Sistematik Derlemeler ve Meta Analiz
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Augmented Reality in Mathematics Education: A Systematic Review

Yıl 2024, Cilt: 11 Sayı: 4, 115 - 139
https://doi.org/10.17275/per.24.52.11.4

Öz

The aim of this study is to explore the application of augmented reality technology in mathematics education. To accomplish this, papers related to Augmented Reality (AR) and mathematics, indexed in the Web of Science, ERIC, and SCOPUS databases from January 2010 to June 2024, were analysed. The review process identified a total of 645 items: 415 from the Web of Science, 113 from the ERIC, and 117 from the SCOPUS. Following the application of our relevance criteria, unrelated articles were removed, resulting in a final selection of 96 articles for examination in this study. The findings indicate a year-on-year increase in publications, reflecting the growing prominence of AR in the field. However, there seems to be a recent trend of stabilization, which may be temporary. Also, most of these studies were conducted with middle school or university students. Based on the reviewed papers, there is a trend that AR applications are generally prepared for the geometry and measurement topics of mathematics courses. Although there are some limitations such as insufficient technical infrastructure, operating system incompatibility, and the shift of attention to software rather than content, AR can positively affect students’ attitudes and interest towards mathematics, motivation, spatial ability, creative thinking skills, high-level strategy use, and self-efficacy.

Destekleyen Kurum

The Scientifc and Technological Research Council of Türkiye (TUBITAK)

Proje Numarası

220K230

Kaynakça

  • Ahmad, N., & Junaini, S. (2020). Augmented reality for learning mathematics: A systematic literature review. International Journal of Emerging Technologies in Learning (iJET), 15(16), 106-122. https://doi.org/10.3991/ijet.v15i16.14961
  • Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1-11. https://doi.org/10.1016/j.edurev.2016.11.002
  • Akçayır, M., Akçayır, G., Pektaş, H. M., & Ocak, M. A. (2016). Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories. Computers in Human Behavior, 57, 334-342. https://doi.org/10.1016/j.chb.2015.12.054
  • Algerafi, M., Zhou, Y., Oubibi, M., & Wijaya, T. (2023). Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education. Electronics. https://doi.org/10.3390/electronics12183953.
  • Arhin, J., Boateng, F., Akosah, E., & Gyimah, K. (2024). Perceptions and readiness of high school mathematics teachers for integration of ICT tools in the teaching and learning of mathematics. Pedagogical Research. https://doi.org/10.29333/pr/14032.
  • Arici, F., Yildirim, P., Caliklar, Ş, & Yilmaz, R. M. (2019). Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis. Computers & Education, 142, Article 103647. https://doi.org/10.1016/j.compedu.2019.103647
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators and Virtual Environments, 6(4), 355-385. https://doi.org/10.1162/pres.1997.6.4.355
  • Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. IEEE Computer Graphics and Applications, 21(6), 34-47. https://doi.org/10.1109/38.963459
  • Azuma, R., Billinghurst, M., & Klinker, G. (2011). Special section on mobile augmented reality. Computers & Graphics, 35(4), vii-viii. https://doi.org/10.1016/j.cag.2011.05.002
