Araştırma Makalesi
BibTex RIS Kaynak Göster
Yıl 2023, Cilt: 31 Sayı: 3, 386 - 403, 31.07.2023
https://doi.org/10.24106/kefdergi.1336048

Öz

Kaynakça

  • Adalı, H. A. (2019). Öğretmen adaylarının türk işaret diline ve dersine yönelik görüşleri [Master’s thesis]. Trakya Universty.
  • Adamo-Villani, N., Doublestein, J., & Martin, Z. (2004). The mathSigner: An interactive learning tool for american sign language K-3 mathematics. Proceedings of the International Conference on Information Visualization, 8(1), 713–716. https://doi.org/10.1109/iv.2004.1320220
  • Adamo-Villani, N., Lestina, J., & Anasingaraju, S. (2016). Does Character’s Visual Style Affect Viewer’s Perception of Signing Avatars? In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 160, Issue September, pp. 1–8). https://doi.org/10.1007/978-3-319-28883-3_1

Visual Appearance Features of Sign Language Avatars

Yıl 2023, Cilt: 31 Sayı: 3, 386 - 403, 31.07.2023
https://doi.org/10.24106/kefdergi.1336048

Öz

Purpose: 3D Sign language avatars communicate with individuals in digital environments, like educational agents. However, while designing educational agents, the target group comes to the fore. In the literature, it is seen that the visual appearance features that should be considered in the creation of avatar designs are specified in diverse ways. Main goal of this study is to evaluate the sign language avatars’ visual appearance features in the literature and applications within the framework of educational agents.
Design/Methodology/Approach: In this study, seventy-nine different sign language avatars’ images were evaluated within the framework of visual appearance features. Seven category and fifteen features were evaluated by four field experts through focus group discussions.
Findings: In the evaluation, seven important categories were determined in avatar visual appearance. It is seen that the eye and head designs of avatars are generally designed in normal size. If an iconic design process is being carried out, eye, head, arm, and finger visual appearances should be designed larger than normal. If a realistic design process is carried out, eye, head, finger, palm, and arm visual appearances should be designed in normal sizes.
Highlights: When designing sign language avatars, the upper body should be visible. In addition, what the target group will be affects the gender and iconicity of the avatar. Avatar should be designed simply so that individuals do not overload their visual channel. Also, different visual appearance features should be considered for iconic or realistic avatars. In addition to this, it is recommended that the hand and head sizes should be bigger than normal in order to understand the signs and non-manual signs more clearly.

Kaynakça

  • Adalı, H. A. (2019). Öğretmen adaylarının türk işaret diline ve dersine yönelik görüşleri [Master’s thesis]. Trakya Universty.
  • Adamo-Villani, N., Doublestein, J., & Martin, Z. (2004). The mathSigner: An interactive learning tool for american sign language K-3 mathematics. Proceedings of the International Conference on Information Visualization, 8(1), 713–716. https://doi.org/10.1109/iv.2004.1320220
  • Adamo-Villani, N., Lestina, J., & Anasingaraju, S. (2016). Does Character’s Visual Style Affect Viewer’s Perception of Signing Avatars? In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 160, Issue September, pp. 1–8). https://doi.org/10.1007/978-3-319-28883-3_1
Toplam 3 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Öğretim Teknolojileri
Bölüm Research Article
Yazarlar

Murat Atasoy 0000-0001-6589-0161

Lokman Şılbır Bu kişi benim

Semra Fiş Erümit

Ekrem Bahçekapılı

Adil Yıldız

Hasan Karal Bu kişi benim

Yayımlanma Tarihi 31 Temmuz 2023
Kabul Tarihi 17 Mayıs 2023
Yayımlandığı Sayı Yıl 2023 Cilt: 31 Sayı: 3

Kaynak Göster

APA Atasoy, M., Şılbır, L., Fiş Erümit, S., Bahçekapılı, E., vd. (2023). Visual Appearance Features of Sign Language Avatars. Kastamonu Education Journal, 31(3), 386-403. https://doi.org/10.24106/kefdergi.1336048