Araştırma Makalesi

METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE

Cilt: 14 Sayı: 4 1 Ekim 2024
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METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE

Öz

The research examines the considerable possibilities of Metaverse as a social media platform for architecture. From this point of view, projects designed for the metaverse universe, derived from architectural websites, are being assessed within the scope of social media opportunities. Within this framework, evaluations are made under the criteria of transferring the architectural memory to the Future, the experience and interaction of physical space, brand image and portfolio creation, professional development, and education. In the light of these evaluations, questions were prepared and in-depth interviews were conducted with 10 architectural professionals who have experience in the metaverse. Architectural interactions in the Metaverse allow professionals to visualize and share their projects. In particular, 3D designs produced in the Metaverse help architects collaborate more effectively on virtual projects. In addition, virtual architectural exhibitions and events held within this environment create significant opportunities within the industry by reaching a broad audience. While architects interactively explore the buildings they design in the Metaverse, they also have the opportunity to interact with clients and receive feedback. Metaverse encourages architects to be innovative and creative and guides them to work on projects that push the boundaries. As a result, the new digital age offered by the Metaverse is leading architecture to evolve towards a more open, interactive, and global architecture by combining architecture with social media and virtual reality.

Anahtar Kelimeler

Architecture, In-Depth Interview, Metaverse, Social Media, 3d Design

Kaynakça

  1. Ağırman, E., & Barakalı, O. C. (2022). Finans Ve Finansal Hizmetlerin Geleceği: Metaverse. Avrasya Sosyal ve Ekonomi Araştırmaları Dergisi, 9(2), 329-346.
  2. Allam, Z., Sharifi, A., Bibri, S. E., Jones, D. S., & Krogstie, J. (2022). The Metaverse As A Virtual Form Of Smart Cities: Opportunities And Challenges For Environmental, Economic, And Social Sustainability In Urban Futures. Smart Cities, 5(3), 771-801.
  3. Allmark, P., Boote, J., Chambers, E., Clarke, A., McDonnell, A., Thompson, A. and Tod, A. M. (2009). Ethical Issues In The Use Of In-Depth Interviews: Literature Review And Discussion. Research Ethics, 5(2), 48-54.
  4. Arslan, D. A. (2004). Medyanın Birey, Toplum Ve Kültür Üzerine Etkileri. İnsan Bilimleri. http://www.insanbilimleri.com/ojs/index.php/uib/article/viewarticle/1 62
  5. Avinç, G. M., Yıldız, A. (2024). A Bibliometric And Systematic Review Of Scienfitic Publications On Metaverse Research In Architecture: Web Of Science (Wos). International Journal Of Technology And Design Education, https://Doi.Org/10.1007/S10798-024-09918-1
  6. Baldwin, E. (2022). Democratizing Reality: Designing For VR, AR And The Metaverse. Archdaily. https://www.archdaily.com/984304/democratizing-reality-designing-for-vr-ar-and-the-metaverse
  7. Ball, M. (2020). The Metaverse: What It Is, Where To Find It, And Who Will Build It. Matthewball. https://www.matthewball.vc/all/themetaverse
  8. Baltacı, A. (2019). Nitel Araştırma Süreci: Nitel Bir Araştırma Nasıl Yapılır? Ahi Evran Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 5(2), 368-388.
  9. Bardzell, S. & Shankar, K. (2007). Video Game Technologies And Virtual Design: A Study Of Virtual Design Teams In A Metaverse. 2nd International Conference On Virtual Reality. Vol. 4563, Beijing.
  10. Bayrak, S. (2022). Metaverse Gerçekten Mimarlar Için Engellerin Sonu Mu?. Archdaily. https://www.archdaily.com/984891/is-metaverse-really-the-end-of-barriers-for-architects

Kaynak Göster

APA
Taş, A., & Mutlu Avinç, G. (2024). METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE. The Turkish Online Journal of Design Art and Communication, 14(4), 919-934. https://doi.org/10.7456/tojdac.1513028
AMA
1.Taş A, Mutlu Avinç G. METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE. TOJDAC. 2024;14(4):919-934. doi:10.7456/tojdac.1513028
Chicago
Taş, Aslı, ve Güneş Mutlu Avinç. 2024. “METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE”. The Turkish Online Journal of Design Art and Communication 14 (4): 919-34. https://doi.org/10.7456/tojdac.1513028.
EndNote
Taş A, Mutlu Avinç G (01 Ekim 2024) METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE. The Turkish Online Journal of Design Art and Communication 14 4 919–934.
IEEE
[1]A. Taş ve G. Mutlu Avinç, “METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE”, TOJDAC, c. 14, sy 4, ss. 919–934, Eki. 2024, doi: 10.7456/tojdac.1513028.
ISNAD
Taş, Aslı - Mutlu Avinç, Güneş. “METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE”. The Turkish Online Journal of Design Art and Communication 14/4 (01 Ekim 2024): 919-934. https://doi.org/10.7456/tojdac.1513028.
JAMA
1.Taş A, Mutlu Avinç G. METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE. TOJDAC. 2024;14:919–934.
MLA
Taş, Aslı, ve Güneş Mutlu Avinç. “METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE”. The Turkish Online Journal of Design Art and Communication, c. 14, sy 4, Ekim 2024, ss. 919-34, doi:10.7456/tojdac.1513028.
Vancouver
1.Aslı Taş, Güneş Mutlu Avinç. METAVERSE AS A SOCIAL MEDIA ENVIRONMENT IN ARCHITECTURE. TOJDAC. 01 Ekim 2024;14(4):919-34. doi:10.7456/tojdac.1513028