Research Article

Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction

Volume: 18 Number: 3 December 31, 2025
TR EN

Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction

Abstract

The main purpose of this research is to measure the effect of online player motivation on sustainable consumption behavior. At the same time, it will be tested whether the leisure satisfaction levels of online players play a mediating role in this effect. The study sample consists of 387 participants who play online games. In the survey form applied to the participants, there are 18 statements to measure player motivation, 19 statements to measure leisure satisfaction, and 17 statements to measure sustainable consumption behavior. The last section includes questions regarding demographic variables. In data analysis, descriptive statistics, reliability, and normality tests were tested using the IBM SPSS (Statistical Package for the Social Sciences) 21 package program. Confirmatory Factor Analyzes (CFA), and Path analysis of the study were carried out using the IBM SPSS AMOS 24 package program. In the study, the fit of the data set to the models expressing the variables was tested with CFA. The modification indices resulting from the CFA analysis were examined, and corrections were made for the models. After modification, model fit values were examined, and it was observed that the model fit of the data set was at an acceptable level. Additionally, the study findings were evaluated by testing the hypotheses established by creating a path analysis. According to the research results, the total effect of game motivation on sustainable consumption behavior was found to be statistically significant (β: 0.506; p<0.01). A positive path coefficient was obtained between game motivation and leisure satisfaction (β: 0.866; p<0.01). The indirect effect between gaming motivation and sustainable consumption behavior was obtained as 0.343, and the 95% confidence interval was 0.062-0.590. Since this range did not include the value 0 (zero), the indirect effect was found to be statistically significant.

Keywords

Ethical Statement

Ethical approval for this study was obtained from the Sinop University Human Research Ethics Committee with decision number 2023/89, dated 28 April 2023.

References

  1. Abramson, L. Y., Seligman, M. E., & Teasdale, J. D. (1978). Learned helplessness in humans: Critique and reformulation. Journal of Abnormal Psychology, 87(1), 49–74. https://doi.org/10.1037/0021-843X.87.1.49
  2. Akın, A., Kaya, Ç., & Demirci, İ. (2015). Oyun Motivasyonu Ölçeği’nin geçerliği ve güvenirliği. Mersin Üniversitesi Eğitim Fakültesi Dergisi, 11(1), 18-31. https://doi.org/10.17860/efd.71814
  3. Albertarelli, S., Fraternali, P., Herrera, S., Melenhorst, M., Novak, J., Pasini, C., ... & Rottondi, C. (2018). A survey on the design of gamified systems for energy and water sustainability. Games, 9(3), 38. https://doi.org/10.3390/g9030038
  4. Al-Mulla, S., Ari, I., & Koç, M. (2022). Social media for sustainability education: Gaining knowledge and skills into actions for sustainable living. International Journal of Sustainable Development & World Ecology, 29(5), 455-471. https://doi.org/10.1080/13504509.2022.2036856
  5. Bammel, G. (1996). Leisure & human behaviour. Dubuque IA, USA: Brown & Benchmark
  6. Baranyi, R., Hasimbegovic, A., Winkler, S., Aigner, C., Spiesberger, P., & Grechenig, T. (2023). Supporting Sustainable Development Goals through a gamified mHealth application for people with albinism in Africa. Entertainment Computing. https://doi.org/10.1016/j.entcom.2023.100561
  7. Baron, R. M., & Kenny, D. A. (1986). The moderator–mediator variable distinction in social psychological research: Conceptual, strategic, and statistical considerations. Journal of personality and social psychology, 51(6), 1173-1182. https://doi.org/10.1037/0022-3514.51.6.1173
  8. Beard, J. G., & Ragheb, M. G. (1980). Measuring leisure satisfaction. Journal of leisure Research, 12(1), 20-33. https://doi.org/10.1080/00222216.1980.11969416

Details

Primary Language

English

Subjects

Sustainable Development, Consumer Behaviour

Journal Section

Research Article

Early Pub Date

December 14, 2025

Publication Date

December 31, 2025

Submission Date

February 19, 2025

Acceptance Date

November 14, 2025

Published in Issue

Year 2025 Volume: 18 Number: 3

APA
Sezgin, S. (2025). Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction. Hitit Journal of Social Sciences, 18(3), 756-779. https://doi.org/10.17218/hititsbd.1643034
AMA
1.Sezgin S. Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction. Hitit Journal of Social Sciences. 2025;18(3):756-779. doi:10.17218/hititsbd.1643034
Chicago
Sezgin, Semih. 2025. “Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction”. Hitit Journal of Social Sciences 18 (3): 756-79. https://doi.org/10.17218/hititsbd.1643034.
EndNote
Sezgin S (December 1, 2025) Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction. Hitit Journal of Social Sciences 18 3 756–779.
IEEE
[1]S. Sezgin, “Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction”, Hitit Journal of Social Sciences, vol. 18, no. 3, pp. 756–779, Dec. 2025, doi: 10.17218/hititsbd.1643034.
ISNAD
Sezgin, Semih. “Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction”. Hitit Journal of Social Sciences 18/3 (December 1, 2025): 756-779. https://doi.org/10.17218/hititsbd.1643034.
JAMA
1.Sezgin S. Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction. Hitit Journal of Social Sciences. 2025;18:756–779.
MLA
Sezgin, Semih. “Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction”. Hitit Journal of Social Sciences, vol. 18, no. 3, Dec. 2025, pp. 756-79, doi:10.17218/hititsbd.1643034.
Vancouver
1.Semih Sezgin. Investigation of The Effects of Player Motivation on Sustainable Consumption Behavior: The Mediation Role of Leisure Satisfaction. Hitit Journal of Social Sciences. 2025 Dec. 1;18(3):756-79. doi:10.17218/hititsbd.1643034