Araştırma Makalesi

EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES

Cilt: 6 Sayı: 1 13 Mart 2018
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EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES

Öz

This study aims to bring the tangible but difficult to define concept of a dynamic urban environment together with that of an intangible but real static virtuality and to create a new information and discussion medium by combining their inherent dynamic and static natures. To this end, video games containing virtual urban environments have been chosen as the domain of this study.A conclusion was then reached that video games, as a virtual medium, can be defined as urban environments because of their inclusion of elements pertaining to real environments.

Anahtar Kelimeler

Kaynakça

  1. REFERENCES [1] Bookchin, M., Urbanization Without Cities, Black Rose Books, Montréal, New York, 1992 . [2] Lynch, K., The Image Of The City, The Mit Pres, Cambridge, Massachusetts, 1960. [3] Lefebvre, H., Production of Space, Gallimard, Paris, 1970. [4] Ak E., Transformation Of Space Concept With Computer Technology –New Space Definitions Istanbul Technical University, 2006. [5] Norberg-Schulz, C., “Existence, Space & Architecture”, London: Studio Vista, London, 9-37 (1971). [6] Lefebvre, H. , The Urban Revolution, Paris 1974. [7] Özen, A., Spatial Reading Parameters In Virtual Environments and Virtual Museums, Phd.Thesis, Gazi University, Ankara, 2004. [8] Mitchell, W., The Cyborg Self and The Networked City. Massachusettes, The Mıt Press, 2003.

Ayrıntılar

Birincil Dil

İngilizce

Konular

-

Bölüm

Araştırma Makalesi

Yazarlar

Arzu Özen Yavuz
GAZI UNIVERSITY, FACULTY OF ARCHITECTURE, DEPARTMENT OF ARCHITECTURE
Türkiye

Gizem Karadede * Bu kişi benim
GAZI UNIVERSITY, FACULTY OF ARCHITECTURE, DEPARTMENT OF ARCHITECTURE
Türkiye

Yayımlanma Tarihi

13 Mart 2018

Gönderilme Tarihi

29 Aralık 2017

Kabul Tarihi

9 Ocak 2018

Yayımlandığı Sayı

Yıl 2018 Cilt: 6 Sayı: 1

Kaynak Göster

APA
Özen Yavuz, A., & Karadede, G. (2018). EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES. Gazi University Journal of Science Part B: Art Humanities Design and Planning, 6(1), 9-18. https://izlik.org/JA79TX98PH
AMA
1.Özen Yavuz A, Karadede G. EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES. GUJSPB. 2018;6(1):9-18. https://izlik.org/JA79TX98PH
Chicago
Özen Yavuz, Arzu, ve Gizem Karadede. 2018. “EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES”. Gazi University Journal of Science Part B: Art Humanities Design and Planning 6 (1): 9-18. https://izlik.org/JA79TX98PH.
EndNote
Özen Yavuz A, Karadede G (01 Mart 2018) EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES. Gazi University Journal of Science Part B: Art Humanities Design and Planning 6 1 9–18.
IEEE
[1]A. Özen Yavuz ve G. Karadede, “EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES”, GUJSPB, c. 6, sy 1, ss. 9–18, Mar. 2018, [çevrimiçi]. Erişim adresi: https://izlik.org/JA79TX98PH
ISNAD
Özen Yavuz, Arzu - Karadede, Gizem. “EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES”. Gazi University Journal of Science Part B: Art Humanities Design and Planning 6/1 (01 Mart 2018): 9-18. https://izlik.org/JA79TX98PH.
JAMA
1.Özen Yavuz A, Karadede G. EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES. GUJSPB. 2018;6:9–18.
MLA
Özen Yavuz, Arzu, ve Gizem Karadede. “EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES”. Gazi University Journal of Science Part B: Art Humanities Design and Planning, c. 6, sy 1, Mart 2018, ss. 9-18, https://izlik.org/JA79TX98PH.
Vancouver
1.Arzu Özen Yavuz, Gizem Karadede. EVALUATING THE ORGANIZATION OF URBAN ENVIRONMENTS THROUGH VIRTUAL MEDIA: THE EXAMPLE OF VIDEO GAMES. GUJSPB [Internet]. 01 Mart 2018;6(1):9-18. Erişim adresi: https://izlik.org/JA79TX98PH