Conference Paper

History and Educational Potential of LEGO Mindstorms NXT

Volume: 9 Number: 2 January 21, 2013
EN TR

History and Educational Potential of LEGO Mindstorms NXT

Abstract

Educational usage of the robotics has accelerated recently because of educational potential of robotics has been recognized by educators and popularity of international robotics tournaments. Many university and schools prepare technology and robotics related summer schools for children. LEGO Mindstorms NXT is the most popular and commonly used robotics set for educational purposes. These robot sets rooted to Seymour Papert’s LOGO studies which have much influence Instructional Technology in 1960’s. This study aims to present a literature review on educational potential of LEGO Mindstorms NXT robotics sets. Robotics mainly used in education for supporting the STEM (Science, Technology, Engineering and Mathematics) education. Most of the related studies resulted with positive effects of the robotics activities in STEM education. Robotics also used in education to increase some skills of the children such as discovery learning, critical thinking and social skills.

Keywords

References

  1. Ackermann, E. (2001). Piaget’s constructivism, Papert’s constructionism: What’s the difference. Future of learning group publication, 5(3), 438.
  2. Barak, M., & Zadok, Y. (2007). Robotics projects and learning concepts in science, technology and problem solving. International Journal of Technology and Design Education, 19(3), 289–307. Barker, B. S., & Ansorge, J. (2007). Robotics as means to increase achievement scores in an informal learning environment. Journal of Research on Technology in Education, 39(3), 229. Beer, R. D., Chiel, H. J., & Drushel, R. F. (1999). Using autonomous robotics to teach science and engineering. Communications of the ACM, 42(6), 85–92.
  3. Benitti, F. B. V. (2012). Exploring the educational potential of robotics in schools: A systematic review. Computers & Education, 58(3), 978–988.
  4. Bjoerner, T. (2009, June). If I had a Robot it should do Everything for me: Children’s Attitudes to Robots in Everyday Life. International Journal of Learning, 16(3), 243–254.
  5. Burket, S., Small, C., Rossetti, C., Hill, B., & Gattis, C. (2008). A day camp for middle school girls to create a STEM pipeline. Proceedings of the 2008 American Society for Engineering Education Annual Conference & Exposition. Pittsburgh, PA.
  6. Cannon, K., LaPoint, M. A., Bird, N., Panciera, K., Veeraraghavan, H., Papanikolopoulos, N., & Gini, M. (2006). No fear: University of Minnesota Robotics Day Camp introduces local youth to hands-on technologies. Robotics and Automation, 2006. ICRA 2006. Proceedings 2006 IEEE International Conference on (pp. 363–368).
  7. Cannon, K. R., Panciera, K. A., & Papanikolopoulos, N. P. (2007). Second annual robotics summer camp for underrepresented students. Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education (pp. 14–18). New York, NY, USA: ACM.
  8. Fagin, B., & Merkle, L. (2003). Measuring the effectiveness of robots in teaching computer science. ACM SIGCSE Bulletin (Vol. 35, pp. 307–311). ACM. doi:10.1145/792548.611994

Details

Primary Language

English

Subjects

-

Journal Section

Conference Paper

Publication Date

January 21, 2013

Submission Date

January 21, 2013

Acceptance Date

-

Published in Issue

Year 2013 Volume: 9 Number: 2

APA
Üçgül, M. (2013). History and Educational Potential of LEGO Mindstorms NXT. Mersin Üniversitesi Eğitim Fakültesi Dergisi, 9(2), 127-137. https://izlik.org/JA56YM96SW
AMA
1.Üçgül M. History and Educational Potential of LEGO Mindstorms NXT. MEUJFE. 2013;9(2):127-137. https://izlik.org/JA56YM96SW
Chicago
Üçgül, Memet. 2013. “History and Educational Potential of LEGO Mindstorms NXT”. Mersin Üniversitesi Eğitim Fakültesi Dergisi 9 (2): 127-37. https://izlik.org/JA56YM96SW.
EndNote
Üçgül M (October 1, 2013) History and Educational Potential of LEGO Mindstorms NXT. Mersin Üniversitesi Eğitim Fakültesi Dergisi 9 2 127–137.
IEEE
[1]M. Üçgül, “History and Educational Potential of LEGO Mindstorms NXT”, MEUJFE, vol. 9, no. 2, pp. 127–137, Oct. 2013, [Online]. Available: https://izlik.org/JA56YM96SW
ISNAD
Üçgül, Memet. “History and Educational Potential of LEGO Mindstorms NXT”. Mersin Üniversitesi Eğitim Fakültesi Dergisi 9/2 (October 1, 2013): 127-137. https://izlik.org/JA56YM96SW.
JAMA
1.Üçgül M. History and Educational Potential of LEGO Mindstorms NXT. MEUJFE. 2013;9:127–137.
MLA
Üçgül, Memet. “History and Educational Potential of LEGO Mindstorms NXT”. Mersin Üniversitesi Eğitim Fakültesi Dergisi, vol. 9, no. 2, Oct. 2013, pp. 127-3, https://izlik.org/JA56YM96SW.
Vancouver
1.Memet Üçgül. History and Educational Potential of LEGO Mindstorms NXT. MEUJFE [Internet]. 2013 Oct. 1;9(2):127-3. Available from: https://izlik.org/JA56YM96SW

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