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Eğitimde Artırılmış Gerçeklik Konulu Uluslararası Yayınların İçerik Analizi: 2011-2019 Dönemi

Yıl 2021, Cilt: 8 Sayı: 1, 36 - 50, 30.04.2021
https://doi.org/10.33710/sduijes.774044

Öz

Bu çalışmada 2011-2019 yılları arasında artırılmış gerçeklik alanında yapılan uluslararası çalışmalar farklı kategorilere göre analiz edilmiştir. Bu amaçla, eğitim teknolojileri alanında uluslararası 10 SSCI dergideki son 9 yıllık “Artırılmış Gerçeklik” konulu toplam 77 akademik çalışma incelenmiştir. Araştırmaya dâhil edilen yayınlar, makale sınıflama formu kullanılarak 8 farklı kategoride analiz edilmiştir. Bu kategoriler doğrultusunda yapılan betimsel istatistikler tablolar halinde sunulmuş ve sonuçlar yorumlanmıştır. Yapılan çalışma sonucunda artırılmış gerçeklik çalışmalarında araştırma değişkeni olarak eğilimin akademik başarı, motivasyon ve tutum üzerine olduğu görülmüştür. Bunun yanında, çalışmalarda ilkokul ve lisans düzeyinin örneklem grubu olarak daha sık kullanıldığı görülmüştür. Bu çalışma, genel hatlarıyla artırılmış gerçeklik alanında araştırma yapanlar için güncel akademik çalışmalar hakkında detaylı analizler içermektedir.

