Inverse Kinematics Solution for Geometric Constructions
Öz
Anahtar Kelimeler
Kaynakça
- Aristidou, A., & Lasenby, J. (2011). FABRIK: A fast, iterative solver for the inverse kinematics problem. Graphical Models, 73(5), 243–260. https://doi.org/10.1016/j.gmod.2011.05.003
- Aristidou, A., Chrysanthou, Y., & Lasenby, J. (2016). Extending FABRIK with model constraints. Computer Animation and Virtual Worlds, 27(1), 35–57. https://doi.org/10.1002/cav.1630
- DeTemple, D. W. (1991). Carlyle circles and the Lemoine simplicity of polygon constructions. The American Mathematical Monthly, 98(2), 97–108. https://doi.org/10.1080/00029890.1991.11995711
- Lemoine, É. (1903). La géométrographie ou l'art des constructions géométriques. Scientia.
- Paul, R. P. (1981). Robot manipulators: Mathematics, programming, and control. MIT Press.
- Poddighe, R., & Roos, N. (2013). A NAO robot playing tic-tac-toe: Comparing alternative methods for inverse kinematics. In Proceedings of the 25th Benelux Conference on Artificial Intelligence (BNAIC) (pp. 144-151).
- Trigg, C. W. (1967). Unorthodox ways to trisect a line segment. In W. L. Schaaf (Ed.), Geometric constructions (pp. 37–41).
Ayrıntılar
Birincil Dil
İngilizce
Konular
Algoritmalar ve Hesaplama Kuramı, Hesaplama Karmaşıklığı ve Hesaplanabilirlik
Bölüm
Araştırma Makalesi
Yazarlar
Tuğrul Yazar
*
0000-0002-8125-1850
Türkiye
Yayımlanma Tarihi
30 Eylül 2026
Gönderilme Tarihi
13 Ocak 2026
Kabul Tarihi
10 Temmuz 2026
Yayımlandığı Sayı
Yıl 2026 Cilt: 7 Sayı: 2
