Tez Özeti
BibTex RIS Kaynak Göster
Yıl 2023, Cilt: 8 Sayı: 1, 10 - 24, 08.01.2023
https://doi.org/10.53850/joltida.1076286

Öz

Destekleyen Kurum

Gazi Üniversite

Teşekkür

Öncelikle bu üniversitede, özellikle Bilgisayar Bölümünde eğitim görmeme izin verdiği ve hayatım boyunca bana yardımcı olduğu ve her zaman yol gösterdiği için Allah'a şükrediyorum. Aileme, anneme ve babama bana inandıkları ve kendim için belirlediği hedeflere ulaşmak için sınırlarımı zorladıkları için teşekkür etmek istiyorum. Sana sonsuza kadar minnettar olacağım ve eylemlerini ve dualarını asla unutmayacağım. Sayın Danışman, Prof. Dr. Hüseyin ÇAKIR, bu yolculukta tanıştığım ve bana öğrettiğim her bilgeliğin benimle olacağını ve başkalarına öğreteceğim için gururlu ve minnettarım. Eğitim hayatım boyunca yanımda olan ve benim için dua eden tüm arkadaşlarıma ve akrabalarıma teşekkür ederim. Hepinize kalbimin derinliklerinden teşekkür ederim.

Kaynakça

  • Bacca, J., Baldiris, S., Fabregat, R. & Graf, S. (2015). Mobile augmented reality in vocational education and training. Procedia Computer Science, 75, 49-58.
  • Buchner, J. & Zumbach, J. (2018). Promoting Intrinsic Motivation with a Mobile Augmented Reality Learning Environment. International Association for Development of the Information Society. 14th International Conference Mobile Learning. p.55-61.
  • Chen, P., Liu, X. & Huang, R. (2017). A review of using Augmented Reality in Education from 2011 to 2016. Innovations In Smart Learning, 13-18.
  • Daud, K. , Hidayat, I., Rini, D. & Novica, D. (2020). The development of interactive hologram augmented reality card for Wonosari agro-tourism. Advances in Social Science, Education and Humanities Research, 2nd International Conference on Arts and Design Education (ICADE 2019), p.66-71.
  • Eroğlu, M., Kaya, V. & Özbek, R. (2017). Can Mobile Learning Be an Opportunity for Undergraduate Teacher Education? European Journal of Social Science Education and Research, 4(6), 340-349.
  • Fabian, K. & Topping, K. (2019). Putting “mobile” into mathematics: Results of a randomized controlled trial. Contemporary Educational Psychology, 59, 101783, 1-12 https://doi.org/10.1016/j.cedpsych.2019.101783
  • Fadhil, M. and Sumardi, K. (2019, November). Survey of use mobile augmented reality for teaching materials. Annual Conference of Science and Technology, Journal of Physics: Conference Series, 1375(1), IOP Publishing. 1-4, doi:10.1088/1742-6596/1375/1/012085
  • Guze, P. (2015). Using technology to meet the challenges of medical education. Transactions of the American clinical and climatological association, 126, 260. ‏ Licata, M., Bonsignore, A., Boano, R., Monza, F., Fulcheri, E., & Ciliberti, R. (2020). Study, conservation and exhibition of human remains: the need of a bioethical perspective. Acta bio-medica : Atenei Parmensis, 91(4),1-10, e2020110. https://doi.org/10.23750/abm.v91i4.9674
  • Lochner, L., Wieser, H., Waldboth, S., & Mischo-Kelling, M. (2016). Combining traditional anatomy lectures with e-learning activities: how do students perceive their learning experience?. International journal of medical education, 7, 69–74. https://doi.org/10.5116/ijme.56b5.0369
  • Marques, M. and Pombo, L. (2021, March). Teachers’experiences and perceptions regarding mobile augmented reality games: a case study of teacher training. In Proceedings of INTED2021 Conference Vol. 8, p. 8938-8947, ISBN: 978-84-09-27666-0
  • Ozdamli, F. & Karagozlu, D. (2018). Preschool teachers’ opinions on the use of augmented reality application in preschool science education. Croatian Journal of Education: Hrvatski časopis za odgoj i obrazovanje, 20(1), 43-74.
  • Parekh, P., & Shah, M. (2020). Systematic review and meta-analysis of augmented reality in medicine, retail, and games. Visual Computing For Industry, Biomedicine, And Art, 3(1), 1-20.
  • Patil, S., Prabhu, C., Neogi, O., Joshi, A. & Katre, N. (2016, August). E-learning system using Augmented Reality. In 2016 International Conference on Computing Communication Control and automation (ICCUBEA) (pp. 1-5). IEEE.
  • Saidin, N., Halim, N. & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1-8.
  • Vasilevski, N. & Birt, J. (2020). Analysing construction student experiences of mobile mixed reality enhanced learning in virtual and augmented reality environments. Research in Learning Technology, 28, 1-13.
  • Weking, A. & Santoso, A. (2020). A Development of Augmented Reality Mobile Application to Promote the Traditional Indonesian Food. International Journal of Interactive Mobile Technologies, 14(9), 248-257.
  • Zhu, E., Lilienthal, A., Shluzas, L. A., Masiello, I. & Zary, N. (2015). Design of mobile augmented reality in health care education: a theory-driven framework. JMIR Medical Education, 1(2), e4443.
  • Yang, S., Mei, B. & Yue, X. (2018). Mobile augmented reality assisted chemical education: insights from elements 4D. American Chemical Society and Division of Chemical Education, 95, 1060−1062. DOI: 10.1021/acs.jchemed.8b00017

