Mesleki Eğitime Yönelik Yeni Nesil Öğrenme Nesnelerinin Tasarlanması, Geliştirilmesi ve Değerlendirilmesi
Öz
Anahtar Kelimeler
Öğrenme nesnesi, tasarım tabanlı araştırma modeli, mesleki eğitim
Kaynakça
- ADL, SCORM ® 2004. 4th edition content aggregation model (CAM) Version 1.1. http://www.adlnet.gov/research/scorm/scorm-2004-4th-edition
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- Barak, M., & Ziv, S. (2013). Wandering: A web-based platform for the creation of location-based interactive learning objects. Computers & Education, 62, 159-170. doi: 10.1016/j.compedu.2012.10.015
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- Burbaitė, R., Bespalova, K., Damasevicius, R., & Stuikys, V. (2014). Context aware generative learning objects for teaching computer science. International Journal of Engineering Education, 30(4), 929-936.
- Chapuis, L. (2003). Report on a pedagogical trial of learning objects in ACT schools. Griffith: Centre for Teaching and Learning Technologies.
- Di Nitto, E., Mainetti, L., Monga, M., Sbattella, L., & Tedesco, R. (2006). Supporting interoperability and reusability of learning objects: The virtual campus approach. Educational Technology & Society, 9(2), 33-50.
