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Sporda Yapay Zekâ ve Metaverse: Bibliyometrik Bir Analizden Ortaya Çıkan Eğilimler ve Gelecekteki Yönelimler

Yıl 2025, Cilt: 36 Sayı: 1, 49 - 65, 28.03.2025
https://doi.org/10.17644/sbd.1575051

Öz

Son yıllarda, yapay zekâ ve metaverse teknolojileri sporcu performans analizi, taraftar katılımı ve sanal etkinlik yönetimi gibi alanlarda uygulama alanı bulmuş ve bu alanlarda giderek artan bir araştırma hacmine yol açmıştır. Bu çalışmanın amacı, sporda yapay zekâ ve metaverse ile ilgili bilimsel araştırmaların bibliyometrik profilini ortaya koymak ve bu alandaki bilimsel üretim ve eğilimleri analiz ederek bu disiplinlerin kesişim noktasındaki bilgi birikimini artırmaktır. Bu amaç doğrultusunda Ekim 2024 döneminde Web of Science (WoS) çekirdek koleksiyonunda 1992-2025 yıl aralığındaki sporda yapay zekâ ve metaverse konulu 255 yayın bibliyometrik analiz tekniği ile incelenmiştir. Analiz sonucunda sporda yapay zekâ ve metaverse ile ilgili bilimsel çalışmaların yıllar içerisinde artış gösterdiği ve giderek daha fazla ilgi gördüğü sonucuna ulaşılmıştır. Özellikle 2022 yılındaki yüksek bilimsel üretim ve 2013 yılındaki yüksek atıf oranı, bu alanların potansiyelini ve önemini ortaya koymuştur. Bu çalışmanın yeni araştırma/uygulama alanlarının belirlenmesi, uluslararası iş birliklerinin vurgulanması, akademi veya spor endüstrisi için önemli bilgiler/veriler sunması, disiplinlerarası yaklaşımların teşvik edilmesi, gelecekteki çalışmalara yol gösterici olması ve ilgili literatüre katkı sağlaması açısından önemli olduğunu söylemek mümkündür. Bundan sonraki çalışmalarda sporda yapay zekâ ve metaverse konusuna yönelik daha fazla araştırma yapılması ve uygulamaya dönük projelerin geliştirilmesinin gerekli olduğu düşünülmektedir. Bu bağlamda yapay zekâ ve metaverse teknolojilerinin spor üzerindeki etkilerini ve bu teknolojilerin spor organizasyonlarında nasıl kullanılabileceğini açıklamaya yönelik araştırmaların yapılması önerilmektedir.

