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Artırılmış Gerçeklik Uygulaması ile Desteklenen Öğretimin Öğrencilerin Ünite Tabanlı Başarılarına ve Görüşlerine Etkisi

Yıl 2025, Cilt: 20 Sayı: 48, 1511 - 1536
https://doi.org/10.35675/befdergi.1647761

Öz

Bu çalışmanın temel amacı, beşinci sınıf fen bilimleri dersinde yer alan “Canlılar Dünyası” ünitesinin artırılmış gerçeklik (AG) uygulamalarıyla öğretilmesinin, öğrencilerin akademik başarılarına etkisini değerlendirmek ve öğrencilerin bu uygulamalara yönelik görüşlerini analiz etmektir. Araştırmada, ön-test son-test kontrol gruplu yarı deneysel model (quasi-Experimental Design) kullanılmıştır. Deney grubunda yer alan 32 öğrenci, “Canlılar Dünyası” ünitesini artırılmış gerçeklik destekli etkinliklerle işlerken, kontrol grubundaki 30 öğrenci ise 2018 Fen Bilimleri Dersi Öğretim Programı'na (FBDÖP) uygun geleneksel yöntem ve tekniklerle öğrenim görmüştür. Araştırmada uygulamanın etkililiğini değerlendirmek amacıyla, “Canlılar Dünyası Akademik Başarı Testi” (CDT) ön-test ve son-test olarak uygulanmıştır. Bunun yanı sıra, yalnızca deney grubundaki öğrencilere uygulama sonrasında “Görüşme Formu” ile nitel veriler toplanmıştır. Analiz sonuçları, AG destekli öğretim sürecinden geçen deney grubu öğrencilerinin, kontrol grubundaki öğrencilere kıyasla anlamlı düzeyde daha yüksek akademik başarı gösterdiğini ortaya koymuştur. Nitel veriler incelendiğinde ise öğrencilerin AG uygulamalarını eğlenceli ve öğretici buldukları, ayrıca farklı ders ve konularda da bu tür uygulamaların kullanılmasını tercih ettikleri belirlenmiştir.

Kaynakça

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  • Anggara, R. P., Musa, P., Lestari, S., & Widodo, S. (2021). Application of electronic learning by utilizing virtual reality (VR) and augmented reality (AR) methods in natural sciences subjects (IPA) in elementary school students grade 3. JTP-Jurnal Teknologi Pendidikan, 23(1), 58-69. https://doi.org/10.21009/jtp.v23i1.20203
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The Effect of Teaching Supported by Augmented Reality Application on Students’ Unit-Based Achievements and Opinions

Yıl 2025, Cilt: 20 Sayı: 48, 1511 - 1536
https://doi.org/10.35675/befdergi.1647761

Öz

The primary aim of this study is to evaluate the impact of augmented reality (AR) applications on students' academic achievement in the "World of Living Things" unit of the fifth-grade science course and to analyze students' perspectives on these applications. A pre-test post-test control group quasi-experimental design was employed in the study. The experimental group, consisting of 32 students, studied the "World of Living Things" unit through augmented reality-supported activities, whereas the control group, comprising 30 students, was taught using traditional methods and techniques aligned with the 2018 Science Curriculum (FBDÖP). To assess the effectiveness of the intervention, the "Living Things Academic Achievement Test" (CDT) was administered as both a pre-test and a post-test. Additionally, qualitative data were collected solely from the experimental group through a "Student Interview Form" after the implementation. The analysis results indicated that students in the experimental group, who received AR-supported instruction, demonstrated significantly higher academic achievement compared to those in the control group. Furthermore, qualitative data analysis revealed that students found AR applications enjoyable and instructive, and they expressed a preference for integrating similar applications into other subjects and lessons as well.

