Industrial Design Beyond the Physical: An Autoethnographic Investigation into Virtual Product Development Practices Using Unreal Engine
Abstract
Keywords
Supporting Institution
Ethical Statement
Thanks
References
- Adams TE., Ellis C., Holman JS. Autoethnography. In: Matthes J. (ed) The International Encyclopedia of Communication Research Methods. USA: John Wiley & Sons Ltd 2017;1–11.
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- Bardzell S., Bardzell J., Forlizzi J., Zimmerman J., Antanitis J. Critical design and critical theory: the challenge of designing for provocation. Proceedings of the Designing Interactive Systems Conference, ACM 2012; 288–297, Newcastle Upon Tyne, United Kingdom.
- Bernardo N., Duarte E. Immersive virtual reality in an industrial design education context: What the future looks like according to its educators. Computer-Aided Design and Applications 2021; 19(2): 238–255.
Details
Primary Language
English
Subjects
New Product Development
Journal Section
Research Article
Authors
Publication Date
March 16, 2026
Submission Date
June 19, 2025
Acceptance Date
September 27, 2025
Published in Issue
Year 2026 Volume: 9 Number: 2