Kaynakça

  • Abdusselam, M. S., & Karal, H. (2020). The effect of using augmented reality and sensing technology to teach magnetism in high school physics. Technology, Pedagogy and Education, 1-18.
  • Akkuş, İ. (2016). Bilgisayar destekli teknik resim dersinde artırılmış gerçeklik uygulamalarının makine mühendisliği öğrencilerinin akademik başarısına ve uzamsal yeteneklerine etkisi. Yayımlanmamış Yüksek Lisans Tezi, İnönü Üniversitesi, Malatya.
  • Akkuş, İ., & Özhan, U. (2017). Matematik ve geometri eğitiminde artırılmış gerçeklik uygulamaları. İnönü Üniversitesi Eğitim Bilimleri Enstitüsü Dergisi, 4(8), 19-33.
  • Alkhamisi, A. O., Arabia, S., & Monowar, M. M. (2013). Rise of augmented reality: Current and future application areas. International journal of internet and distributed systems, 1(04), 25.
  • Altınpulluk, H. (2018). Türkiye’de Artırılmış Gerçeklikle İlgili Hazırlanan Tezlerin Bibliyometrik Analiz Yöntemiyle İncelenmesi. Eğitim Teknolojisi Kuram ve Uygulama, 8(1), 248-272.
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators & Virtual Environments, 6(4), 355-385.
  • Azuma, R. T. (2001). Augmented reality: Approaches and technical challenges. In Fundamentals of wearable computers and augmented reality (pp. 43-80). CRC Press.
  • Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented Reality Trends in Education: A Systematic Review of Research and Applications. Educational Technology & Society, 17 (4), 133–149.
  • Billinghurst, M. (2002). Augmented reality in education. New horizons for learning, 12(5), 1-5.
  • Billinghurst, M., & Duenser, A. (2012). Augmented reality in the classroom. Computer, 45(7), 56-63.
  • Billinghurst, M., & Kato, H. (2002). Collaborative augmented reality. Communications of the ACM, 45(7), 64-70.
  • Bower, M., Howe, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education–cases, places and potentials. Educational Media International, 51(1), 1-15.
  • Braud, T., Bijarbooneh, F. H., Chatzopoulos, D., & Hui, P. (2017, June). Future networking challenges: The case of mobile augmented reality. In 2017 IEEE 37th International Conference on Distributed Computing Systems (ICDCS) (pp. 1796-1807). IEEE.
  • Bujak, K. R., Radu, I., Catrambone, R., MacIntyre, B., Zheng, R., & Golubski, G. (2013). A psychological perspective on augmented reality in the mathematics classroom. Computers & Education, 68, 536-544.
  • Carmigniani, J., & Furht, B. (2011). Augmented reality: an overview. In Handbook of augmented reality (pp. 3-46). Springer, New York, NY. Cheng, J. C., Chen, K., & Chen, W. (2017). Comparison of marker-based AR and marker-less AR: a case study on indoor decoration system. In Lean and Computing in Construction Congress (LC3): Proceedings of the Joint Conference on Computing in Construction (JC3) (pp. 483-490).
  • Cheng, K. H., & Tsai, C. C. (2014). Children and parents' reading of an augmented reality picture book: Analyses of behavioral patterns and cognitive attainment. Computers & Education, 72, 302-312.
  • Cheng, K. H., & Tsai, C. C. (2013). Affordances of augmented reality in science learning: Suggestions for future research. Journal of science education and technology, 22(4), 449-462.
  • Cohen, L., Manion, L., & Morrison, K. (2013). Research methods in education. routledge.
  • Craig, A. B. (2013). Understanding augmented reality: Concepts and applications. Newnes.
  • Dede, C., Salzman, M., Loftin, R. B., & Ash, K. (1997). Using virtual reality technology to convey abstract scientific concepts. Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments. Lawrence Erlbaum: Hillsdale, NJ.
  • Demirer, V., & Erbaş, Ç. (2015). Mobil Artırılmış Gerçeklik Uygulamalarının İncelenmesi ve Eğitimsel Açıdan Değerlendirilmesi. Mersin University Journal of the Faculty of Education, 11(3).
  • Dey, A., Billinghurst, M., Lindeman, R. W., & Swan, J. (2018). A systematic review of 10 years of augmented reality usability studies: 2005 to 2014. Frontiers in Robotics and AI, 5, 37.
  • Dunleavy, M., Dede, C., & Mitchell, R. (2009). Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. Journal of science Education and Technology, 18(1), 7-22.
  • Korucu, A. T., Usta, E. & Yavuzarslan, İ. F. (2016). Eğitimde artırılmış gerçeklik teknolojilerinin kullanımı: 2007-2016 döneminde Türkiye’de yapılan araştırmaların içerik analizi. Alan Eğitimi Araştırmaları Dergisi, 2(2), 84-95.
  • Garzón, J., Pavón, J., & Baldiris, S. (2019). Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality, 23(4), 447-459.