Kaynakça

  • Aditya, F., & Trisno, B. (2018). Learning media based on augmented reality applied on the lesson of electrical network protection system. IOP Conference Series: Materials Science and Engineering, 384(1), 1-5, 012075. https://doi.org/10.1088/1757-899X/384/1/012075
  • Alieto, E., Abequibel-Encarnacion, B., Estigoy, E., Balasa, K., Eijansantos, A., & Torres-Toukoumidis, A. (2024). Teaching inside a digital classroom: A quantitative analysis of attitude, technological competence and access among teachers across subject disciplines. Heliyon, 10(2), 1-15. https://doi.org/10.1016/j.heliyon.2024.e24282
  • Anggara, R. P., Musa, P., Lestari, S., & Widodo, S. (2021). Application of electronic learning by utilizing virtual reality (VR) and augmented reality (AR) methods in natural sciences subjects (IPA) in elementary school students grade 3. JTP-Jurnal Teknologi Pendidikan, 23(1), 58-69. https://doi.org/10.21009/jtp.v23i1.20203
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  • Liu, Q., Yu, S., Chen, W., Wang, Q., & Xu, S. (2021). The effects of an augmented reality based magnetic experimental tool on students' knowledge improvement and cognitive load. Journal of Computer Assisted Learning, 37(3), 645-656. https://doi.org/10.1111/jcal.12513
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  • Mundy, M. A., Hernandez, J., & Green, M. (2019). Perceptions of the effects of augmented reality in the classroom. Journal of Instructional Pedagogies, 22, 1-15.
  • Morgan, G. A., Leech, N. L., Gloeckner, G. W., & Barrett, K. C. (2004). SPSS for introductory statistics: Use and interpretation. Psychology Press.
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  • Nwoke, B. I., Ikwuanusi, E. N., & Uwazuruike, N. A. R. (2024). The role of smart technologies in the development of science education in the 21st century. Global Journal of Artificial Intelligence and Technology Development, 2(2), 23-30.
  • Öcal, S. H., & Bahar, H. H. (2024). Ortaokul öğrencilerinin 21. yüzyıl becerilerinin incelenmesi-Erzincan örneği. Journal of Curriculum and Educational Studies, 2(3), 68-93. https://doi.org/10.5281/zenodo.12528013
  • Özeren, S. (2020). Artırılmış gerçeklik uygulamalarının ortaokul öğrencilerinin başarı ve motivasyonuna etkisi (Tez No. 637685) [Yüksek Lisans Tezi, Bolu Abant İzzet Baysal Üniversitesi-Bolu]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Özçelik, D.A. (2010). Test hazırlama kılavuzu. Pegem Akademi.
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  • Papanastasiou, G., Drigas, A., Skianis, C., Lytras, M., & Papanastasiou, E. (2019). Virtual and augmented reality effects on K-12, higher and tertiary education students’ twenty-first century skills. Virtual Reality, 23(4), 425-436. https://doi.org/10.1007/s10055-018-0363-2
  • Peder-Alagöz, Z. B. (2020). Mobil artırılmış gerçeklik uygulamalarının ortaokul 7. sınıf öğrencilerinin fen bilimlerine yönelik kaygılarına ve akademik başarılarına etkisi (Tez No. 628124) [Yüksek Lisans Tezi, Gazi Üniversitesi-Ankara]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Perifanou, M., Economides, A. A., & Nikou, S. A. (2022). Teachers’ views on integrating augmented reality in education: Needs, opportunities, challenges and recommendations. Future Internet, 15(1), 1-18. https://doi.org/10.3390/fi15010020
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  • Radu, I. (2014). Augmented reality in education: A meta- rewiev and cross-media analysis. Personal and Ubiquitous Computing, 18(6). 1533-1543. https://doi.org/10.1007/s00779-013-0747-y
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  • Saundarajan, K., Osman, S., Kumar, J., Daud, M., Abu, M., & Pairan, M. (2020). Learning algebra using augmented reality: A preliminary investigation on the application of photomath for lower secondary education. International Journal of Emerging Technologies in Learning (IJET), 15(16), 123-133. https://doi.org/10.3991/ijet.v15i16.10540
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  • Şahin. D. (2017). Artırılmış gerçeklik teknolojisi ile yapılan fen öğretiminin ortaokul öğrencilerinin başarılarına ve derse karşı tutumlarına etkisi (Tez No. 459513) [Yüksek Lisans Tezi, Atatürk Üniversitesi-Erzurum]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
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  • Turgut, M.F. (1992). Eğitimde ölçme ve değerlendirme. (9. Baskı). Saydam Matbaacılık.
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  • Urhan, O. (2019). Fen eğitimine yönelik sanal gerçeklik uygulamalarının etkisinin incelenmesi. Yüksek Lisans Tezi (Tez No. 571199) [Yüksek Lisans Tezi, Dokuz Eylül Üniversitesi-İzmir]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Wahyuanto, E., Heriyanto, H., & Hastuti, S. (2024). Study of the use of augmented reality technology in improving the learning experience in the classroom. West Science Social and Humanities Studies, 2(05), 700-705.
  • Wyss, C., Degonda, A., Bührer, W., & Furrer, F. (2022). The ımpact of student characteristics for working with AR technologies in higher education- finding from an exploraty study with Microsoft hololens. Journal of Information, 13, 1-16. https://doi.org/10.3390/info13030112
  • Zhu, W., Owen, C. B., Li, H., & Lee, J. H. (2004). Personalized in-store e-commerce with the promopad: an augmented reality shopping assistant. Electronic Journal for E-commerce Tools and Applications, 1(3), 1-19.
Toplam 82 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Konular Fen Bilgisi Eğitimi
Bölüm Araştırma Makalesi
Yazarlar

Ümmü Pınar Gülşen 0009-0006-6333-1175

Murat Pektaş 0000-0002-7205-6279

Gönderilme Tarihi 26 Şubat 2025
Kabul Tarihi 15 Eylül 2025
Yayımlandığı Sayı Yıl 2025 Cilt: 20 Sayı: 48

Kaynak Göster

APA Gülşen, Ü. P., & Pektaş, M. (2025). Artırılmış Gerçeklik Uygulaması ile Desteklenen Öğretimin Öğrencilerin Ünite Tabanlı Başarılarına ve Görüşlerine Etkisi. Bayburt Eğitim Fakültesi Dergisi, 20(48), 1511-1536. https://doi.org/10.35675/befdergi.1647761