  • Bacca, J., Baldiris, S., Fabregat, R., & Graf, S. (2014). Augmented reality trends in education: A systematic review of research and applications. Educational Technology & Society, 17(4), 133-149. http://hdl.handle.net/10256/17763
  • Başoğlu Sarıtaş, B., & Sarıtaş, B. C. (2022). The Effects of The Fatih Project on the EFL Education in Turkey. International Journal of Social Sciences and Management Review, 5(2), 217-237. https://doi.org/10.37602/IJSSMR.2022.5215
  • Berryman, D. R. (2012). Augmented reality: A review. Medical Reference Services Quarterly, 31(2), 212-218. https://doi.org/10.1080/02763869.2012.670604
  • Billinghurst, M., & Duenser, A. (2012). Augmented reality in the classroom. Computer, 45(7), 56-63. https://doi.org/10.1109/MC.2012.111
  • Blake, M. B., & Butcher-Green, J. D. (2009). Agent-customized training for human learning performance enhancement. Computers & Education, 53(3), 966 - 976.
  • Borg, W. R., & Gall, M. D. (1979). An introduction to educational research. Longman.
  • Bearman, M., Smith, C. D., Carbone, A., Slade, S., Baik, C., Hughes-Warrington, M., & Neumann, D. L. (2012). Systematic review methodology in higher education. Higher Education Research & Development, 31(5), 625-640.
  • Bujak, K. R., Radu, I., Catrambone, R., MacIntyre, B., Zheng, R., & Golubski, G. (2013). A psychological perspective on augmented reality in the mathematics classroom. Computers & Education, 68, 536-544. https://doi.org/10.1016/j.compedu.2013.02.017
  • Bulut, M., & Borromeo Ferri, R. (2023). A systematic literature review on augmented reality in mathematics education. European Journal of Science and Mathematics Education, 11(3), 556-572.
  • Cai, S. (2018). Case studies of augmented reality applications for authentic learning. In T.-W. Chang, H. Ronghuai, & Kinshuk (Eds.), Authentic Learning Through Advances in Technologies (pp. 115-134). Springer. https://doi.org/10.1007/978-981-10-5930-8_8
  • Cai, S., Liu, E., Shen, Y., Liu, C., Li, S., & Shen, Y. (2020). Probability learning in mathematics using augmented reality: impact on students’ learning gains and attitudes. Interactive Learning Environments, 28(5), 560-573. https://doi.org/10.1080/10494820.2019.1696839
  • Cerqueira, C. S., & Kirner, C. (2012). Developing educational applications with a non-programming augmented reality authoring tool. In T. Amiel & B. Wilson (Eds.), Proceedings of world conference on educational multimedia, hypermedia and telecommunications (pp. 2816-2825). Association for the Advancement of Computing in Education (AACE).
  • Cevikbas, M., Bulut, N., & Kaiser, G. (2023). Exploring the benefits and drawbacks of AR and VR technologies for learners of mathematics: Recent developments. Systems, 11(5), 244.
  • Chen, C.-M., & Tsai, Y.-N. (2012). Interactive augmented reality system for enhancing library instruction in elementary schools. Computers & Education, 59(2), 638-652. https://doi.org/10.1016/j.compedu.2012.03.001
  • Chen, P., Liu, X., Cheng, W., & Huang, R. (2017). A review of using augmented reality in education from 2011 to 2016. In E. Popescu, Kinshuk, M. Koutheair Khribi, R. Huang, M. Jemni, N.-S. Chen, & D. G. Sampson (Eds.), Innovations in Smart Learning (pp. 13-18). Springer. https://doi.org/10.1007/978-981-10-2419-1_2
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Yıl 2024, Cilt: 11 Sayı: 4, 115 - 139
https://doi.org/10.17275/per.24.52.11.4

