Araştırma Makalesi
BibTex RIS Kaynak Göster
Yıl 2019, Cilt: 4 Sayı: 3, 481 - 488, 01.07.2019
https://doi.org/10.24331/ijere.573956

Öz

Kaynakça

  • Abrianto, D. & Sitompul, H. (2014). Penggunaan Media Pembelajaran Berbasis Komputer dan Sikap Inovatif terhadap Hasil Belajar Teknologi Informasi dan Komunikasi. Jurnal Teknologi Informasi & Komunikasi dalam Pendidikan, 1 (1), 1-13. Aktamis, H., & Ergin, O. (2008). The effect of scientific process skills education on students’ scientific creativity, science attitudes and academic achievement. Asia-Pacific Forum on Science Learning and Teaching. 4, 1-21 Almara'beh, Hi., Amer, Ehab F. & Sulieman, A. (2015). The effectiveness of multimedia learning tools in education. International Journal of Advanced Research in Computer Science and Software Engineering. 5, 761-764 Anyanwu, S. E. & Iwumadi, F. N. (2015). Student-centered teaching and learning in higher education: transition from theory to practice in Nigeria. International Journal of Education Research, 3 (8), 349– 358. Ary, D., Jacobs, L.C., Sorensen, C., & Walker, D.A. (2014). Introduction to research in education. Belmont. Wadsworth, Cengage Learning. Ayob, A., Hussain, A., Mustafa, M. M., & Shaarani, M. F. A. S. (2011). Nurturing creativity and innovative thinking through experiential learning. Procedia Social and Behavioral Sciences, 18, 247–254. Bacanl, H., Dombay, M. A., Demir, M., & Tarhan, S. (2011). Quadruple thinking: creative thinking. Procedia Social and Behavioral Sciences. ScienceDirect, 12, 536–544. Bertoncelli, Tiziana, Oliver M., & Mark L. (2016). Creativity, learning techniques and TRIZ. Procedia CIRP, 39, 191 – 196. Birgili, B. (2015). Creative and critical thinking skills in problem-based learning environments. Journal of Gifted Education and Creativity, 2 (2), 71-80. Brand, G., Handy, L., & Harrison, R. (2015). Mining the gap! Fostering creativity and innovative thinking. Procedia-Social and Behavioral Sciences. ScienceDirect, 20, 79-84. Eldy, Elnetthra F. & Sulaiman, F. (2013). The Role of PBL in improving physics students’ creative thinking and its imprint on gender. International Journal of Education and Research, 1, 1-10. Fahmi, I. (2013). Kewirausahaan Teori, Kasus dan Solusi. Jakarta: Alfabeta Graham, T. & Berry, J. (1992). Using video in the teaching of mathematics. Mathematics Association. Jstor, 21, 19-21, http://www.jstor.org/stable/30214878. Glassman, A. M., Opengart, R. and Glassman, A. M. (2016). Teaching innovation and creativity : Turning theory into practice’. Journal of International Business Education, 11 (1), 113–132. Gorghiu, G., Draghicescu, L. M., Cristea, S., Petrescu, A. M., & Gorghiu, L. M. (2015). Problem-based learning-an efficient learning strategy in the science lessons context. Procedia-Social and Behavioral Sciences. ScienceDirect, 191, 1865-1870. Harun, N. F., Yusof, K. M., Jamaludin, M. Z., & Hassan, S. A. H. S. (2015). Motivation in problem-based learning implementation. Procedia-Social and Behavioral Sciences. ScienceDirect, 56, 233-242. Huang, Samuel D. & Aloi, J. (20141). The impact of using interactive video on general bioloy. National Association of Biology Teacher. University of California press, 53, 281-284 Kholida, D. (2015). PengaruhPenggunaan Model Pembelajaran Problem Based Learning terhadap Motivasi Belajar Sejarah Siswa Di kelas XI Madrasah Aliyah Negeri 2 Jepara. Skripsi. Jurusan Sejarah Fakultas Ilmu Sosial Universitas Negeri Semarang. Michael, J.A. & Modell. H.I. (2003). Active learning in secondary and college science classrooms : A working model for helping the learner to learn. London. Lawrence Erlbaum Associates, Publishers Mudlofir, A. & Rusydiyah, E.F. (2016). Desain Pembelajaran Inovatif dari Teori ke Praktik. Jakarta: Raja Grafindo Persada. Munandar, U. (1985). Mengembangkan Bakat Dan Kreativitas Anak Sekolah. Jakarta: PT.Greamedia. Nirbita, B. N., Joyoatmojo, S. & Sudiyanto, S. (2017). Learning media based on ict for learning strategy of accounting program in vocational school. Advances in Social Science, Education and Humanities Research, 116, 58–61. Nurfahmi, Q. (2012). Pengaruh Penggunaan Teknologi Informasi Pembelajaran Berbasis Internet terhadap Minat belajar PAI Siswa Kelas VIII SMPN 30 Semarang Tahun Pembelajaran 2011/2013. Jurnal Ilmiah SINUS, 15 (1), 71-83 Phungsuk, R., Viriyavejakul, C. & Ratanaolarn, T. (2017). Development of a problem- based learning model via a virtual learning environment. Kasetsart of Journal Social Sciences, 1 (10). Punch, K. F. (2009). Introduction to research methods in education. Los Angeles: Sage Publishing. Rahman, S., Yasin, R. M., Buang, N. A., Oganisjana, K., Fernate, A., & Koke, T. (2015). Using problemfocused approach to nurture creativity and entrepreneurship among students. Procedia-Social and Behavioral Sciences. ScienceDirect, 191, 2782-2786. Sage, Sara & Torp, L. (2002). Problems as possibilities: problem-Based learning for K-16 Education. Virginia. Association for Supervision and Curriculum Development. Saliceti, F. (2015). Educate for creativity: New educational strategies. Procedia-Social and Behavioral Sciences. ScienceDirect, 197, 1174-1178. Setyono, I. D. (2016). Pengaruh Media Pemebelajaran Berbasisi Komputer terhadap Prestasi Belajar Matematika: Prosididng Konferensi Nasional Penelitian Matematika dan pemebelajarannya (KNPMPI) Universitas Muhammadiyah Surakarata, 12 Maret 2016. 320-328 Sofiah, E. (2005). Pengaruh Pemanfaatan Media Pembelajaran Berbasis Komputer terhadap Aktivitas Belajar dan Prestasi belajar dalam Mata Kuliah ISBD DI STKIP Garut. Jurnal Wawasan Ilmiah, 5 (10) Serdyukov, P. & Serdyukov, P. (2017). Innovation in education : What works , what doesn ’ t , and what to do about it ? Journal of Research in Innovative Teaching & Learning, 10 (1), 4–33. Suharyadi, Nugroho, A., Purwanto, & Faturohman, M. (2008) Kewirausahaan Membangun Usaha Sukses Sejak Usia Muda. Jakarta: Salemba Empat. Tan, O. S. (2003). Problem-based learning innovation: Using problems to power learning in the 21st century. Singapore. Changage Learning. Wesfix,T. (2017). Kreativitas Itu Dipraktekin. Jakarta: Gramedia. Yew, E. H. J., & Goh, K. (2016). Problem-based learning: An overview of its process and impacton learning. Healt Professions Education. ScienceDirect, 2, 75-79.