  • Göksu, İ., & Atici, B. (2013). Need for mobile learning: technologies and opportunities. Procedia-Social and Behavioral Sciences, 103, 685-694.
  • Goktas, Y., Kucuk, S., Aydemir, M., Telli, E., Arpacik, O., Yildirim, G., & Reisoglu, I. (2012). Educational technology research trends in Turkey: A content analysis of the 2000-2009 decade. Educational Sciences: Theory and Practice, 12(1), 191-199.
  • Holsti, O. R. (1969). Content analysis for the social sciences and humanities. Reading. MA: Addison-Wesley (content analysis). Ibáñez, M. B., & Delgado-Kloos, C. (2018). Augmented reality for STEM learning: A systematic review. Computers & Education, 123, 109-123.
  • Ibáñez, M. B., Di Serio, Á., Villarán, D., & Kloos, C. D. (2014). Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness. Computers & Education, 71, 1-13.
  • İçten, T., & Bal, G. (2017). Artırılmış Gerçeklik Teknolojisi Üzerine Yapılan Akademik Çalışmaların İçerik Analizi. Bilişim Teknolojileri Dergisi, 10(4), 401-415.
  • Kirner, T. G., Reis, F. M. V., & Kirner, C. (2012, June). Development of an interactive book with augmented reality for teaching and learning geometric shapes. In 7th Iberian Conference on Information Systems and Technologies (CISTI 2012) (pp. 1-6). IEEE.
  • Koutromanos, G., Sofos, A., & Avraamidou, L. (2015). The use of augmented reality games in education: a review of the literature. Educational Media International, 52(4), 253-271.
  • Krippendorff, K. (2018). Content analysis: An introduction to its methodology. Sage publications.
  • Küçük, S., Kapakin, S., & Göktaş, Y. (2016). Learning anatomy via mobile augmented reality: Effects on achievement and cognitive load. Anatomical sciences education, 9(5), 411-421.
  • Lin, T. J., Duh, H. B. L., Li, N., Wang, H. Y., & Tsai, C. C. (2013). An investigation of learners' collaborative knowledge construction performances and behavior patterns in an augmented reality simulation system. Computers & Education, 68, 314-321.
  • Liu, G.-Z. (2010). Book review: Handbook of Research on Educational Communications and Technology (Eds. J. M. Spector, M. D. Merrill, J. van Merrienboer, & M. P Driscoll). Educational Technology & Society, 13 (1), 260-263.
  • Mekni, M., & Lemieux, A. (2014). Augmented reality: Applications, challenges and future trends. Applied Computational Science, 205-214.
  • Özdemir, M. (2017). Artırılmış gerçeklik teknolojisi ile öğrenmeye yönelik deneysel çalışmalar: sistematik bir inceleme. Mersin Üniversitesi Eğitim Fakültesi Dergisi, 13(2), 609-632.
  • Pérez-López, D., & Contero, M. (2013). Delivering educational multimedia contents through an augmented reality application: A case study on its impact on knowledge acquisition and retention. Turkish Online Journal of Educational Technology-TOJET, 12(4), 19-28.
  • Saltan, F., & Arslan, Ö. (2016). The use of augmented reality in formal education: A scoping review. Eurasia Journal of Mathematics, Science and Technology Education, 13(2), 503-520.
  • Sirakaya, M., & Alsancak Sirakaya, D. (2018). Trends in Educational Augmented Reality Studies: A Systematic Review. Malaysian Online Journal of Educational Technology, 6(2), 60-74.
  • Somyürek, S. (2014). Öğretim sürecinde z kuşağının dikkatini çekme: artırılmış gerçeklik. Eğitim Teknolojisi Kuram ve Uygulama, 4(1), 63-80.
  • Sommerauer, P., & Müller, O. (2014). Augmented reality in informal learning environments: A field experiment in a mathematics exhibition. Computers & Education, 79, 59-68.
  • Tekdal, M., & Saygıner, Ş. (2016). Eğitsel Anlamda Artırılmış Gerçeklik Kullanımı: Bir İçerik Analizi Çalışması. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu.
  • Yen, J. C., Tsai, C. H., & Wu, M. (2013). Augmented reality in the higher education: Students’ science concept learning and academic achievement in astronomy. Procedia-social and behavioral sciences, 103(26), 165-173.
  • Wagner, D., & Schmalstieg, D. (2003, October). First steps towards handheld augmented reality. In Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings. (pp. 127-135). IEEE.
  • Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & education, 62, 41-49.
  • Zhang, W., Han, B., & Hui, P. (2017, August). On the networking challenges of mobile augmented reality. In Proceedings of the Workshop on Virtual Reality and Augmented Reality Network (pp. 24-29).
  • Zhou, F., Duh, H. B. L., & Billinghurst, M. (2008, September). Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR. In 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (pp. 193-202). IEEE.

