Araştırma Makalesi

Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul

Sayı: 70 8 Temmuz 2026
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Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul

Öz

This study was conducted to identify trends in demand and preferences regarding the change and transformation of the concepts of viewing experience and point of view (POV) within the framework of film narratives, particularly among students studying in the Radio, Television and Cinema department, within the context of new communication technologies (NCTs). In line with the aim of the study, the Virtual Reality Experience Questionnaire, the Film Viewing Experiences Scale and the Point of View Scale in Film Narratives—all developed by the researchers for this study—were administered to 214 university students aged between 18 and 25 (104 women, 110 men) studying at various universities within the province of Istanbul. The findings reveal that viewing experiences presented through POV of virtual reality headsets—which utilise new communication technologies to provide 360° viewing —are of interest to the younger generation studying film, and suggest that individual viewing experiences outside cinema theatres may be preferred over collective viewing experiences within them.

Anahtar Kelimeler

Kaynakça

  1. Arcagni, S., & D’Aloia, A. (2021). VR Storytelling: Potentials and limitations of virtual reality narratives. Cinergie – Il Cinema E Le Altre Arti, 10(19), 1–7. https://doi.org/10.6092/issn.2280-9481/13412 google scholar
  2. Barreda-Ángeles, M., Aleix-Guillaume, S., & Pereda-Baños, A. (2021). Virtual reality storytelling as a double-edged sword: Immersive presentation of nonfiction 360°-video is associated with impaired cognitive information processing. Communication Monographs, 88(2), 154–173. https://doi.org/10.1080/03637751.2020.1803496 google scholar
  3. Baudrillard, J. (2011). Simülakrlar ve simülasyon (O. Adanır, Trans.). Doğu Batı Yayınları. google scholar
  4. Baudry, J.-L. (1974). Ideological effects of the basic cinematographic apparatus (A. Williams, Trans.). Film Quarterly, 28(2), 39–47. https://doi.org/10.2307/1211632 google scholar
  5. Benjamin, W. (2012). Pasajlar. (A. Cemal, Trans.). Yapı Kredi Yayınları. google scholar
  6. Binark, M. (2014). Yeni medya çalışmalarında araştırma yöntem ve teknikleri. Ayrıntı Yayınları. google scholar
  7. Bordwell, D. (1985). Narration in the fiction film. University of Wisconsin Press. google scholar
  8. Bosworth, M., & Sarah, L. (2019). Crafting stories for virtual reality. Routledge. google scholar

Ayrıntılar

Birincil Dil

İngilizce

Konular

Yeni İletişim Teknolojileri

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

8 Temmuz 2026

Gönderilme Tarihi

15 Ekim 2025

Kabul Tarihi

27 Haziran 2026

Yayımlandığı Sayı

Yıl 2026 Sayı: 70

Kaynak Göster

APA
Özdemir, B. G., & Şişman Bal, S. (2026). Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul. Connectist: Istanbul University Journal of Communication Sciences, 70, 138-161. https://doi.org/10.26650/CONNECTIST2026-1804184
AMA
1.Özdemir BG, Şişman Bal S. Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul. Connectist: Istanbul University Journal of Communication Sciences. 2026;(70):138-161. doi:10.26650/CONNECTIST2026-1804184
Chicago
Özdemir, Berceste Gülçin, ve Simge Şişman Bal. 2026. “Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul”. Connectist: Istanbul University Journal of Communication Sciences, sy 70: 138-61. https://doi.org/10.26650/CONNECTIST2026-1804184.
EndNote
Özdemir BG, Şişman Bal S (01 Temmuz 2026) Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul. Connectist: Istanbul University Journal of Communication Sciences 70 138–161.
IEEE
[1]B. G. Özdemir ve S. Şişman Bal, “Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul”, Connectist: Istanbul University Journal of Communication Sciences, sy 70, ss. 138–161, Tem. 2026, doi: 10.26650/CONNECTIST2026-1804184.
ISNAD
Özdemir, Berceste Gülçin - Şişman Bal, Simge. “Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul”. Connectist: Istanbul University Journal of Communication Sciences. 70 (01 Temmuz 2026): 138-161. https://doi.org/10.26650/CONNECTIST2026-1804184.
JAMA
1.Özdemir BG, Şişman Bal S. Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul. Connectist: Istanbul University Journal of Communication Sciences. 2026;:138–161.
MLA
Özdemir, Berceste Gülçin, ve Simge Şişman Bal. “Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul”. Connectist: Istanbul University Journal of Communication Sciences, sy 70, Temmuz 2026, ss. 138-61, doi:10.26650/CONNECTIST2026-1804184.
Vancouver
1.Berceste Gülçin Özdemir, Simge Şişman Bal. Virtual reality technologies viewing experience and point of view: A study of university students in Istanbul. Connectist: Istanbul University Journal of Communication Sciences. 01 Temmuz 2026;(70):138-61. doi:10.26650/CONNECTIST2026-1804184