Improving Students' Creativity in Video Making by Problem Based Learning Model

Yıl 2019, Cilt: 4 Sayı: 3, 481 - 488, 01.07.2019
https://doi.org/10.24331/ijere.573956

Öz

This research is motivated by the lack of students’ creativity on video making in Multimedia subject
of Accounting Department. This is caused by the less precise learning model chosen by the teacher.
Video making in Multimedia subject is very essential as students are encourage to be able to create
media in teaching in order to make the students understand the materials easily. This research is
meant to improve students’ creativity in video making in Multimedia subject by using problem
based learning model. The research used Pre-Experimental Design with One Shot Case Study. This
study used quote sampling as the sampling technique and obtained as many as 41 students from the
4
th semester of Accounting Education Department. The data were collected through questionnaires
and student learning outcomes. The data were then analyzed by using structural equation modeling
(SEM) and partial least squares (PLS) tool. The results showed that the problem-based learning
model positively influenced the improvement of creativity in video making. Furthermore, the value
of student learning achievment is more than 70.

Kaynakça

  • Abrianto, D. & Sitompul, H. (2014). Penggunaan Media Pembelajaran Berbasis Komputer dan Sikap Inovatif terhadap Hasil Belajar Teknologi Informasi dan Komunikasi. Jurnal Teknologi Informasi & Komunikasi dalam Pendidikan, 1 (1), 1-13. Aktamis, H., & Ergin, O. (2008). The effect of scientific process skills education on students’ scientific creativity, science attitudes and academic achievement. Asia-Pacific Forum on Science Learning and Teaching. 4, 1-21 Almara'beh, Hi., Amer, Ehab F. & Sulieman, A. (2015). The effectiveness of multimedia learning tools in education. International Journal of Advanced Research in Computer Science and Software Engineering. 5, 761-764 Anyanwu, S. E. & Iwumadi, F. N. (2015). Student-centered teaching and learning in higher education: transition from theory to practice in Nigeria. International Journal of Education Research, 3 (8), 349– 358. Ary, D., Jacobs, L.C., Sorensen, C., & Walker, D.A. (2014). Introduction to research in education. Belmont. Wadsworth, Cengage Learning. Ayob, A., Hussain, A., Mustafa, M. M., & Shaarani, M. F. A. S. (2011). Nurturing creativity and innovative thinking through experiential learning. Procedia Social and Behavioral Sciences, 18, 247–254. Bacanl, H., Dombay, M. A., Demir, M., & Tarhan, S. (2011). Quadruple thinking: creative thinking. Procedia Social and Behavioral Sciences. ScienceDirect, 12, 536–544. Bertoncelli, Tiziana, Oliver M., & Mark L. (2016). Creativity, learning techniques and TRIZ. Procedia CIRP, 39, 191 – 196. Birgili, B. (2015). Creative and critical thinking skills in problem-based learning environments. Journal of Gifted Education and Creativity, 2 (2), 71-80. Brand, G., Handy, L., & Harrison, R. (2015). Mining the gap! Fostering creativity and innovative thinking. Procedia-Social and Behavioral Sciences. ScienceDirect, 20, 79-84. Eldy, Elnetthra F. & Sulaiman, F. (2013). The Role of PBL in improving physics students’ creative thinking and its imprint on gender. International Journal of Education and Research, 1, 1-10. Fahmi, I. (2013). Kewirausahaan Teori, Kasus dan Solusi. Jakarta: Alfabeta Graham, T. & Berry, J. (1992). Using video in the teaching of mathematics. Mathematics Association. Jstor, 21, 19-21, http://www.jstor.org/stable/30214878. Glassman, A. M., Opengart, R. and Glassman, A. M. (2016). Teaching innovation and creativity : Turning theory into practice’. Journal of International Business Education, 11 (1), 