Content Analysis of International Publications on Augmented Reality in Education: 2011-2019 Period

Yıl 2021, Cilt: 8 Sayı: 1, 36 - 50, 30.04.2021
https://doi.org/10.33710/sduijes.774044

Öz

In this study, international studies in the field of augmented reality published between 2011-2019 were analyzed according to different categories. For this purpose, a total of 77 academic studies on "Augmented Reality" of the last nine years in ten international SSCI journals in the field of educational technologies were examined. The publications included in the study were analyzed in eight different categories using the publication classification form. Descriptive statistics were made according to these categories, presented in tables and the results are interpreted. As a result of the study, the trend subjects in augmented reality studies are academic success, motivation and attitude. Besides, it was seen that primary school and undergraduate level were used more as a sample group in the studies. This paper contains detailed analysis of the latest studies in the field of augmented reality for those working in this field.

Kaynakça

  • Abdusselam, M. S., & Karal, H. (2020). The effect of using augmented reality and sensing technology to teach magnetism in high school physics. Technology, Pedagogy and Education, 1-18.
  • Akkuş, İ. (2016). Bilgisayar destekli teknik resim dersinde artırılmış gerçeklik uygulamalarının makine mühendisliği öğrencilerinin akademik başarısına ve uzamsal yeteneklerine etkisi. Yayımlanmamış Yüksek Lisans Tezi, İnönü Üniversitesi, Malatya.
  • Akkuş, İ., & Özhan, U. (2017). Matematik ve geometri eğitiminde artırılmış gerçeklik uygulamaları. İnönü Üniversitesi Eğitim Bilimleri Enstitüsü Dergisi, 4(8), 19-33.
  • Alkhamisi, A. O., Arabia, S., & Monowar, M. M. (2013). Rise of augmented reality: Current and future application areas. International journal of internet and distributed systems, 1(04), 25.
  • Altınpulluk, H. (2018). Türkiye’de Artırılmış Gerçeklikle İlgili Hazırlanan Tezlerin Bibliyometrik Analiz Yöntemiyle İncelenmesi. Eğitim Teknolojisi Kuram ve Uygulama, 8(1), 248-272.
  • Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators & Virtual Environments, 6(4), 355-385.
  • Azuma, R. T. (2001). Augmented reality: Approaches and technical challenges. In Fundamentals of wearable computers and augmented reality (pp. 43-80). CRC Press.
  • Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented Reality Trends in Education: A Systematic Review of Research and Applications. Educational Technology & Society, 17 (4), 133–149.
  • Billinghurst, M. (2002). Augmented reality in education. New horizons for learning, 12(5), 1-5.
  • Billinghurst, M., & Duenser, A. (2012). Augmented reality in the classroom. Computer, 45(7), 56-63.
  • Billinghurst, M., & Kato, H. (2002). Collaborative augmented reality. Communications of the ACM, 45(7), 64-70.
  • Bower, M., Howe, C., McCredie, N., Robinson, A., & Grover, D. (2014). Augmented Reality in education–cases, places and potentials. Educational Media International, 51(1), 1-15.
  • Braud, T., Bijarbooneh, F. H., Chatzopoulos, D., & Hui, P. (2017, June). Future networking challenges: The case of mobile augmented reality. In 2017 IEEE 37th International Conference on Distributed Computing Systems (ICDCS) (pp. 1796-1807). IEEE.
  • Bujak, K. R., Radu, I., Catrambone, R., MacIntyre, B., Zheng, R., & Golubski, G. (2013). A psychological perspective on augmented reality in the mathematics classroom. Computers & Education, 68, 536-544.
  • Carmigniani, J., & Furht, B. (2011). Augmented reality: an overview. In Handbook of augmented reality (pp. 3-46). Springer, New York, NY. Cheng, J. C., Chen, K., & Chen, W. (2017). Comparison of marker-based AR and marker-less AR: a case study on indoor decoration system. In Lean and Computing in Construction Congress (LC3): Proceedings of the Joint Conference on Computing in Construction (JC3) (pp. 483-490).
  • Cheng, K. H., & Tsai, C. C. (2014). Children and parents' reading of an augmented reality picture book: Analyses of behavioral patterns and cognitive attainment. Computers & Education, 72, 302-312.
  • Cheng, K. H., & Tsai, C. C. (2013). Affordances of augmented reality in science learning: Suggestions for future research. Journal of science education and technology, 22(4), 449-462.
  • Cohen, L., Manion, L., & Morrison, K. (2013). Research methods in education. routledge.
  • Craig, A. B. (2013). Understanding augmented reality: Concepts and applications. Newnes.
