YÜKSEK TEKNOLOJİ SEKTÖRÜNDE YENİ ÜRÜN PİYASAYA SUNMA KARARLARININ DİNAMİK PROGRAMLAMA MODELİ İLE BELİRLENMESİ
Öz
Anahtar Kelimeler
Kaynakça
- Adriaansen, T., Armbruster, D., Kempf, K., ve Li, H. (2013) An agent model for the high-end gamers market, Advances in Complex Systems, 16(07), 1–33. doi.org/10.1142/S0219525913500288
- Arslan, H., Kachani, S. ve Shmatov, K. (2009) Optimal product introduction and life cycle pricing policies for multiple product generations under competition, Journal of Revenue and Pricing Management, 8(5), 438–451. doi:10.1057/rpm.2008.47
- Bayus, B. (1997) Speed-to-market and new product development trade-offs, Journal of Product Innovation Management, 14, 485-497. doi: 10.1111/1540-5885.1460485
- Bayus, B., Jain, S. ve Rao, A. (1997) Too little, too early: Introduction timing and new product performance in the personal digital assistant industry, Journal of Marketing Research, 34(1), 50–63. doi: 10.2307/3152064
- Bhattacharya, S., Krishnan, V. ve Mahajan, V. (2003) Operationalizing technology improvements in product development decision-making, European Journal of Operational Research, 149(1), 102–130. doi:10.1016/S0377-2217(02)00428-9
- Cohen, M., Eliashberg, J. ve Ho, T. (1996) New product development: The performance and time-to-market tradeoff, Management Science, 42(2), 173–186. doi:10.1016/S0377-2217(02)00428-9
- Dhebar, A. (1994) Durable-goods monopolists, rational consumers, and improving products, Marketing Science, 13(1), 100-120. doi: 10.1287/mksc.13.1.100
- Druehl, C.T., Schmidt, G.M. ve Souza, G.C. (2009) The optimal pace of product updates, European Journal of Operational Research, 192(2), 621–633. doi:10.1016/j.ejor.2007.09.043
Ayrıntılar
Birincil Dil
Türkçe
Konular
Mühendislik
Bölüm
Araştırma Makalesi
Yazarlar
Yayımlanma Tarihi
19 Nisan 2018
Gönderilme Tarihi
17 Nisan 2016
Kabul Tarihi
1 Mart 2018
Yayımlandığı Sayı
Yıl 2018 Cilt: 23 Sayı: 1