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Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review

Cilt: 6 Sayı: 1 1 Haziran 2024
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Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review

Öz

This study deals with the integration of game-based learning strategies and gamification in education, focusing on physical education. The aim is to critically evaluate the evidence gathered over the last decade on the influence of game-based learning (GBL) and gamification on various research variables. The study encompasses an analysis of different educational levels, variables, game dynamics, and the variety of games used. It also seeks to uncover the potential benefits of deploying such game-centred methods in education. This systematic review is based on the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) approach, and includes a thorough search of five interdisciplinary databases. It includes a comprehensive screening process with specific inclusion and exclusion criteria, focusing on quantitative experimental research that investigates the application of gamification and GBL in the context of physical education. The findings highlight the substantial role of GBL and gamification as effective educational tools, particularly noting their positive effects on student engagement, academic achievements, and the enhancement of health and physical fitness levels. The study underscores the necessity for further exploration into the specific needs and challenges faced by students engaged in learning through these innovative educational approaches.

Anahtar Kelimeler

Teşekkür

I would like to express my profound gratitude to my dearest mother, “Leyla Mercan, for her financial and emotional support throughout my educational journey. Her love and constant backing have been a cornerstone of this academic achievement.

Kaynakça

  1. Abdul Jabbar, A. I., & Felicia, P. (2015). Gameplay engagement and learning in game-based learning: A systematic review. Review of Educational Research, 85(6), 740–747. https://doi.org/10.3102/0034654315577210
  2. Alcaraz-Muñoz, V., Izquierdo, M. I. C., García, G. M. G., Roque, J. I. A., & Lucas, J. L. Y. (2020). Joy in movement: Traditional sporting games and emotional experience in elementary physical education. Frontiers in Psychology, 11, 588640. https://doi.org/10.3389/fpsyg.2020.588640
  3. Andreu, J. M. P. (2021). Revisión sistemática sobre la evaluación de propuestas de gamificación en siete disciplinas educativas. Teoría de la Educación. Revista Interuniversitaria, 34, 189–214. https://doi.org/10.14201/teri.27153
  4. Arufe-Giráldez, V., Sanmiguel-Rodríguez, A., Ramos-Álvarez, O., & Navarro-Patón, R. (2022). Gamification in physical education: A systematic review. Education Sciences, 12(5), 540. https://doi.org/10.3390/educsci12080540
  5. Barba-Martín, R. A., Bores-García, D., Hortigüela-Alcalá, D., & González-Calvo, G. (2020). The application of the teaching games for understanding in physical education. Systematic review of the last six years. International Journal of Environmental Research and Public Health, 17(9), 3330. https://doi.org/10.3390/ijerph17093330
  6. Benzing, V., & Schmidt, M. (2018). Exergaming for children and adolescents: Strengths, weaknesses, opportunities and threats. Journal of Clinical Medicine, 7(11), 422. https://doi.org/10.3390/ijerph17093330
  7. Boyle, E., Connolly, T. M., & Hainey, T. (2011). The role of psychology in understanding the impact of computer games. Entertainment Computing, 2(2), 69–74. https://doi.org/10.1016/j.entcom.2010.12.002
  8. Breuer, J. S., & Bente, G. (2010). Why so serious? On the relation of serious games and learning. Eludamos. Journal for Computer Game Culture, 4(1), 7–24. https://hal.science/file/index/docid/692052/filename/Breuer_Bente2010.pdf

Ayrıntılar

Birincil Dil

İngilizce

Konular

Fizik Eğitimi, Fen ve Matematik Alanları Eğitimi (Diğer)

Bölüm

Derleme

Erken Görünüm Tarihi

28 Mart 2024

Yayımlanma Tarihi

1 Haziran 2024

Gönderilme Tarihi

12 Kasım 2023

Kabul Tarihi

27 Aralık 2023

Yayımlandığı Sayı

Yıl 2024 Cilt: 6 Sayı: 1

Kaynak Göster

APA
Mercan, G., & Varol Selçuk, Z. (2024). Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review. Journal of Interdisciplinary Education: Theory and Practice, 6(1), 1-14. https://doi.org/10.47157/jietp.1389843
AMA
1.Mercan G, Varol Selçuk Z. Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review. JIETP. 2024;6(1):1-14. doi:10.47157/jietp.1389843
Chicago
Mercan, Gamze, ve Zümrüt Varol Selçuk. 2024. “Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review”. Journal of Interdisciplinary Education: Theory and Practice 6 (1): 1-14. https://doi.org/10.47157/jietp.1389843.
EndNote
Mercan G, Varol Selçuk Z (01 Haziran 2024) Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review. Journal of Interdisciplinary Education: Theory and Practice 6 1 1–14.
IEEE
[1]G. Mercan ve Z. Varol Selçuk, “Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review”, JIETP, c. 6, sy 1, ss. 1–14, Haz. 2024, doi: 10.47157/jietp.1389843.
ISNAD
Mercan, Gamze - Varol Selçuk, Zümrüt. “Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review”. Journal of Interdisciplinary Education: Theory and Practice 6/1 (01 Haziran 2024): 1-14. https://doi.org/10.47157/jietp.1389843.
JAMA
1.Mercan G, Varol Selçuk Z. Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review. JIETP. 2024;6:1–14.
MLA
Mercan, Gamze, ve Zümrüt Varol Selçuk. “Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review”. Journal of Interdisciplinary Education: Theory and Practice, c. 6, sy 1, Haziran 2024, ss. 1-14, doi:10.47157/jietp.1389843.
Vancouver
1.Gamze Mercan, Zümrüt Varol Selçuk. Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review. JIETP. 01 Haziran 2024;6(1):1-14. doi:10.47157/jietp.1389843

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