Kaynakça

  • Alaeddinoğlu, M. F., Erciş, S., and Sivrikaya, M. H. (2023). Metaverse ve spor. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the digital age II (pp. 107-121). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c965
  • Arslan, K. (2020). Artificial intelligence and applications in education. Western Anatolia Journal of Educational Sciences, 11(1), 71-80.
  • De Bellis, N. (2009). Bibliometrics and citation analysis: From the science citation index to cybermetrics. Lanham: Scarecrow Press, Inc.
  • Dertli, Ş., and Dertli, M. E. (2023a). Investigation of knowledge and awareness levels of individuals for digital agriculture (Agriculture 4.0) and metaverse concepts. Bayburt University Journal of Science, 6(2), 126-150. https://doi.org/10.55117/bufbd.1292198
  • Dertli, Ş., and Dertli, M. E. (2023b). Metaverse ve endustri 4.0’ın sporcu beslenmesi ile fiziksel aktiviteye etkisi. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the gigital age II (pp. 33-52). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c961
  • Dertli, Ş., and Dertli, M. E. (2024a). Innovation in organic agriculture and the future of communication technology. Bayburt University Journal of Science, 7(1), 1-19. https://doi.org/10.55117/bufbd.1399810
  • Dertli, M. E., and Dertli, Ş. (2024). Digital transformation in football: The role of artificial intelligence and metaverse. Dede Korkut Spor Bilimleri Dergisi, 2(2), 13-32.
  • Dertli, Ş., and Dertli, M. E. (2024b). Interdisciplinary view of metaverse: Bibliometric profile of postgraduate thesis studies. The Black Sea Journal of Sciences, 14(2), 493-521. https://doi.org/10.31466/kfbd.1375461
  • Dindorf, C., Bartaguiz, E., Gassmann, F., and Fröhlich, M. (2023). Conceptual structure and current trends in artificial intelligence, machine learning, and deep learning research in sports: A bibliometric review. International Journal of Environmental Research and Public Health, 20(1), 1-23. https://doi.org/10.3390/ijerph20010173
  • Gençoğlu, C., and Asan, S. (2023). Sportsman nutrition and artificial intelligence in the digital age. In N.F. Kishalı, S. Özbay, and S. Ulupınar, Sports Research in the Digital Age I (pp. 91-103). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub222.c955
  • Han, J., Kang, H. J., Kim, M., and Kwon, G. H. (2020). Mapping the intellectual structure of research on surgery with mixed reality: Bibliometric network analysis (2000-2019). Journal of Biomedical Informatics, 109, 1-9. https://doi.org/10.1016/j.jbi.2020.103516
  • Hu, T., Guo, J., Zhang, T., Liu, J., Sun, X., and Chang, Z. (2022). Analysis of the development trend of artificial intelligence technology application in the field of sports-based on patent measurement. In M. M. Soares, E. Rosenzweig, and A. Marcus, Design, user experience, and usability: Design thinking and practice in contemporary and emerging technologies. HCII 2022. Lecture notes in computer science (Vol. 13323, pp. 337-354). Cham: Springer. https://doi.org/10.1007/978-3-031-05906-3_25
  • Kalkan, N. (2021). A compilation of the present and future of sports in the metaverse universe. Journal of National Sport Sciences, 5(2), 163-174. https://doi.org/10.30769/usbd.1027728
  • Kim, A., and Kim, S. S. (2024). Engaging in sports via the metaverse? An examination through analysis of metaverse research trends in sports. Data Science and Management, 7(3), 181-188. https://doi.org/10.1016/j.dsm.2024.01.002
  • Mehra, V., Singh, P., Mehra, M., Albanna, H., and Dwivedi, Y. K. (2024). Exploring the fusion of metaverse and sports: Current trends and future directions. In S.K. Sharma, Y.K. Dwivedi, B. Metri, B. Lal, A. Elbanna, Transfer, Diffusion and Adoption of Next-Generation Digital Technologies. TDIT 2023. IFIP Advances in Information and Communication Technology, vol 697, (pp.258-268). Cham: Springer. https://doi.org/10.1007/978-3-031-50188-3_23
  • Microsoft Edge AI . (2023). Sporun yeni yıldızı: Yapay zeka. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the digital age II (pp. 1-14). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c959
  • Sanabria Navarro, J. R., Niebles Núñez, W. A., and Silveira Pérez, Y. (2024). Bibliometric analysis of artificial intelligence in sport. Retos(54), 312-319. https://doi.org/10.47197/retos.v54.103531
  • Şentürk, E., and Özer, M. K. (2022). Tecnological developments in sports. Fenerbahce University Journal of Sport Science, 2(2), 49-63.
  • Ulusoy, T., Esmer, Y., and Dayı, F. (2019). Cash management in sports enterprises: An application on BIST. MANAS Journal of Social Studies, 8(2), 1889-1905. https://doi.org/10.33206/mjss.460899
  • Yenisoy, C., and Hassan, A. (2024). Bibliometric analysis of game theory articles in tourism literature. Journal of Recreation and Tourism Research, 11(2), 1-17. https://doi.org/10.5281/zenodo.12557403
  • Yılmaz, O. (2024). Comparative impacts of artificial intelligence and metaverse technologies in sports and recreation. In V. Alaeddinoğlu, B.S. Aktaş, and E. Siren, (pp. 13-43). Academic Research in Physical Education and Sport. Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub641.c2780

