Baolon Zhang'ın Dijital Resimde Superman Eserinin Üç Boyutlu Model Oluşturma Evreleri
Öz
Anahtar Kelimeler
Kaynakça
- Catmull, E. (1974). A Subdivision Algorithm for Computer Display of Curved Surfaces. (PDF) (PhD thesis). University of Utah.
- Wang, Huamin. (2016). Texture Mapping. Department of Computer Science and Engineering. Ohio State University.
- Blinn, James. (1978). Simulation of Wrinkled Surfaces, Siggraph. USA
- Cohen et al.. (1998) Appearance-Preserving Simplification. Siggraph. USA
- Lampert, Laurance. (1986). Nietzsche's Teaching: An Interpretation of “Thus Spoke Zarathustr. Yale University. USA
- Safranski, Rudiger. (2003). Nietzsche: A Philosophical Biography. W. W. Northon & Company Inc. London.
- Morrison Grant, Mahnke Doug. Final Crisis: Superman Beyond 1 (October 2008), DC Comics.
- Peppler, Kylie. (2013). New Opportunities for Interest-Driven Arts Learning in a Digital Age. Wallace Foundation. USA.
Ayrıntılar
Birincil Dil
Türkçe
Konular
-
Bölüm
Derleme
Yazarlar
Hasan Dilim
*
0000-0003-4540-3690
Türkiye
Yayımlanma Tarihi
30 Ekim 2020
Gönderilme Tarihi
24 Haziran 2020
Kabul Tarihi
21 Eylül 2020
Yayımlandığı Sayı
Yıl 2020 Cilt: 17 Sayı: 46