Students’ Opinions on the Usage of Mobile Augmented Reality Application in Health Education

Yıl 2023, Cilt: 8 Sayı: 1, 10 - 24, 08.01.2023
https://doi.org/10.53850/joltida.1076286

Öz

The use of mobile augmented reality technology has recently improved in education and training methods. Studies have shown that this new technology has a positive effect on education and students. This study aims to present a synthesis of the studies on mobile augmented reality in health education with a critical approach and to develop suggestions for future researchers. In addition, by presenting an application on the effect of the use of augmented reality in health education on the performance of students, it is aimed to investigate the students' perspectives on the use of this technology and its use as an educational tool in teaching-learning through students' perspectives. For this purpose, an anatomy application for anatomy lesson was designed with Unity 3B platform, Blender and After Effect, and 150 students studying at Vocational Department of Health Services were asked to experience the augmented reality application developed. Mobile augmented reality application was made available to students during the application process. as a result, “Student Views Questionnaire on the Use of Augmented Reality Application in Health Education” was applied. Frequency and percentage distributions were used to determine student views. The results obtained in the research show that students respond positively to the use of technology and they believe that the use of technology in the learning-teaching process will increase their performance.

Kaynakça

  • Bacca, J., Baldiris, S., Fabregat, R. & Graf, S. (2015). Mobile augmented reality in vocational education and training. Procedia Computer Science, 75, 49-58.
  • Buchner, J. & Zumbach, J. (2018). Promoting Intrinsic Motivation with a Mobile Augmented Reality Learning Environment. International Association for Development of the Information Society. 14th International Conference Mobile Learning. p.55-61.
  • Chen, P., Liu, X. & Huang, R. (2017). A review of using Augmented Reality in Education from 2011 to 2016. Innovations In Smart Learning, 13-18.
  • Daud, K. , Hidayat, I., Rini, D. & Novica, D. (2020). The development of interactive hologram augmented reality card for Wonosari agro-tourism. Advances in Social Science, Education and Humanities Research, 2nd International Conference on Arts and Design Education (ICADE 2019), p.66-71.
  • Eroğlu, M., Kaya, V. & Özbek, R. (2017). Can Mobile Learning Be an Opportunity for Undergraduate Teacher Education? European Journal of Social Science Education and Research, 4(6), 340-349.
  • Fabian, K. & Topping, K. (2019). Putting “mobile” into mathematics: Results of a randomized controlled trial. Contemporary Educational Psychology, 59, 101783, 1-12 https://doi.org/10.1016/j.cedpsych.2019.101783
  • Fadhil, M. and Sumardi, K. (2019, November). Survey of use mobile augmented reality for teaching materials. Annual Conference of Science and Technology, Journal of Physics: Conference Series, 1375(1), IOP Publishing. 1-4, doi:10.1088/1742-6596/1375/1/012085