Artificial Intelligence and the Metaverse in Sport: Emerging Trends and Future Directions from a Bibliometric Analysis

Yıl 2025, Cilt: 36 Sayı: 1, 49 - 65, 28.03.2025
https://doi.org/10.17644/sbd.1575051

Öz

In recent years, artificial intelligence (AI) and metaverse technologies have found applications in areas such as athlete performance analysis, fan engagement and virtual event management, leading to a growing volume of research in these areas. The aim of this study is to reveal the bibliometric profile of scientific research on AI and metaverse in sports and to increase the knowledge at the intersection of these disciplines by analyzing scientific production and trends in this field. For this purpose, 255 publications on AI and metaverse in sports between 1992-2025 in the Web of Science (WoS) core collection in the period of October 2024 were examined by bibliometric analysis technique. As a result of the analysis, it was concluded that scientific studies on AI and metaverse in sports have increased over the years and attracted more and more attention. Especially the high scientific production in 2022 and the high citation rate in 2013 revealed the potential and importance of these fields. It is possible to say that this study is important in terms of identifying new research/application areas, emphasizing international collaborations, providing important information/data for academia/the sports industry, encouraging interdisciplinary approaches, guiding future studies and contributing to the relevant literature. In future studies, it is considered necessary to conduct more research on AI and metaverse in sports and to develop practical projects. In this context, it is recommended to conduct research to explain the effects of AI and metaverse technologies on sports and how these technologies can be used in sports organizations.

