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An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective

Yıl 2017, Cilt: 21 Sayı: 1, 178 - 189, 15.04.2017
https://doi.org/10.19113/sdufbed.39411

Öz

The link between analytical and logical thinking skills and success of software practitioners attracted an increasing attention in the last decade. Several studies report that the ability to think logically is a requirement for improving software development skills, which exhibits a strong reasoning. Additionally, analytical thinking is a vital part of software development for example while dividing a task into elemental parts with respect to basic rules and principles.  Using the basic essence of gamification, this study proposes a mobile testing platform for assessing analytical and logical thinking skills of software practitioners as well as computer engineering students. The assessment questions were taken from the literature and transformed into a gamified tool based on the software requirements. A focus group study was conducted to capture the requirements. Using the Delphi method, these requirements were discussed by a group of experts to reach a multidisciplinary understanding where a level of moderate agreement has been achieved. In light of these, an assessment tool was developed, which was tested on both software practitioners from the industry and senior computer engineering students. Our results suggest that individuals who exhibit skills in analytical and logical thinking are also more inclined to be successful in software development.

Kaynakça

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Toplam 36 adet kaynakça vardır.

Ayrıntılar

Bölüm Makaleler
Yazarlar

Murat Yılmaz

Şahin Kayalı Bu kişi benim

Yayımlanma Tarihi 15 Nisan 2017
Yayımlandığı Sayı Yıl 2017 Cilt: 21 Sayı: 1

Kaynak Göster

APA Yılmaz, M., & Kayalı, Ş. (2017). An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective. Süleyman Demirel Üniversitesi Fen Bilimleri Enstitüsü Dergisi, 21(1), 178-189. https://doi.org/10.19113/sdufbed.39411
AMA Yılmaz M, Kayalı Ş. An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective. Süleyman Demirel Üniv. Fen Bilim. Enst. Derg. Nisan 2017;21(1):178-189. doi:10.19113/sdufbed.39411
Chicago Yılmaz, Murat, ve Şahin Kayalı. “An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners Using a Gamification Perspective”. Süleyman Demirel Üniversitesi Fen Bilimleri Enstitüsü Dergisi 21, sy. 1 (Nisan 2017): 178-89. https://doi.org/10.19113/sdufbed.39411.
EndNote Yılmaz M, Kayalı Ş (01 Nisan 2017) An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective. Süleyman Demirel Üniversitesi Fen Bilimleri Enstitüsü Dergisi 21 1 178–189.
IEEE M. Yılmaz ve Ş. Kayalı, “An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective”, Süleyman Demirel Üniv. Fen Bilim. Enst. Derg., c. 21, sy. 1, ss. 178–189, 2017, doi: 10.19113/sdufbed.39411.
ISNAD Yılmaz, Murat - Kayalı, Şahin. “An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners Using a Gamification Perspective”. Süleyman Demirel Üniversitesi Fen Bilimleri Enstitüsü Dergisi 21/1 (Nisan 2017), 178-189. https://doi.org/10.19113/sdufbed.39411.
JAMA Yılmaz M, Kayalı Ş. An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective. Süleyman Demirel Üniv. Fen Bilim. Enst. Derg. 2017;21:178–189.
MLA Yılmaz, Murat ve Şahin Kayalı. “An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners Using a Gamification Perspective”. Süleyman Demirel Üniversitesi Fen Bilimleri Enstitüsü Dergisi, c. 21, sy. 1, 2017, ss. 178-89, doi:10.19113/sdufbed.39411.
Vancouver Yılmaz M, Kayalı Ş. An Exploratory Study to Assess Analytical and Logical Thinking Skills of the Software Practitioners using a Gamification Perspective. Süleyman Demirel Üniv. Fen Bilim. Enst. Derg. 2017;21(1):178-89.

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Linking ISSN (ISSN-L): 1300-7688

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