Research Article
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Year 2018, Volume: 5 Issue: 2, 17 - 31, 15.12.2018

Abstract

References

  • Aadahl, M. Kjaer, M. ve Jørgensen, T. (2007). Perceived exertion of physical activity: Negative association with self-rated fitness. Scandinavian Journal of Public Health, 35(4), 403–409.Ajzen, I. (1991). The Theory of Planned Behaviour. Organisational Behaviour and Human Decision Processes. 50 (2), 179-211.Ajzen, I. (2006). Constructing a TpB questionnaire: Conceptual and methodological considerations. http://www.people.umass.edu/aizen/pdf/tpb.measurement.pdf, Erişim Tarihi: 23.07.2018.Akkuş, G. (2013). Yemek Turizmine Katılma Niyeti: Planlı Davranış Teorisi Çerçevesinde Bir İnceleme. Yayımlanmamış Doktora Tezi. Erciyes Üniversitesi Sosyal Bilimler Enstitüsü, Kayseri. Argan, M., Özer, A. ve Akın, E. (2006). Elektronik spor: Türkiye’de siber sporcuların tutum ve davranışları. Spor Yönetimi ve Bilgi Teknolojileri Dergisi. 1(2), 1306-4371.Baker, R.K., ve White, K.M., (2010). Predicting adoloscents’ use of social networking sites from an extended theory of planned behavior perspective. Computers in Human Behavior, 26, 1591-1597.Bavelier, D., Green, C., Pouget, A., ve Schrater, P. (2012). Brain plasticity through the life span: Learning to learn and action video games. Annual Review of Neuroscience, 35, 391-416.Boot, W. R., Sumner, A., Towne, T. J., Rodriguez, P., ve Ericsson, K. (2016). Applying aspects of the expert performance approach to better understand the structure of skill and mechanisms of skill acquisition in video games. Topics in Cognitive Science. Erişim Tarihi: 28.07.2018, https://onlinelibrary.wiley.com/doi/pdf/10.1111/tops.12230Borowy, M. (2012). Public gaming: e-sport and event marketing in the experience economy. Yayımlanmamış Yüksek Lisans Tezi. Simon Fraser Üniversitesi, Kanada. Erişim Tarihi: 08.07.2018, http://summit.sfu.ca/item/12463BTK (Bilgi Teknolojileri ve İletişim Kurumu) (2017). Dijital Oyunlar İçin Çocuk ve Aile Rehberliği Çalıştayı Sonuç Raporu. Erişim Tarihi: 28.07.2018, http://cocukvebilgiguvenligihaftasi.com/. Buck, K. (2015). Counter-Strike: The rise of female e-sports players in Europe. Erişim Tarihi: 23.07.2018, https://iq.intel.co.uk/counter-strike-the-rise-of-female-esports-players-in-europe/Carter, M. ve Gibbs, M.R. (2013). E-sports in EVE online: skullduggery, fair play and acceptability in an unbounded competition, Proceedings of 8th FDG Conference, Crete, May 14-17, ss. 47-54.Cha, J. (2014). Usage of video sharing websites: drivers and barriers. Telematics and Informatics, 31(1), 16-26Chen, G.M. (2011). Tweet this: a uses and gratifications perspective on how active Twitter use gratifies a need to connect with others. Computers in Human Behavior, 27(2), 755-762.Cheon, J., S. Lee, S.M. Crooks, J. Song, (2012). An investigation of mobile learning readiness in higher education based on the theory of planned behavior. Computers & Education, 59, 1054–1064.Cheung, G. ve Huang, J. (2011). Starcraft from the stands: understanding the game spectator. Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems (CHI), ACM, New York, NY, pp. 763-772. Erişim Tarihi, 22.07.2018 http://jeffhuang.com/Final_StarcraftSpectator_CHI11.pdf. Chiang, H.S. ve Hsiao, K.L. (2015). YouTube stickiness: the needs, personal, and environmental perspective. Internet Research, 25(1), 85-106.Cohen, J. ve Hanno, D. M. (1993). An analysis of underlying constructs affecting the choice of accounting as a majör. Issues in Accounting Education, 8(2), 219-238.Duggan, M. (2015). Gaming and gamers (Research Report). Retrieved from Pew Research Center. Erişim Tarihi: 23.07.2018, http://www.pewinternet.org/2015/12/15/gaming-and-gamers/. Elsgaming Admin (2014). The growth and future of esports tourism. Erişim Tarihi: 28.07.2018, https://www.eslgaming.com/article/growth-and-future-esports-tourism-1565Farquhar, L.K. ve Meeds, R. (2007). Types of fantasy sports users and their motivations. Journal of Computer-Mediated Communication, 12(4), 1208-1228.Fink, J.S., Trail, G.T. ve Anderson, D.F. (2002). Environmental factors associated with spectator attendance and sport consumption behavior: gender and team differences. Sport Marketing Quarterly, 11(1), 8-19.Fishbein, M. ve Ajzen, I. (1975). Belief Attitude, Intention and Behavior. An Introduction to Theory and Research, Reading, MA: Addison- Wesley Publishing Company. Erişim Tarihi: 28.07.2018, http://people.umass.edu/aizen/f&a1975.html. Funk, D. C., Beaton, A., ve Alexandris, K. (2012). Sport consumer motivation: Autonomy and control orientations that regulate fan behaviors. Sport Management Review, 15(3), 355–367.Gençlik ve Spor Bakanlığı (2018). E-spor raporu. Erişim Tarihi: 28.07.2018, www.gsb.gov.tr.Getz, D (2008). Event tourism: definition, evolution, and research. Тourism Management 29(3), 403–428. Green, C., ve Bavelier, D. (2015). Action video game training for cognitive enhancement. Current Opinion in Behavioral Sciences, 4, 103–108. Güzeloğlu, A. (2017), E-spor hukuku: W, A, S, D’den çok daha fazlası. Erişim Tarihi: 23.07.2018, https://www.lexology.com/library/detail.aspx?g=605e44af-9166-4e73-976f-8e17343723edHamari, J. ve Sjöblom, M. (2017). What is e-sports and why do people watch it? Internet Research, 27 (2), 211-232.Harwell, D. (2014). More women play video games than boys, and other surprising facts lost in the mess of gamergate. The Washington Post. Erişim Tarihi: 23.07.2018, https://www.washingtonpost.com.Hsu, M.-H., Yen, C.-H., Chiu, C.-M.,ve Chang, C.-M. (2006). A longitudinal investigation of continued online shopping behavior: An extension of the theory of planned behavior. International Journal of Human-Computer Studies, 64, 889-904.Huang, E.ve Chuang, M. H. (2007). 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CHI 2008 Proceedings, Online Social Networks. April 5-10, Florence, Italy, Erişim Tarihi: 20.07.2018, https://digitalwellbeing.org/downloads/Joinson_Facebook.pdf. Kaplanidou, K.,ve Vogt C, (2006). A structural analysis of destination travel intentions as a function of web site features. Journal of Travel Research, 45(2), 204–216. Köstelekoğlu, C. (2015). E-spor nedir? Hukuk Gündemi, 2, 106-108. Erişim Tarihi: 25.07.2018. http://www.ankarabarosu.org.tr/siteler/ankarabarosu/hgdmakale/2015-2/27.pdf LaRose, R. ve Eastin, M.S. (2004), “A social cognitive theory of Internet uses and gratifications: toward a new model of media attendance”, Journal of Broadcasting & Electronic Media, Vol. 48 No. 3, pp. 358-377.Lee, D., & Schoenstedt, L. J. (2011). Comparison of e-sports and traditional sports consumption motives. The ICHPER-SD Journal of Research in Health, Physical Education, Recreation, Sport & Dance, 6(2), 39–44.Li, R. (2016). Good luck have fun: The rise of e-sports. 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Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti

