Araştırma Makalesi

A new form of cinema with virtual reality technology: VR film

Cilt: 5 Sayı: 2 28 Temmuz 2025
PDF İndir
EN TR

A new form of cinema with virtual reality technology: VR film

Öz

Cinema has continued its quest to construct its own aesthetic and narrative forms since the first film screening in Paris in the late 19th century. At the center of this quest are the possibilities offered by the technological developments of the period. Cinema's tendency to explore and experience technological innovations has led to formal and narrative transformations over time, resulting in its evolution into different genres and subcategories. Although some film theorists have argued that this technological orientation threatens the essence of cinema as a young art form, today it is seen that the relationship between cinema and technology has reached a point of no return. Since the first film screenings, the cinematic experience has been based on the viewer witnessing images created by sequential movements in a rectangular frame on a two-dimensional plane from a fixed position. However, since the beginning of the 21st century, rapidly developing information technologies, digitalization processes and especially interactive systems specific to the gaming industry have led to radical transformations in the production, distribution and screening practices of visual arts; thus, bringing out a new form to the cinema narrative: VR Film. Positioned at the intersection of cinema and contemporary technologies, VR film goes beyond traditional viewing practices and involves the viewer in a real-time spatial experience in a three-dimensional virtual space through wearable technologies. To consider VR cinema only as a technical innovation or instrumental development would be to ignore the epistemological and aesthetic possibilities offered by this narrative form. In this framework, following the technological evolutionary line from the dark box to the invention of the cinematograph, from sound and color technologies to digital cinema, conceptualizing the interactional relationship between cinema and technology is of decisive importance in order to develop a theoretical perspective on the future of VR cinema.

Anahtar Kelimeler

Kaynakça

  1. [1] Manley B. Moving Pictures: The History of Early Cinema. ProQuest Discovery Guides, 1-15, 2011.
  2. [2] Nowell-Smith G. The Oxford History of World Cinema. 1st edition. Oxford, UK, Oxford University Press, 1996.
  3. [3] Cevher E. The Effects of DSLR Cameras on Filmmaking and Style. MSc Thesis, Mersin University Institute of Social Sciences, Mersin, Türkiye, 2017.
  4. [4] Abisel N. Silent Cinema. 2nd edition. İstanbul, Türkiye, Om Yayınevi, 2003.
  5. [5] Mannoni L. The Great Art of Light and Shadow: Archaeology of the Cinema. 1st edition. Exeter, UK, University of Exeter Press, 2000.
  6. [6] Huhtamo E. From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity. Editor: Lunenfeld P. The Digital Dialectic: New Essays on New Media, 96-110, Massachusetts, USA, MIT Press,1999.
  7. [7] Onaran AŞ. History of Silent Cinema. 1st edition. Ankara, Türkiye, Kitle Yayınları, 1994.
  8. [8] Thompson K, Bordwell D. Film History: An Introduction. 2nd edition. New York, USA, McGraw-Hill, 2002.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Film Yapım ve Yönetimi, Sinema Kuramları

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

28 Temmuz 2025

Gönderilme Tarihi

16 Nisan 2025

Kabul Tarihi

29 Mayıs 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 5 Sayı: 2

Kaynak Göster

APA
Subaşi, K., Parsa, A., & As, E. (2025). A new form of cinema with virtual reality technology: VR film. Disiplinlerarası Yenilik Araştırmaları Dergisi, 5(2), 154-169. https://doi.org/10.56723/dyad.1677487
AMA
1.Subaşi K, Parsa A, As E. A new form of cinema with virtual reality technology: VR film. Disiplinlerarası Yenilik Araştırmaları Dergisi. 2025;5(2):154-169. doi:10.56723/dyad.1677487
Chicago
Subaşi, Kenan, Alev Parsa, ve Elçin As. 2025. “A new form of cinema with virtual reality technology: VR film”. Disiplinlerarası Yenilik Araştırmaları Dergisi 5 (2): 154-69. https://doi.org/10.56723/dyad.1677487.
EndNote
Subaşi K, Parsa A, As E (01 Temmuz 2025) A new form of cinema with virtual reality technology: VR film. Disiplinlerarası Yenilik Araştırmaları Dergisi 5 2 154–169.
IEEE
[1]K. Subaşi, A. Parsa, ve E. As, “A new form of cinema with virtual reality technology: VR film”, Disiplinlerarası Yenilik Araştırmaları Dergisi, c. 5, sy 2, ss. 154–169, Tem. 2025, doi: 10.56723/dyad.1677487.
ISNAD
Subaşi, Kenan - Parsa, Alev - As, Elçin. “A new form of cinema with virtual reality technology: VR film”. Disiplinlerarası Yenilik Araştırmaları Dergisi 5/2 (01 Temmuz 2025): 154-169. https://doi.org/10.56723/dyad.1677487.
JAMA
1.Subaşi K, Parsa A, As E. A new form of cinema with virtual reality technology: VR film. Disiplinlerarası Yenilik Araştırmaları Dergisi. 2025;5:154–169.
MLA
Subaşi, Kenan, vd. “A new form of cinema with virtual reality technology: VR film”. Disiplinlerarası Yenilik Araştırmaları Dergisi, c. 5, sy 2, Temmuz 2025, ss. 154-69, doi:10.56723/dyad.1677487.
Vancouver
1.Kenan Subaşi, Alev Parsa, Elçin As. A new form of cinema with virtual reality technology: VR film. Disiplinlerarası Yenilik Araştırmaları Dergisi. 01 Temmuz 2025;5(2):154-69. doi:10.56723/dyad.1677487