Öz

Proje Numarası

220K230

Kaynakça

  • Ahmad, N., & Junaini, S. (2020). Augmented reality for learning mathematics: A systematic literature review. International Journal of Emerging Technologies in Learning (iJET), 15(16), 106-122. https://doi.org/10.3991/ijet.v15i16.14961
  • Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1-11. https://doi.org/10.1016/j.edurev.2016.11.002
  • Akçayır, M., Akçayır, G., Pektaş, H. M., & Ocak, M. A. (2016). Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories. Computers in Human Behavior, 57, 334-342. https://doi.org/10.1016/j.chb.2015.12.054
  • Algerafi, M., Zhou, Y., Oubibi, M., & Wijaya, T. (2023). Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education. Electronics. https://doi.org/10.3390/electronics12183953.
  • Arhin, J., Boateng, F., Akosah, E., & Gyimah, K. (2024). Perceptions and readiness of high school mathematics teachers for integration of ICT tools in the teaching and learning of mathematics. Pedagogical Research. https://doi.org/10.29333/pr/14032.
  • Arici, F., Yildirim, P., Caliklar, Ş, & Yilmaz, R. M. (2019). Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis. Computers & Education, 142, Article 103647. https://doi.org/10.1016/j.compedu.2019.103647
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators and Virtual Environments, 6(4), 355-385. https://doi.org/10.1162/pres.1997.6.4.355
  • Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. IEEE Computer Graphics and Applications, 21(6), 34-47. https://doi.org/10.1109/38.963459
  • Azuma, R., Billinghurst, M., & Klinker, G. (2011). Special section on mobile augmented reality. Computers & Graphics, 35(4), vii-viii. https://doi.org/10.1016/j.cag.2011.05.002
  • Bacca, J., Baldiris, S., Fabregat, R., & Graf, S. (2014). Augmented reality trends in education: A systematic review of research and applications. Educational Technology & Society, 17(4), 133-149. http://hdl.handle.net/10256/17763
  • Başoğlu Sarıtaş, B., & Sarıtaş, B. C. (2022). The Effects of The Fatih Project on the EFL Education in Turkey. International Journal of Social Sciences and Management Review, 5(2), 217-237. https://doi.org/10.37602/IJSSMR.2022.5215
  • Berryman, D. R. (2012). Augmented reality: A review. Medical Reference Services Quarterly, 31(2), 212-218. https://doi.org/10.1080/02763869.2012.670604
  • Billinghurst, M., & Duenser, A. (2012). Augmented reality in the classroom. Computer, 45(7), 56-63. https://doi.org/10.1109/MC.2012.111
  • Blake, M. B., & Butcher-Green, J. D. (2009). Agent-customized training for human learning performance enhancement. Computers & Education, 53(3), 966 - 976.
  • Borg, W. R., & Gall, M. D. (1979). An introduction to educational research. Longman.
  • Bearman, M., Smith, C. D., Carbone, A., Slade, S., Baik, C., Hughes-Warrington, M., & Neumann, D. L. (2012). Systematic review methodology in higher education. Higher Education Research & Development, 31(5), 625-640.
  • Bujak, K. R., Radu, I., Catrambone, R., MacIntyre, B., Zheng, R., & Golubski, G. (2013). A psychological perspective on augmented reality in the mathematics classroom. Computers & Education, 68, 536-544. https://doi.org/10.1016/j.compedu.2013.02.017
  • Bulut, M., & Borromeo Ferri, R. (2023). A systematic literature review on augmented reality in mathematics education. European Journal of Science and Mathematics Education, 11(3), 556-572.
  • Cai, S. (2018). Case studies of augmented reality applications for authentic learning. In T.-W. Chang, H. Ronghuai, & Kinshuk (Eds.), Authentic Learning Through Advances in Technologies (pp. 115-134). Springer. https://doi.org/10.1007/978-981-10-5930-8_8
  • Cai, S., Liu, E., Shen, Y., Liu, C., Li, S., & Shen, Y. (2020). Probability learning in mathematics using augmented reality: impact on students’ learning gains and attitudes. Interactive Learning Environments, 28(5), 560-573. https://doi.org/10.1080/10494820.2019.1696839
  • Cerqueira, C. S., & Kirner, C. (2012). Developing educational applications with a non-programming augmented reality authoring tool. In T. Amiel & B. Wilson (Eds.), Proceedings of world conference on educational multimedia, hypermedia and telecommunications (pp. 2816-2825). Association for the Advancement of Computing in Education (AACE).
  • Cevikbas, M., Bulut, N., & Kaiser, G. (2023). Exploring the benefits and drawbacks of AR and VR technologies for learners of mathematics: Recent developments. Systems, 11(5), 244.
  • Chen, C.-M., & Tsai, Y.-N. (2012). Interactive augmented reality system for enhancing library instruction in elementary schools. Computers & Education, 59(2), 638-652. https://doi.org/10.1016/j.compedu.2012.03.001
  • Chen, P., Liu, X., Cheng, W., & Huang, R. (2017). A review of using augmented reality in education from 2011 to 2016. In E. Popescu, Kinshuk, M. Koutheair Khribi, R. Huang, M. Jemni, N.-S. Chen, & D. G. Sampson (Eds.), Innovations in Smart Learning (pp. 13-18). Springer. https://doi.org/10.1007/978-981-10-2419-1_2
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Toplam 80 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Eğitim Üzerine Çalışmalar (Diğer)
Bölüm Research Articles
Yazarlar

Ömer Faruk İslim 0000-0002-9520-043X

Şenol Namlı 0000-0003-1252-4058

Nese Sevim 0000-0002-5843-6291

Bilal Özçakır 0000-0003-2852-1791

Zsolt Lavicza 0000-0002-3701-5068

Proje Numarası 220K230
Erken Görünüm Tarihi 14 Temmuz 2024
Yayımlanma Tarihi
Gönderilme Tarihi 4 Haziran 2024
Kabul Tarihi 11 Haziran 2024
Yayımlandığı Sayı Yıl 2024 Cilt: 11 Sayı: 4

Kaynak Göster

APA İslim, Ö. F., Namlı, Ş., Sevim, N., Özçakır, B., vd. (2024). Augmented Reality in Mathematics Education: A Systematic Review. Participatory Educational Research, 11(4), 115-139. https://doi.org/10.17275/per.24.52.11.4