Year 2018, Volume: 5 Issue: 2, 17 - 31, 15.12.2018

Abstract

Araştırma e-spor amaçlı seyahat etme niyetini planlanmış davranış teorisi kapsamında ele almıştır. Araştırmada e-spor etkinliklerine katılma amaçlı seyahat etme niyeti üzerinde davranışa yönelik tutum, öznel normlar ve algılanan davranışsal kontrolün ne ölçüde etkili olduğunu tespit etmek amaçlanmıştır. Araştırma Ocak-Temmuz 2018 tarihleri arasında gerçekleştirilmiş ve 6 farklı çevrimiçi oyunda aktif olan 400 kişiden elde edilen bilgiler çerçevesinde gerçekleştirilmiştir. Araştırmada e-spor etkinliklerine katılma amaçlı seyahat etme niyetini, algılanan davranışsal kontrolün güçlü bir şekilde etkilediği tespit edilmiştir. Bu sonuç davranışsal niyet üzerinde katılımcıların kendi isteklerinin en fazla etki eden unsur olduğu şeklinde yorumlanabilmektedir. 

References

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Details

Primary Language Turkish
Subjects Tourism (Other)
Journal Section Articles
Authors

Ali Turan Bayram 0000-0003-1655-4043

Publication Date December 15, 2018
Submission Date August 9, 2018
Acceptance Date November 9, 2018
Published in Issue Year 2018 Volume: 5 Issue: 2

Cite

APA Bayram, A. T. (2018). Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti. Turizm Akademik Dergisi, 5(2), 17-31.
AMA Bayram AT. Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti. Turizm Akademik Dergisi. December 2018;5(2):17-31.
Chicago Bayram, Ali Turan. “Planlanmış Davranış Teorisi Çerçevesinde E-Spor Turizmine Katılma Niyeti”. Turizm Akademik Dergisi 5, no. 2 (December 2018): 17-31.
EndNote Bayram AT (December 1, 2018) Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti. Turizm Akademik Dergisi 5 2 17–31.
IEEE A. T. Bayram, “Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti”, Turizm Akademik Dergisi, vol. 5, no. 2, pp. 17–31, 2018.
ISNAD Bayram, Ali Turan. “Planlanmış Davranış Teorisi Çerçevesinde E-Spor Turizmine Katılma Niyeti”. Turizm Akademik Dergisi 5/2 (December 2018), 17-31.
JAMA Bayram AT. Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti. Turizm Akademik Dergisi. 2018;5:17–31.
MLA Bayram, Ali Turan. “Planlanmış Davranış Teorisi Çerçevesinde E-Spor Turizmine Katılma Niyeti”. Turizm Akademik Dergisi, vol. 5, no. 2, 2018, pp. 17-31.
Vancouver Bayram AT. Planlanmış Davranış Teorisi Çerçevesinde E-spor Turizmine Katılma Niyeti. Turizm Akademik Dergisi. 2018;5(2):17-31.