OYUNLARDA GRAFİK TASARIM PERSPEKTİFİNDEN KULLANICI ARAYÜZ TASARIMI
Öz
Anahtar Kelimeler
Dijital Oyun, Grafik Tasarım, Kullanıcı Deneyimi, Arayüz Tasarımı, Kullanılabilinirlik
Kaynakça
- 10 Best Loading Screens In Games: Classics & New . (2025). Driffle: https://driffle.com/blog/10-best-loading-screens-in-games-classics-new/ adresinden alındı
- Brown, E. &. (2004). A grounded investigation of game immersion.Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (s. 1297–1300). ACM Press.
- Constantine, L. v. (1999). Software for Use: A Practical Guide to the Essential Models and Methods of Usage-Centered Design, Reading,. MA: Addison-Wesley.
- Dee, J. (2022). 10 Most Creative Health Bars In Video Games. Screen Rant: https://screenrant.com/most-creative-health-bar-video-games/ adresinden alındı
- Dijital Oyunlar Raporu . (2020). https://www.guvenlioyna.org.tr/uploads/ck-editor/family-reports/Dijital%20Oyunlar%20Raporu%202020.pdf adresinden alındı
- Doom Wiki Status bar face hysteresis . (t.y.). Fandom: https://doom.fandom.com/wiki/Status_bar_face_hysteresis adresinden alındı
- F.E.A.R. Wiki. Medkit (görsel). (t.y.). Fandom: https://fear.fandom.com/wiki/Medkit adresinden alındı
- Fadeyev, D. (2009). 8 Characteristics Of Successful User Interfaces. usabilitypost: http://www.usabilitypost.com/2009/04/15/8-characteristics-of-successful-user-interfaces/#consistent adresinden alındı
- Finn, T. &. (2025, Ocak 10). What is user experience (UX)? IBM: https://www.ibm.com/think/topics/user-experience adresinden alındı
- Hashemi-Pour, C. &. (2024, Nisan 30). What is a user interface (UI)? . TechTarget: https://www.techtarget.com/searchapparchitecture/definition/user-interface-U adresinden alındı
