Oyunlaştırılmış Çevrimiçi Sınıf Yanıtlama Sisteminin Akademik Başarıya Etkisi ve Sisteme Yönelik Görüşler
Yıl 2017,
, 1741 - 1761, 08.12.2017
Yusuf İslam Bolat
,
Ömer Şimşek
,
Ülkü Ülker
Öz
Bu araştırmanın amacı,
oyunlaştırılmış çevrim içi sınıf yanıtlama sisteminin (Kahoot) öğretmen
adaylarının Temel Bilgi Teknolojileri dersi kelime işlemci programı başarı
düzeylerine etkisini ve bu sisteme yönelik görüşlerini incelemektir.
Araştırmada, yakınsayan paralel karma desen kullanılmıştır. Nicel olarak ön
test - son test başarı testleri ve uygulama yaprakları kullanılırken, nitel
olarak deney grubundaki öğretmen adaylarının açık uçlu anket formuna verdikleri
yanıtlar incelenmiştir. Araştırma, 2014-2015 öğretim yılında bir devlet
üniversitesinde Bilgisayar I dersini alan ilköğretim matematik birinci sınıf
öğretmen adayları ile yürütülmüştür. Nicel veriler ANCOVA, nitel veriler içerik
analizi ile çözümlenmiştir. Araştırma sonuçlarına göre kontrol ve deney
gruplarının uygulama yapraklarından aldıkları puanlar arasında anlamlı fark
bulunmamışken başarı testleri arasında deney grubu lehine anlamlı fark
bulunmuştur. Kahoot ile gerçekleştirilen biçimlendirici değerlendirme
etkinliklerinin duyuşsal anlamda eğlenceli ve bilişsel anlamda öğrenme sürecini
kolaylaştırdığı tespit edilmiştir.
Kaynakça
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