Araştırma Makalesi

Applying Virtual Reality Technology to Geoscience Classrooms

Cilt: 9 Sayı: 3 31 Aralık 2019
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Applying Virtual Reality Technology to Geoscience Classrooms

Abstract

Applying virtual reality (VR) technology to geoscience classrooms provides a new way to engage students. Visualizing geological information in 360-degree allows students to experience processes of the Earth and makes them feel like they are outside the classroom. This paper describes a convenient technique for making 360-degree VR environments specifically for geoscience classrooms. In comparison to traditional classrooms, this teaching method enables students to more easily comprehend how geological features occur in nature through a series of 360-degree outcrop scenes and 360-degree infographic images. The learning from using this VR environment in geoscience classrooms at the high-school level is assessed. Results from three different high schools show that the learning gain of students is improved by 22 – 28% and the overall average post-test scores are significantly higher than pre-test scores at the p = 0.05 level after using the VR environment in the classrooms. This technique could potentially benefit any science classroom and have applications in other disciplines requiring similar visualization techniques.

Keywords

Destekleyen Kurum

The Thailand Research Fund (TRF) and Chulalongkorn University

Proje Numarası

Grant Number RDG6140029 and Grants for Development of New Faculty Staff, Ratchadaphiseksomphot Endowment Fund

Teşekkür

The authors gratefully acknowledge the financial support from the Thailand Research Fund (TRF) under Grant Number RDG6140029 and Grants for Development of New Faculty Staff, Ratchadaphiseksomphot Endowment Fund, Chulalongkorn University. Google applications used in this study are thanked for free web opened tools. Anonymous reviewers are thanked for their useful and constructive comments.

Kaynakça

  1. Anderson, L. W., & Krathwohl, D. R. (2001). A revision of Bloom’s taxonomy of educational objectives. A Taxonomy for Learning, Teaching and Assessing. Longman, New York.
  2. Arrowsmith, C., Counihan, A., & McGreevy, D. (2005). Development of a multi-scaled virtual field trip for the teaching and learning of geospatial science. International Journal of Education and Development using ICT, 1(3), 42-56.
  3. Bailey, J. E., Whitmeyer, S. J., & De Paor, D. G. (2012). Introduction: The application of Google Geo Tools to geoscience education and research. Geological Society of America Special Papers, 492, 7-19.
  4. Çaliskan, O. (2011). Virtual field trips in education of earth and environmental sciences. Procedia-Social and Behavioral Sciences, 15, 3239-3243.
  5. Carmichael, P., & Tscholl, M. (2013). Cases, simulacra, and Semantic Web technologies. Journal of Computer Assisted Learning, 29(1), 31-42.
  6. Dolphin, G., Dutchak, A., Karchewski, B., & Cooper, J. (2019). Virtual field experiences in introductory geology: Addressing a capacity problem, but finding a pedagogical one. Journal of Geoscience Education, 67(2), 114-130.
  7. Elkins, J. T., & Elkins, N. M. (2007). Teaching geology in the field: Significant geoscience concept gains in entirely field-based introductory geology courses. Journal of geoscience education, 55(2), 126-132.
  8. Esteves, H., Ferreira, P., Vasconcelos, C., & Fernandes, I. (2013). Geological fieldwork: A study carried out with Portuguese secondary school students. Journal of Geoscience Education, 61(3), 318-325.

Ayrıntılar

Birincil Dil

İngilizce

Konular

-

Bölüm

Araştırma Makalesi

Yayımlanma Tarihi

31 Aralık 2019

Gönderilme Tarihi

16 Temmuz 2019

Kabul Tarihi

18 Ocak 2020

Yayımlandığı Sayı

Yıl 2019 Cilt: 9 Sayı: 3

Kaynak Göster

APA
Chenrai, P., & Jitmahantakul, S. (2019). Applying Virtual Reality Technology to Geoscience Classrooms. Review of International Geographical Education Online, 9(3), 577-590. https://doi.org/10.33403/rigeo.592771
AMA
1.Chenrai P, Jitmahantakul S. Applying Virtual Reality Technology to Geoscience Classrooms. Review of International Geographical Education Online. 2019;9(3):577-590. doi:10.33403/rigeo.592771
Chicago
Chenrai, Piyaphong, ve Sukonmeth Jitmahantakul. 2019. “Applying Virtual Reality Technology to Geoscience Classrooms”. Review of International Geographical Education Online 9 (3): 577-90. https://doi.org/10.33403/rigeo.592771.
EndNote
Chenrai P, Jitmahantakul S (01 Aralık 2019) Applying Virtual Reality Technology to Geoscience Classrooms. Review of International Geographical Education Online 9 3 577–590.
IEEE
[1]P. Chenrai ve S. Jitmahantakul, “Applying Virtual Reality Technology to Geoscience Classrooms”, Review of International Geographical Education Online, c. 9, sy 3, ss. 577–590, Ara. 2019, doi: 10.33403/rigeo.592771.
ISNAD
Chenrai, Piyaphong - Jitmahantakul, Sukonmeth. “Applying Virtual Reality Technology to Geoscience Classrooms”. Review of International Geographical Education Online 9/3 (01 Aralık 2019): 577-590. https://doi.org/10.33403/rigeo.592771.
JAMA
1.Chenrai P, Jitmahantakul S. Applying Virtual Reality Technology to Geoscience Classrooms. Review of International Geographical Education Online. 2019;9:577–590.
MLA
Chenrai, Piyaphong, ve Sukonmeth Jitmahantakul. “Applying Virtual Reality Technology to Geoscience Classrooms”. Review of International Geographical Education Online, c. 9, sy 3, Aralık 2019, ss. 577-90, doi:10.33403/rigeo.592771.
Vancouver
1.Piyaphong Chenrai, Sukonmeth Jitmahantakul. Applying Virtual Reality Technology to Geoscience Classrooms. Review of International Geographical Education Online. 01 Aralık 2019;9(3):577-90. doi:10.33403/rigeo.592771