Research Article

Metaverse application development for teaching geometry in virtual reality environment

Volume: 8 Number: 1 January 31, 2025
TR EN

Metaverse application development for teaching geometry in virtual reality environment

Abstract

This study aims to explain the Metaverse application development process for teaching geometry in a virtual reality environment. The application was developed based on the instructional design model including analysis, design, development, implementation and evaluation phases. The target group was secondary school students. During the analysis phase, students’ virtual reality experiences and their needs for using the Metaverse application academically were identified. Additionally, learning outcomes from the Secondary School Mathematics Course Curriculum were selected to determine the application content, and convenient educational software programs for a Metaverse environment were examined. During the design phase, Metaverse software that was suitable for the study's purpose was selected. Also, three-dimensional models of the objects and the environment for the application activities were designed through three-dimensional drawing programs. During the development phase, the activities’ visualization and manipulation trials were conducted by transferring the three-dimensional designs into the Metaverse application. After necessary corrections, activities took their final form. During the implementation phase, 15 students in grade 10th used the Metaverse application. During the evaluation phase, participants stated their opinions about the application. Accordingly, suggestions for improving the Metaverse application in the field of teaching geometry and its widespread implementation were proposed.

Keywords

References

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Details

Primary Language

English

Subjects

Instructional Technologies, Science and Mathematics Education (Other)

Journal Section

Research Article

Publication Date

January 31, 2025

Submission Date

December 4, 2024

Acceptance Date

January 23, 2025

Published in Issue

Year 2025 Volume: 8 Number: 1

APA
Topraklıkoğlu, K., & Öztürk, G. (2025). Metaverse application development for teaching geometry in virtual reality environment. Journal of Educational Technology and Online Learning, 8(1), 112-135. https://doi.org/10.31681/jetol.1596173
AMA
1.Topraklıkoğlu K, Öztürk G. Metaverse application development for teaching geometry in virtual reality environment. JETOL. 2025;8(1):112-135. doi:10.31681/jetol.1596173
Chicago
Topraklıkoğlu, Kıvanç, and Gülcan Öztürk. 2025. “Metaverse Application Development for Teaching Geometry in Virtual Reality Environment”. Journal of Educational Technology and Online Learning 8 (1): 112-35. https://doi.org/10.31681/jetol.1596173.
EndNote
Topraklıkoğlu K, Öztürk G (January 1, 2025) Metaverse application development for teaching geometry in virtual reality environment. Journal of Educational Technology and Online Learning 8 1 112–135.
IEEE
[1]K. Topraklıkoğlu and G. Öztürk, “Metaverse application development for teaching geometry in virtual reality environment”, JETOL, vol. 8, no. 1, pp. 112–135, Jan. 2025, doi: 10.31681/jetol.1596173.
ISNAD
Topraklıkoğlu, Kıvanç - Öztürk, Gülcan. “Metaverse Application Development for Teaching Geometry in Virtual Reality Environment”. Journal of Educational Technology and Online Learning 8/1 (January 1, 2025): 112-135. https://doi.org/10.31681/jetol.1596173.
JAMA
1.Topraklıkoğlu K, Öztürk G. Metaverse application development for teaching geometry in virtual reality environment. JETOL. 2025;8:112–135.
MLA
Topraklıkoğlu, Kıvanç, and Gülcan Öztürk. “Metaverse Application Development for Teaching Geometry in Virtual Reality Environment”. Journal of Educational Technology and Online Learning, vol. 8, no. 1, Jan. 2025, pp. 112-35, doi:10.31681/jetol.1596173.
Vancouver
1.Kıvanç Topraklıkoğlu, Gülcan Öztürk. Metaverse application development for teaching geometry in virtual reality environment. JETOL. 2025 Jan. 1;8(1):112-35. doi:10.31681/jetol.1596173

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