One of the areas of online orientation of virtual communities in the new media system is seen as gaming environments. Gaming is the areas where individuals interact the most in their daily lives within network movements outside of social networks. Through the games, users switch from the real world to an abstracted alternative world. Digital games, where Internet-based usage areas are more in demand, can also shape the social network and virtual behavior patterns of individuals as a virtual culture area. Playgrounds are considered to be the most important element of cultural consciousness and the ability to establish a common language, as well as showing the level of civilization of societies. Nowadays, as an cultivation area where virtual networks are spreading, it is also seen that digital gaming environments provide a material gain for users within the framework of the play to earn model, in addition to their spiritual gains. Digital games in the NFT system, WEB 3.0 system make it possible for users to translate their skills in this field into virtual money through a virtual wallet. In this study, the main characteristics of NFT-based digital games within the content industry and their structural indicators are analyzed through basic examples.
NFT Play to Earn Digital Game Interaction New Media Content Analysis
NFT Oyna-Kazan Dijital Oyun Etkileşim İçerik Analizi Yeni Medya
Birincil Dil | Türkçe |
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Konular | İletişim ve Medya Çalışmaları |
Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 30 Eylül 2022 |
Gönderilme Tarihi | 11 Temmuz 2022 |
Kabul Tarihi | 21 Eylül 2022 |
Yayımlandığı Sayı | Yıl 2022 Cilt: 7 Sayı: 16 |
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