113–132. Gorghiu, G., Draghicescu, L. M., Cristea, S., Petrescu, A. M., & Gorghiu, L. M. (2015). Problem-based learning-an efficient learning strategy in the science lessons context. Procedia-Social and Behavioral Sciences. ScienceDirect, 191, 1865-1870. Harun, N. F., Yusof, K. M., Jamaludin, M. Z., & Hassan, S. A. H. S. (2015). Motivation in problem-based learning implementation. Procedia-Social and Behavioral Sciences. ScienceDirect, 56, 233-242. Huang, Samuel D. & Aloi, J. (20141). The impact of using interactive video on general bioloy. National Association of Biology Teacher. University of California press, 53, 281-284 Kholida, D. (2015). PengaruhPenggunaan Model Pembelajaran Problem Based Learning terhadap Motivasi Belajar Sejarah Siswa Di kelas XI Madrasah Aliyah Negeri 2 Jepara. Skripsi. Jurusan Sejarah Fakultas Ilmu Sosial Universitas Negeri Semarang. Michael, J.A. & Modell. H.I. (2003). Active learning in secondary and college science classrooms : A working model for helping the learner to learn. London. Lawrence Erlbaum Associates, Publishers Mudlofir, A. & Rusydiyah, E.F. (2016). Desain Pembelajaran Inovatif dari Teori ke Praktik. Jakarta: Raja Grafindo Persada. Munandar, U. (1985). Mengembangkan Bakat Dan Kreativitas Anak Sekolah. Jakarta: PT.Greamedia. Nirbita, B. N., Joyoatmojo, S. & Sudiyanto, S. (2017). Learning media based on ict for learning strategy of accounting program in vocational school. Advances in Social Science, Education and Humanities Research, 116, 58–61. Nurfahmi, Q. (2012). Pengaruh Penggunaan Teknologi Informasi Pembelajaran Berbasis Internet terhadap Minat belajar PAI Siswa Kelas VIII SMPN 30 Semarang Tahun Pembelajaran 2011/2013. Jurnal Ilmiah SINUS, 15 (1), 71-83 Phungsuk, R., Viriyavejakul, C. & Ratanaolarn, T. (2017). Development of a problem- based learning model via a virtual learning environment. Kasetsart of Journal Social Sciences, 1 (10). Punch, K. F. (2009). Introduction to research methods in education. Los Angeles: Sage Publishing. Rahman, S., Yasin, R. M., Buang, N. A., Oganisjana, K., Fernate, A., & Koke, T. (2015). Using problemfocused approach to nurture creativity and entrepreneurship among students. Procedia-Social and Behavioral Sciences. ScienceDirect, 191, 2782-2786. Sage, Sara & Torp, L. (2002). Problems as possibilities: problem-Based learning for K-16 Education. Virginia. Association for Supervision and Curriculum Development. Saliceti, F. (2015). Educate for creativity: New educational strategies. Procedia-Social and Behavioral Sciences. ScienceDirect, 197, 1174-1178. Setyono, I. D. (2016). Pengaruh Media Pemebelajaran Berbasisi Komputer terhadap Prestasi Belajar Matematika: Prosididng Konferensi Nasional Penelitian Matematika dan pemebelajarannya (KNPMPI) Universitas Muhammadiyah Surakarata, 12 Maret 2016. 320-328 Sofiah, E. (2005). Pengaruh Pemanfaatan Media Pembelajaran Berbasis Komputer terhadap Aktivitas Belajar dan Prestasi belajar dalam Mata Kuliah ISBD DI STKIP Garut. Jurnal Wawasan Ilmiah, 5 (10) Serdyukov, P. & Serdyukov, P. (2017). Innovation in education : What works , what doesn ’ t , and what to do about it ? Journal of Research in Innovative Teaching & Learning, 10 (1), 4–33. Suharyadi, Nugroho, A., Purwanto, & Faturohman, M. (2008) Kewirausahaan Membangun Usaha Sukses Sejak Usia Muda. Jakarta: Salemba Empat. Tan, O. S. (2003). Problem-based learning innovation: Using problems to power learning in the 21st century. Singapore. Changage Learning. Wesfix,T. (2017). Kreativitas Itu Dipraktekin. Jakarta: Gramedia. Yew, E. H. J., & Goh, K. (2016). Problem-based learning: An overview of its process and impacton learning. Healt Professions Education. ScienceDirect, 2, 75-79.
Toplam 1 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Eğitim Üzerine Çalışmalar
Bölüm Makaleler
Yazarlar

