Sport is a complex, multidimensional
social phenomenon in the dynamically changing communities as well as one of the
elements of physical culture seen as a specific field of culture in a selective
and global understanding. In the recent years, there has been a growth of the
meaning of sport in different areas of social life, and in systems associated
with values such as ideological, religious or ethical ones. Interest in sport
of million receivers both direct and indirect ones on the market of sport goods
makes us pause to reflect upon its phenomenon. Questions like: “What is sport?”
are not rare. They were asked long time ago, they are asked today and certainly
they will be asked in future. Sport is such a complex phenomenon that it hardly
undergoes a holistic interpretation. The purpose of the present work of a
quality character is an attempt to define the contemporary understanding of the
terms “sport” and “athlete” also with reference to e-sports, as representatives
of intellectual sport activities. The purpose is also to indicate common areas
of the traditionally understood sport and e-sport on the highest level of
professionalism. According to traditionally understood sport, intellectual
activities such as for example: chess, card games, automatic games or e-sports
are not considered sports because of the lack of the most important designate,
which is physical activity.
Sport is a complex, multidimensional
social phenomenon in the dynamically changing communities as well as one of the
elements of physical culture seen as a specific field of culture in a selective
and global understanding. In the recent years, there has been a growth of the
meaning of sport in different areas of social life, and in systems associated
with values such as ideological, religious or ethical ones. Interest in sport
of million receivers both direct and indirect ones on the market of sport goods
makes us pause to reflect upon its phenomenon. Questions like: “What is sport?”
are not rare. They were asked long time ago, they are asked today and certainly
they will be asked in future. Sport is such a complex phenomenon that it hardly
undergoes a holistic interpretation. The purpose of the present work of a
quality character is an attempt to define the contemporary understanding of the
terms “sport” and “athlete” also with reference to e-sports, as representatives
of intellectual sport activities. The purpose is also to indicate common areas
of the traditionally understood sport and e-sport on the highest level of
professionalism. According to traditionally understood sport, intellectual
activities such as for example: chess, card games, automatic games or e-sports
are not considered sports because of the lack of the most important designate,
which is physical activity.
Birincil Dil | İngilizce |
---|---|
Konular | Spor Hekimliği |
Bölüm | Orijinal Makale |
Yazarlar | |
Yayımlanma Tarihi | 29 Aralık 2017 |
Kabul Tarihi | 21 Aralık 2017 |
Yayımlandığı Sayı | Yıl 2017 |