Araştırma Makalesi

Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment

Cilt: 40 Sayı: 2 15 Temmuz 2025
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Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment

Öz

This research focuses on the development of a scoring rubric (SR) designed to assess occupational health and safety (OHS) training delivered through immersive experience environments. To this end, an immersive training module was implemented in the field of electrical safety, supported by immersive technologies. The participants were 30 students enrolled in the electrical program of a public university located in the Aegean region. The primary goal was to enhance participants’ awareness of occupational safety and to improve their practical skills in managing potentially hazardous situations. For performance assessment, each participant was independently evaluated by three raters using the developed rubric. The collected data were analyzed through Intraclass Correlation Coefficient (ICC), Generalizability Theory (G-Theory), and the Rasch Model. The ICC analysis yielded a coefficient of 0.936, indicating a strong level of inter-rater consistency. G-Theory results supported the high reliability of the evaluations, while the Rasch analysis proved effective in revealing the rating patterns and participant performance levels. Additionally, expert evaluations contributed to the validation process of the rubric. Overall, the findings indicate that the SR is a valid and reliable tool for evaluating learning performance in immersive OHS training contexts.

Anahtar Kelimeler

Kaynakça

  1. Alnagrat, A. J. A., Ismail, R. C., & Idrus, S. Z. S. (2022). The effectiveness of virtual reality technologies to enhance learning and training experience: during the covid-19 pandemic and beyond. Journal of Creative Industry and Sustainable Culture, 1, 27-47. https://doi.org/10.32890/jcisc2022.1.2
  2. Angoff, W. H. (1971). Scales, norms, and equivalent scores. In R. L. Thorndike (Ed.), Educational measurement (2nd ed.), 508–600. American Council on Education.
  3. Azis, I. R. & Cantafio, G. (2023). The role of virtual reality in science and technology education. Journal of Training, Education, Science and Technology, 13-18. https://doi.org/10.51629/jtest.v1i1.170
  4. Babalola, A., Manu, P., Cheung, C., Yunusa-Kaltungo, A., & Bartolo, P. (2023). Applications of immersive technologies for occupational safety and health training and education: A systematic review. Safety Science, 166, 106214. https://doi.org/10.1016/j.ssci.2023.106214
  5. Baxter, G. & Hainey, T. (2023). Using immersive technologies to enhance the student learning experience. Interactive Technology and Smart Education, 21(3), 403-425. https://doi.org/10.1108/itse-05-2023-0078
  6. Blair, C., Walsh, C., & Best, P. (2021). Immersive 360° videos in health and social care education: a scoping review. BMC Medical Education, 21(1). https://doi.org/10.1186/s12909-021-03013-y
  7. Brennan, R. L. (2021). Generalizability theory. In The history of educational measurement, 206-231. Routledge.
  8. Buckendahl, C. W., Smith, R. W., Impara, J. C., & Plake, B. S. (2002). A comparison of Angoff and Bookmark standard setting methods. Journal of Educational Measurement, 39(3), 253-263. https://doi.org/10.1111/j.1745-3984.2002.tb01177.x

Ayrıntılar

Birincil Dil

İngilizce

Konular

Eğitim Teknolojisi ve Bilgi İşlem

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

15 Temmuz 2025

Gönderilme Tarihi

26 Mayıs 2025

Kabul Tarihi

7 Temmuz 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 40 Sayı: 2

Kaynak Göster

APA
Çukurbaşı Çalışır, E., Altun, E., & Özarslan, Y. (2025). Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi, 40(2), 70-84. https://doi.org/10.16986/HUJE.2025.537
AMA
1.Çukurbaşı Çalışır E, Altun E, Özarslan Y. Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi. 2025;40(2):70-84. doi:10.16986/HUJE.2025.537
Chicago
Çukurbaşı Çalışır, Esma, Eralp Altun, ve Yasin Özarslan. 2025. “Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment”. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi 40 (2): 70-84. https://doi.org/10.16986/HUJE.2025.537.
EndNote
Çukurbaşı Çalışır E, Altun E, Özarslan Y (01 Temmuz 2025) Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi 40 2 70–84.
IEEE
[1]E. Çukurbaşı Çalışır, E. Altun, ve Y. Özarslan, “Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment”, Hacettepe Üniversitesi Eğitim Fakültesi Dergisi, c. 40, sy 2, ss. 70–84, Tem. 2025, doi: 10.16986/HUJE.2025.537.
ISNAD
Çukurbaşı Çalışır, Esma - Altun, Eralp - Özarslan, Yasin. “Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment”. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi 40/2 (01 Temmuz 2025): 70-84. https://doi.org/10.16986/HUJE.2025.537.
JAMA
1.Çukurbaşı Çalışır E, Altun E, Özarslan Y. Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi. 2025;40:70–84.
MLA
Çukurbaşı Çalışır, Esma, vd. “Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment”. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi, c. 40, sy 2, Temmuz 2025, ss. 70-84, doi:10.16986/HUJE.2025.537.
Vancouver
1.Esma Çukurbaşı Çalışır, Eralp Altun, Yasin Özarslan. Development of a Scoring Rubric to Assess Training in an Immersive Experience Environment. Hacettepe Üniversitesi Eğitim Fakültesi Dergisi. 01 Temmuz 2025;40(2):70-84. doi:10.16986/HUJE.2025.537

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