Kaynakça

  • Alaeddinoğlu, M. F., Erciş, S., and Sivrikaya, M. H. (2023). Metaverse ve spor. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the digital age II (pp. 107-121). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c965
  • Arslan, K. (2020). Artificial intelligence and applications in education. Western Anatolia Journal of Educational Sciences, 11(1), 71-80.
  • De Bellis, N. (2009). Bibliometrics and citation analysis: From the science citation index to cybermetrics. Lanham: Scarecrow Press, Inc.
  • Dertli, Ş., and Dertli, M. E. (2023a). Investigation of knowledge and awareness levels of individuals for digital agriculture (Agriculture 4.0) and metaverse concepts. Bayburt University Journal of Science, 6(2), 126-150. https://doi.org/10.55117/bufbd.1292198
  • Dertli, Ş., and Dertli, M. E. (2023b). Metaverse ve endustri 4.0’ın sporcu beslenmesi ile fiziksel aktiviteye etkisi. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the gigital age II (pp. 33-52). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c961
  • Dertli, Ş., and Dertli, M. E. (2024a). Innovation in organic agriculture and the future of communication technology. Bayburt University Journal of Science, 7(1), 1-19. https://doi.org/10.55117/bufbd.1399810
  • Dertli, M. E., and Dertli, Ş. (2024). Digital transformation in football: The role of artificial intelligence and metaverse. Dede Korkut Spor Bilimleri Dergisi, 2(2), 13-32.
  • Dertli, Ş., and Dertli, M. E. (2024b). Interdisciplinary view of metaverse: Bibliometric profile of postgraduate thesis studies. The Black Sea Journal of Sciences, 14(2), 493-521. https://doi.org/10.31466/kfbd.1375461
  • Dindorf, C., Bartaguiz, E., Gassmann, F., and Fröhlich, M. (2023). Conceptual structure and current trends in artificial intelligence, machine learning, and deep learning research in sports: A bibliometric review. International Journal of Environmental Research and Public Health, 20(1), 1-23. https://doi.org/10.3390/ijerph20010173
  • Gençoğlu, C., and Asan, S. (2023). Sportsman nutrition and artificial intelligence in the digital age. In N.F. Kishalı, S. Özbay, and S. Ulupınar, Sports Research in the Digital Age I (pp. 91-103). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub222.c955
  • Han, J., Kang, H. J., Kim, M., and Kwon, G. H. (2020). Mapping the intellectual structure of research on surgery with mixed reality: Bibliometric network analysis (2000-2019). Journal of Biomedical Informatics, 109, 1-9. https://doi.org/10.1016/j.jbi.2020.103516
  • Hu, T., Guo, J., Zhang, T., Liu, J., Sun, X., and Chang, Z. (2022). Analysis of the development trend of artificial intelligence technology application in the field of sports-based on patent measurement. In M. M. Soares, E. Rosenzweig, and A. Marcus, Design, user experience, and usability: Design thinking and practice in contemporary and emerging technologies. HCII 2022. Lecture notes in computer science (Vol. 13323, pp. 337-354). Cham: Springer. https://doi.org/10.1007/978-3-031-05906-3_25
  • Kalkan, N. (2021). A compilation of the present and future of sports in the metaverse universe. Journal of National Sport Sciences, 5(2), 163-174. https://doi.org/10.30769/usbd.1027728
  • Kim, A., and Kim, S. S. (2024). Engaging in sports via the metaverse? An examination through analysis of metaverse research trends in sports. Data Science and Management, 7(3), 181-188. https://doi.org/10.1016/j.dsm.2024.01.002
  • Mehra, V., Singh, P., Mehra, M., Albanna, H., and Dwivedi, Y. K. (2024). Exploring the fusion of metaverse and sports: Current trends and future directions. In S.K. Sharma, Y.K. Dwivedi, B. Metri, B. Lal, A. Elbanna, Transfer, Diffusion and Adoption of Next-Generation Digital Technologies. TDIT 2023. IFIP Advances in Information and Communication Technology, vol 697, (pp.258-268). Cham: Springer. https://doi.org/10.1007/978-3-031-50188-3_23
  • Microsoft Edge AI . (2023). Sporun yeni yıldızı: Yapay zeka. In F. Kıyıcı, Y. S. Biricik, and V. Alaeddinoğlu, Sports research in the digital age II (pp. 1-14). Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub223.c959
  • Sanabria Navarro, J. R., Niebles Núñez, W. A., and Silveira Pérez, Y. (2024). Bibliometric analysis of artificial intelligence in sport. Retos(54), 312-319. https://doi.org/10.47197/retos.v54.103531
  • Şentürk, E., and Özer, M. K. (2022). Tecnological developments in sports. Fenerbahce University Journal of Sport Science, 2(2), 49-63.
  • Ulusoy, T., Esmer, Y., and Dayı, F. (2019). Cash management in sports enterprises: An application on BIST. MANAS Journal of Social Studies, 8(2), 1889-1905. https://doi.org/10.33206/mjss.460899
  • Yenisoy, C., and Hassan, A. (2024). Bibliometric analysis of game theory articles in tourism literature. Journal of Recreation and Tourism Research, 11(2), 1-17. https://doi.org/10.5281/zenodo.12557403
  • Yılmaz, O. (2024). Comparative impacts of artificial intelligence and metaverse technologies in sports and recreation. In V. Alaeddinoğlu, B.S. Aktaş, and E. Siren, (pp. 13-43). Academic Research in Physical Education and Sport. Gaziantep: Özgür Publications. https://doi.org/10.58830/ozgur.pub641.c2780
Toplam 21 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Spor Faaliyetleri Yönetimi
Bölüm Makaleler
Yazarlar

Yusuf Esmer 0000-0003-3691-1730

Yayımlanma Tarihi 28 Mart 2025
Gönderilme Tarihi 28 Ekim 2024
Kabul Tarihi 27 Mart 2025
Yayımlandığı Sayı Yıl 2025 Cilt: 36 Sayı: 1

Kaynak Göster

APA Esmer, Y. (2025). Artificial Intelligence and the Metaverse in Sport: Emerging Trends and Future Directions from a Bibliometric Analysis. Spor Bilimleri Dergisi, 36(1), 49-65. https://doi.org/10.17644/sbd.1575051

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