes a theoretical framework between the disciplines of archaeology and design.

Anahtar Kelimeler

Kaynakça

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  4. Forte, M. (2014). 3D archaeology: New perspectives and challenges- The example of Çatalhöyük. Journal of Eastern Mediterranean Archaeology & Heritage Studies, 2(1), 1–29. https://doi.org/10.5325/jeasmedarcherstu.2.1.0001
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  8. Lercari, N. (2017). 3D visualization and reflexive archaeology: A virtual reconstruction of Çatalhöyük history houses. Digital Applications in Archaeology and Cultural Heritage, 6(13), 10-17. https://doi.org/10.1016/j.daach.2017.03.001

Ayrıntılar

Birincil Dil

İngilizce

Konular

Görsel İletişimde Bilgisayar Destekli Tasarım, Görsel Tasarım, Multimedya Tasarımı, Görsel İletişim Tasarımı (Diğer)

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

23 Haziran 2026

Gönderilme Tarihi

20 Nisan 2026

Kabul Tarihi

13 Haziran 2026

Yayımlandığı Sayı

Yıl 2026 Cilt: 2 Sayı: 1

Kaynak Göster

APA
Ahmadoghlu, A. (2026). Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool. ArtDesign Journal, 2(1), 27-40. https://izlik.org/JA53CU53LW
AMA
1.Ahmadoghlu A. Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool. ArtDesign Journal. 2026;2(1):27-40. https://izlik.org/JA53CU53LW
Chicago
Ahmadoghlu, Amir. 2026. “Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool”. ArtDesign Journal 2 (1): 27-40. https://izlik.org/JA53CU53LW.
EndNote
Ahmadoghlu A (01 Haziran 2026) Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool. ArtDesign Journal 2 1 27–40.
IEEE
[1]A. Ahmadoghlu, “Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool”, ArtDesign Journal, c. 2, sy 1, ss. 27–40, Haz. 2026, [çevrimiçi]. Erişim adresi: https://izlik.org/JA53CU53LW
ISNAD
Ahmadoghlu, Amir. “Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool”. ArtDesign Journal 2/1 (01 Haziran 2026): 27-40. https://izlik.org/JA53CU53LW.
JAMA
1.Ahmadoghlu A. Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool. ArtDesign Journal. 2026;2:27–40.
MLA
Ahmadoghlu, Amir. “Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool”. ArtDesign Journal, c. 2, sy 1, Haziran 2026, ss. 27-40, https://izlik.org/JA53CU53LW.
Vancouver
1.Amir Ahmadoghlu. Research through design approach in narratives based on archaeological data: The use of motion design and animation as an interpretive tool. ArtDesign Journal [Internet]. 01 Haziran 2026;2(1):27-40. Erişim adresi: https://izlik.org/JA53CU53LW

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