Architecture, Power, and Ideology in Dune: Planetary Worlds and Spatial Regimes
Öz
Introduction and Purpose of the Study: This study aims to analyze the architectural elements in Denis Villeneuve’s Dune series as active tools that define the philosophical and political depth of the narrative. The research examines how the spatial designs of the planets Arrakis, Caladan, and Giedi Prime construct power dynamics, ecological adaptation, and ideological structures.
Conceptual/Theoretical Framework: The study is based on an interdisciplinary framework integrating Lefebvre’s production of space, Foucault’s heterotopia, Žižek’s ideological fantasy, and Jameson’s political unconscious.
Methodology: A qualitative visual-spatial analysis was applied to 17 key scenes selected from the films and production design documents. The spaces were examined comparatively through criteria such as scale, material, form, light, and ornamental language.
Findings: The study found that the Brutalist structures on Arrakis embody imperial control, the organic forms on Caladan represent a fantasy of governance in harmony with nature, and the massive metallic masses on Giedi Prime materialize an authoritarian oppression that crushes the individual. The architecture of each planet directly aligns with the political rationality of the ruling dynasty.
Conclusion: The study demonstrates that architectural choices in the Dune universe are sophisticated texts that encode political and ecological messages. The results suggest that architecture can be used as a primary dataset for world-building processes in science fiction cinema.
Anahtar Kelimeler
Destekleyen Kurum
Etik Beyan
Teşekkür
Kaynakça
- BORDWELL, D., & THOMPSON, K. (2013). Film art: An introduction (10th ed.). McGraw-Hill.
- BRAUN, V., & CLARKE, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77–101.
- DOBRASZCZYK, P. (2019). Future cities: Architecture and the imagination. Reaktion Books.
- FOUCAULT, M. (1986). Of other spaces. Diacritics, 16(1), 22–27. (Trans. Jay Miskowiec)
- GAYLARD, G. (2010). Postcolonial science fiction: The desert planet. In E. Hoagland & R. Sarwal (Eds.), Science fiction, imperialism and the third world: Essays on postcolonial literature and film (pp. 21–36). McFarland.
- HERBERT, F. (1965). Dune. Chilton Books.
- JAMESON, F. (1981). The political unconscious: Narrative as a socially symbolic act. Cornell University Press.
- KATSARIDOU, M., & KOSTOPOULOU, L. (2024). Digital realities and metaphorical constructs: A multimodal semiotic and intermedial analysis of Blade Runner 2049. Digital Age in Semiotics & Communication, 7, 164–182. https://doi.org/10.33919/dasc.24.7.11
Ayrıntılar
Birincil Dil
İngilizce
Konular
Mimari Tasarım, Mimarlık (Diğer)
Bölüm
Araştırma Makalesi
Yazarlar
Yayımlanma Tarihi
30 Haziran 2026
Gönderilme Tarihi
2 Şubat 2026
Kabul Tarihi
23 Haziran 2026
Yayımlandığı Sayı
Yıl 2026 Cilt: 6 Sayı: 1