Araştırma Makalesi

An AI-Infused Creativity Framework for Human AI Interaction

Cilt: 6 Sayı: 1 16 Temmuz 2025
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An AI-Infused Creativity Framework for Human AI Interaction

Abstract

This article proposes an experimental framework that explores human–artificial intelligence interaction through the lens of creativity. The integration of artificial intelligence and art production is examined through themes such as collectivity, archaic human representations, and fragmented readings of history. Inspired by the Co-Design approach used in the architecture, engineering, and construction industries, this framework was tested through the production process of an artwork titled Rest in Pieces. During the design phase, text-to-image applications were utilized, while ChatGPT-assisted 3D printer optimization was used during the production phase. Comprising a total of 161 parts, the artwork was completed in 48 days with the help of 40 volunteers and 17.85 kg of filament. Throughout the process, AI-assisted time planning showed a deviation of only two days. In the final part of the study, the outcomes of the implementation are discussed in the context of time planning, along with its future potential.

Keywords

Etik Beyan

Bu çalışma, etik kurul izni gerektirmemektedir.

Teşekkür

The artwork design belongs to Ahmet Rüstem Ekici and Hakan Sorar. All images related to the artwork design used in this article are used with the permission of the artists. The filament supply sponsor for the project is Marshall Global Logistics. The project production took place in the laboratory of Istanbul Technical University (ITU) with permission, with the participation of students from ITU and Maltepe University, academic staff of ITU, and volunteers. Everyone involved in the project has provided written consent for using their productions in the article. We extend our sincere thanks to everyone involved in the project.

Kaynakça

  1. Aristotle. (2019). Nicomachean ethics (Trans. Terence Irwin). Hackett Publishing.
  2. Akay, A. (2006). Sanat tarihi sıradışı bir disiplin. Yapı Kredi Yayınları.
  3. Anane, W., Iordanova, I., & Ouellet-Plamondon, C. (2021). Modular robotic prefabrication of discrete aggregations driven by BIM and computational design. Procedia Computer Science, 200.
  4. Anantrasirichai, N., & Bull, D. (2022). Artificial intelligence in the creative industries: A review. Artificial Intelligence Review, 55, 589–656.
  5. Baker, U. (2020). Sanat ve arzu (5. basım). İletişim Yayınları.
  6. Baudrillard, J. (1997). Tüketim toplumu. Ayrıntı Yayınları.
  7. Baudrillard, J. (2003). Simülakrlar ve simülasyon. Doğu Batı Yayınları.
  8. Benjamin, W. (2023). Pasajlar. Yapı Kredi Yayınları.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Mimari Bilim ve Teknoloji

Bölüm

Araştırma Makalesi

Erken Görünüm Tarihi

1 Temmuz 2025

Yayımlanma Tarihi

16 Temmuz 2025

Gönderilme Tarihi

10 Nisan 2025

Kabul Tarihi

29 Haziran 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 6 Sayı: 1

Kaynak Göster

APA
Şen Bayram, A. K., & Şencan, İ. (2025). An AI-Infused Creativity Framework for Human AI Interaction. International Journal of Mardin Studies, 6(1), 36-54. https://doi.org/10.63046/ijms.1673173

International Journal of Mardin Studies Creative Commons Atıf-GayriTicari 4.0 Uluslararası Lisansı (CC BY NC) ile lisanslanmıştır.