LEAGUE OF LEGENDS GAME CHARACTERS SELECTION PROBLEMS OF THE MULTICRITERIA DECISION MAKING METHOD AND SOLUTION
Abstract
Strategy games occupy a very important place in gaming industry. In this study, character
selection is made according to the rival team which is created by developing scenarios for Summoner's Rift in
League of Legends (LOL) strategy game and Howling Abyss modes. In order to solve the problem, Analytical
Hierarchy Process (AHP), TOPSIS and PROMETHEE methods are utilized from multicriteria decision making
methods in Summoner's Rift and Howling Abyss mode. For the problem, five alternatives determined according to
four criteria are evaluated. While Yasuo is chosen as the best character with both methods for Summoner's Rift
mode, Character Jinx is determined to be best alternative in Howling Abyss mode.
Keywords
Kaynakça
- Bali, Ö.(2013), Bulanık boyut analizi ve bulanık VIKOR ile bir ÇNKV modeli: personel seçimi
- problemi, KHO Bilim Dergisi, 23(2), 125-149.