Supri Wahyudi Utomo Bu kişi benim

Moh. Ubaidillah Bu kişi benim

Soetarno Joyoatmojo Bu kişi benim

Sri Yutmini Bu kişi benim

Nunuk Suryani Bu kişi benim

Yayımlanma Tarihi 1 Temmuz 2019
Yayımlandığı Sayı Yıl 2019 Cilt: 4 Sayı: 3

Kaynak Göster

APA Utomo, S. W., Ubaidillah, M., Joyoatmojo, S., Yutmini, S., vd. (2019). Improving Students’ Creativity in Video Making by Problem Based Learning Model. International Journal of Educational Research Review, 4(3), 481-488. https://doi.org/10.24331/ijere.573956
AMA Utomo SW, Ubaidillah M, Joyoatmojo S, Yutmini S, Suryani N. Improving Students’ Creativity in Video Making by Problem Based Learning Model. IJERE. Temmuz 2019;4(3):481-488. doi:10.24331/ijere.573956
Chicago Utomo, Supri Wahyudi, Moh. Ubaidillah, Soetarno Joyoatmojo, Sri Yutmini, ve Nunuk Suryani. “Improving Students’ Creativity in Video Making by Problem Based Learning Model”. International Journal of Educational Research Review 4, sy. 3 (Temmuz 2019): 481-88. https://doi.org/10.24331/ijere.573956.
EndNote Utomo SW, Ubaidillah M, Joyoatmojo S, Yutmini S, Suryani N (01 Temmuz 2019) Improving Students’ Creativity in Video Making by Problem Based Learning Model. International Journal of Educational Research Review 4 3 481–488.
IEEE S. W. Utomo, M. Ubaidillah, S. Joyoatmojo, S. Yutmini, ve N. Suryani, “Improving Students’ Creativity in Video Making by Problem Based Learning Model”, IJERE, c. 4, sy. 3, ss. 481–488, 2019, doi: 10.24331/ijere.573956.
ISNAD Utomo, Supri Wahyudi vd. “Improving Students’ Creativity in Video Making by Problem Based Learning Model”. International Journal of Educational Research Review 4/3 (Temmuz 2019), 481-488. https://doi.org/10.24331/ijere.573956.
JAMA Utomo SW, Ubaidillah M, Joyoatmojo S, Yutmini S, Suryani N. Improving Students’ Creativity in Video Making by Problem Based Learning Model. IJERE. 2019;4:481–488.
MLA Utomo, Supri Wahyudi vd. “Improving Students’ Creativity in Video Making by Problem Based Learning Model”. International Journal of Educational Research Review, c. 4, sy. 3, 2019, ss. 481-8, doi:10.24331/ijere.573956.
Vancouver Utomo SW, Ubaidillah M, Joyoatmojo S, Yutmini S, Suryani N. Improving Students’ Creativity in Video Making by Problem Based Learning Model. IJERE. 2019;4(3):481-8.

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