EN
TR
Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers
Öz
This study aims to investigate two English language teachers’ perspectives on adopting a game-enhanced language learning intervention that was designed according to the PCaRD framework. For this purpose, a semi-structured interview protocol and researcher memos were utilized as data collection tools, and the data were subjected to thematic analysis. The results of the study indicated that the game-enhanced activities integrated into the curriculum were effective in promoting students’ foreign language learning and instrumental in helping students develop a more positive self-image about their foreign language abilities. Despite the time cost of preparing the activities bridging the commercial-off-the-shelf games into the existing curriculum and applying them in class and concerns about the negative connotation of video games, the PCaRD framework provides essential guidelines that teachers will find helpful for enhancing their students’ learning experiences and motivation for learning.
Anahtar Kelimeler
Kaynakça
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Ayrıntılar
Birincil Dil
İngilizce
Konular
Eğitim Üzerine Çalışmalar
Bölüm
Araştırma Makalesi
Yayımlanma Tarihi
30 Haziran 2022
Gönderilme Tarihi
4 Eylül 2021
Kabul Tarihi
27 Şubat 2022
Yayımlandığı Sayı
Yıl 2022 Cilt: 18 Sayı: 1
APA
Musaoğlu Aydın, S., & Çakır, N. (2022). Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. Journal of Theory and Practice in Education, 18(1), 1-11. https://doi.org/10.17244/eku.982955
AMA
1.Musaoğlu Aydın S, Çakır N. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 2022;18(1):1-11. doi:10.17244/eku.982955
Chicago
Musaoğlu Aydın, Seda, ve Nur Çakır. 2022. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education 18 (1): 1-11. https://doi.org/10.17244/eku.982955.
EndNote
Musaoğlu Aydın S, Çakır N (01 Haziran 2022) Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. Journal of Theory and Practice in Education 18 1 1–11.
IEEE
[1]S. Musaoğlu Aydın ve N. Çakır, “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”, EKU, c. 18, sy 1, ss. 1–11, Haz. 2022, doi: 10.17244/eku.982955.
ISNAD
Musaoğlu Aydın, Seda - Çakır, Nur. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education 18/1 (01 Haziran 2022): 1-11. https://doi.org/10.17244/eku.982955.
JAMA
1.Musaoğlu Aydın S, Çakır N. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 2022;18:1–11.
MLA
Musaoğlu Aydın, Seda, ve Nur Çakır. “Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers”. Journal of Theory and Practice in Education, c. 18, sy 1, Haziran 2022, ss. 1-11, doi:10.17244/eku.982955.
Vancouver
1.Seda Musaoğlu Aydın, Nur Çakır. Integrating Commercial-off-the-Shelf Games into Language Classroom: PCaRD Experience of Two English Language Teachers. EKU. 01 Haziran 2022;18(1):1-11. doi:10.17244/eku.982955