Conflict of Tradition and the Modern in Digital Video Game Narratives: The Case of Ghost of Tsushima
Öz
The interaction between tradition and the modern is one of the most fundamental issues in social theory. Especially the art of narrative, which has diversified with the opportunities provided by new media technologies, has not remained indifferent to this issue. Game storytelling, as a digital narrative, has emerged as a medium for portraying the interaction between tradition and the modern. At this point, the study examines the thematic conflict between tradition and the modern in Ghost of Tsushima, a digital video game. Through the thematic axes established through the dialogues and character structures in the game, it is emphasized that this conflict serves as a narrative trigger. In the study, in which the thematic analysis method was preferred, three main themes were identified under the titles “honour as a traditional value versus the modern,” “traditional ethos versus modern ethos,” and “technological development and the tradition–modern conflict.” Based on this, the study found that the game Ghost of Tsushima explores the conflict between tradition and the modern across multiple dimensions, and that there are examples where this conflict is used as a functional element in digital narratives.
Anahtar Kelimeler
Kaynakça
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Ayrıntılar
Birincil Dil
İngilizce
Konular
İletişim Teknolojisi ve Dijital Medya Çalışmaları
Bölüm
Araştırma Makalesi
Yayımlanma Tarihi
11 Haziran 2026
Gönderilme Tarihi
8 Mayıs 2025
Kabul Tarihi
10 Kasım 2025
Yayımlandığı Sayı
Yıl 2026 Sayı: 49