  • Guze, P. (2015). Using technology to meet the challenges of medical education. Transactions of the American clinical and climatological association, 126, 260. ‏ Licata, M., Bonsignore, A., Boano, R., Monza, F., Fulcheri, E., & Ciliberti, R. (2020). Study, conservation and exhibition of human remains: the need of a bioethical perspective. Acta bio-medica : Atenei Parmensis, 91(4),1-10, e2020110. https://doi.org/10.23750/abm.v91i4.9674
  • Lochner, L., Wieser, H., Waldboth, S., & Mischo-Kelling, M. (2016). Combining traditional anatomy lectures with e-learning activities: how do students perceive their learning experience?. International journal of medical education, 7, 69–74. https://doi.org/10.5116/ijme.56b5.0369
  • Marques, M. and Pombo, L. (2021, March). Teachers’experiences and perceptions regarding mobile augmented reality games: a case study of teacher training. In Proceedings of INTED2021 Conference Vol. 8, p. 8938-8947, ISBN: 978-84-09-27666-0
  • Ozdamli, F. & Karagozlu, D. (2018). Preschool teachers’ opinions on the use of augmented reality application in preschool science education. Croatian Journal of Education: Hrvatski časopis za odgoj i obrazovanje, 20(1), 43-74.
  • Parekh, P., & Shah, M. (2020). Systematic review and meta-analysis of augmented reality in medicine, retail, and games. Visual Computing For Industry, Biomedicine, And Art, 3(1), 1-20.
  • Patil, S., Prabhu, C., Neogi, O., Joshi, A. & Katre, N. (2016, August). E-learning system using Augmented Reality. In 2016 International Conference on Computing Communication Control and automation (ICCUBEA) (pp. 1-5). IEEE.
  • Saidin, N., Halim, N. & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1-8.
  • Vasilevski, N. & Birt, J. (2020). Analysing construction student experiences of mobile mixed reality enhanced learning in virtual and augmented reality environments. Research in Learning Technology, 28, 1-13.
  • Weking, A. & Santoso, A. (2020). A Development of Augmented Reality Mobile Application to Promote the Traditional Indonesian Food. International Journal of Interactive Mobile Technologies, 14(9), 248-257.
  • Zhu, E., Lilienthal, A., Shluzas, L. A., Masiello, I. & Zary, N. (2015). Design of mobile augmented reality in health care education: a theory-driven framework. JMIR Medical Education, 1(2), e4443.
  • Yang, S., Mei, B. & Yue, X. (2018). Mobile augmented reality assisted chemical education: insights from elements 4D. American Chemical Society and Division of Chemical Education, 95, 1060−1062. DOI: 10.1021/acs.jchemed.8b00017
Toplam 18 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Yapay Zeka
Bölüm Research Article
Yazarlar

Jamila Jibril 0000-0001-5027-0824

Hüseyin Çakır 0000-0001-9424-2323

Yayımlanma Tarihi 8 Ocak 2023
Gönderilme Tarihi 20 Şubat 2022
Yayımlandığı Sayı Yıl 2023 Cilt: 8 Sayı: 1

Kaynak Göster

APA Jibril, J., & Çakır, H. (2023). Students’ Opinions on the Usage of Mobile Augmented Reality Application in Health Education. Journal of Learning and Teaching in Digital Age, 8(1), 10-24. https://doi.org/10.53850/joltida.1076286

Journal of Learning and Teaching in Digital Age 2023. © 2023. This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 19195

Journal of Learning and Teaching in Digital Age. Tüm hakları saklıdır, 2023. ISSN:2458-8350