Research Article

The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions

Volume: 11 Number: 2 July 11, 2023
EN

The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions

Abstract

Student engagement plays an important role in promoting student success at higher education institutions. It is of profound significance to improve student engagement through the utilisation of effective pedagogical approaches, such as game-based learning. However, there is a lack of study in the South African context focusing on game-based learning at higher education institutions. This study aimed to explore students’ views and experiences on game-based learning at an identified university in South Africa. The constructivism learning theory was anchored in this study as a theoretical lens. In this study, the authors adopted a qualitative single case study design within an interpretivist paradigm. A purposive sampling technique was followed to recruit participants from a public university in South Africa since it is the only university that provides acupuncture programmes in this country. Six participants were recruited for this study. The authors utilised thematic analysis to analyse the data. The findings of this study revealed that participants shared positive views and attitudes toward game-based learning. They believed that game-based learning significantly motivated them in the learning process. Furthermore, game-based learning also reduced their stress in learning compared to the learning in normal classrooms. They reported that game-based learning not only improved their engagement in learning but also enhanced their knowledge and skills. This study also highlighted that game-based learning should be well-planned to avoid demotivating students. It can be concluded that game-based learning is an effective approach to improve student engagement. Further studies should be conducted with diverse research approaches at different higher education institutions.

Keywords

References

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Details

Primary Language

English

Subjects

Other Fields of Education

Journal Section

Research Article

Early Pub Date

May 21, 2023

Publication Date

July 11, 2023

Submission Date

April 5, 2023

Acceptance Date

May 21, 2023

Published in Issue

Year 2023 Volume: 11 Number: 2

APA
Hu, Z., & Razlog, R. (2023). The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions. Journal for the Education of Gifted Young Scientists, 11(2), 137-152. https://doi.org/10.17478/jegys.1277401
AMA
1.Hu Z, Razlog R. The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions. JEGYS. 2023;11(2):137-152. doi:10.17478/jegys.1277401
Chicago
Hu, Zijing, and Radmila Razlog. 2023. “The Use of Game-Based Learning to Enhance Student Engagement in the Acupuncture Programme: South African Students’ Opinions”. Journal for the Education of Gifted Young Scientists 11 (2): 137-52. https://doi.org/10.17478/jegys.1277401.
EndNote
Hu Z, Razlog R (July 1, 2023) The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions. Journal for the Education of Gifted Young Scientists 11 2 137–152.
IEEE
[1]Z. Hu and R. Razlog, “The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions”, JEGYS, vol. 11, no. 2, pp. 137–152, July 2023, doi: 10.17478/jegys.1277401.
ISNAD
Hu, Zijing - Razlog, Radmila. “The Use of Game-Based Learning to Enhance Student Engagement in the Acupuncture Programme: South African Students’ Opinions”. Journal for the Education of Gifted Young Scientists 11/2 (July 1, 2023): 137-152. https://doi.org/10.17478/jegys.1277401.
JAMA
1.Hu Z, Razlog R. The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions. JEGYS. 2023;11:137–152.
MLA
Hu, Zijing, and Radmila Razlog. “The Use of Game-Based Learning to Enhance Student Engagement in the Acupuncture Programme: South African Students’ Opinions”. Journal for the Education of Gifted Young Scientists, vol. 11, no. 2, July 2023, pp. 137-52, doi:10.17478/jegys.1277401.
Vancouver
1.Zijing Hu, Radmila Razlog. The use of game-based learning to enhance student engagement in the acupuncture programme: South African students’ opinions. JEGYS. 2023 Jul. 1;11(2):137-52. doi:10.17478/jegys.1277401

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