  • Dede, C., Salzman, M., Loftin, R. B., & Ash, K. (1997). Using virtual reality technology to convey abstract scientific concepts. Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments. Lawrence Erlbaum: Hillsdale, NJ.
  • Demirer, V., & Erbaş, Ç. (2015). Mobil Artırılmış Gerçeklik Uygulamalarının İncelenmesi ve Eğitimsel Açıdan Değerlendirilmesi. Mersin University Journal of the Faculty of Education, 11(3).
  • Dey, A., Billinghurst, M., Lindeman, R. W., & Swan, J. (2018). A systematic review of 10 years of augmented reality usability studies: 2005 to 2014. Frontiers in Robotics and AI, 5, 37.
  • Dunleavy, M., Dede, C., & Mitchell, R. (2009). Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. Journal of science Education and Technology, 18(1), 7-22.
  • Korucu, A. T., Usta, E. & Yavuzarslan, İ. F. (2016). Eğitimde artırılmış gerçeklik teknolojilerinin kullanımı: 2007-2016 döneminde Türkiye’de yapılan araştırmaların içerik analizi. Alan Eğitimi Araştırmaları Dergisi, 2(2), 84-95.
  • Garzón, J., Pavón, J., & Baldiris, S. (2019). Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality, 23(4), 447-459.
  • Göksu, İ., & Atici, B. (2013). Need for mobile learning: technologies and opportunities. Procedia-Social and Behavioral Sciences, 103, 685-694.
  • Goktas, Y., Kucuk, S., Aydemir, M., Telli, E., Arpacik, O., Yildirim, G., & Reisoglu, I. (2012). Educational technology research trends in Turkey: A content analysis of the 2000-2009 decade. Educational Sciences: Theory and Practice, 12(1), 191-199.
  • Holsti, O. R. (1969). Content analysis for the social sciences and humanities. Reading. MA: Addison-Wesley (content analysis). Ibáñez, M. B., & Delgado-Kloos, C. (2018). Augmented reality for STEM learning: A systematic review. Computers & Education, 123, 109-123.
  • Ibáñez, M. B., Di Serio, Á., Villarán, D., & Kloos, C. D. (2014). Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness. Computers & Education, 71, 1-13.
  • İçten, T., & Bal, G. (2017). Artırılmış Gerçeklik Teknolojisi Üzerine Yapılan Akademik Çalışmaların İçerik Analizi. Bilişim Teknolojileri Dergisi, 10(4), 401-415.
  • Kirner, T. G., Reis, F. M. V., & Kirner, C. (2012, June). Development of an interactive book with augmented reality for teaching and learning geometric shapes. In 7th Iberian Conference on Information Systems and Technologies (CISTI 2012) (pp. 1-6). IEEE.
  • Koutromanos, G., Sofos, A., & Avraamidou, L. (2015). The use of augmented reality games in education: a review of the literature. Educational Media International, 52(4), 253-271.
  • Krippendorff, K. (2018). Content analysis: An introduction to its methodology. Sage publications.
  • Küçük, S., Kapakin, S., & Göktaş, Y. (2016). Learning anatomy via mobile augmented reality: Effects on achievement and cognitive load. Anatomical sciences education, 9(5), 411-421.
  • Lin, T. J., Duh, H. B. L., Li, N., Wang, H. Y., & Tsai, C. C. (2013). An investigation of learners' collaborative knowledge construction performances and behavior patterns in an augmented reality simulation system. Computers & Education, 68, 314-321.
  • Liu, G.-Z. (2010). Book review: Handbook of Research on Educational Communications and Technology (Eds. J. M. Spector, M. D. Merrill, J. van Merrienboer, & M. P Driscoll). Educational Technology & Society, 13 (1), 260-263.
  • Mekni, M., & Lemieux, A. (2014). Augmented reality: Applications, challenges and future trends. Applied Computational Science, 205-214.
  • Özdemir, M. (2017). Artırılmış gerçeklik teknolojisi ile öğrenmeye yönelik deneysel çalışmalar: sistematik bir inceleme. Mersin Üniversitesi Eğitim Fakültesi Dergisi, 13(2), 609-632.
  • Pérez-López, D., & Contero, M. (2013). Delivering educational multimedia contents through an augmented reality application: A case study on its impact on knowledge acquisition and retention. Turkish Online Journal of Educational Technology-TOJET, 12(4), 19-28.
  • Saltan, F., & Arslan, Ö. (2016). The use of augmented reality in formal education: A scoping review. Eurasia Journal of Mathematics, Science and Technology Education, 13(2), 503-520.
  • Sirakaya, M., & Alsancak Sirakaya, D. (2018). Trends in Educational Augmented Reality Studies: A Systematic Review. Malaysian Online Journal of Educational Technology, 6(2), 60-74.
  • Somyürek, S. (2014). Öğretim sürecinde z kuşağının dikkatini çekme: artırılmış gerçeklik. Eğitim Teknolojisi Kuram ve Uygulama, 4(1), 63-80.
  • Sommerauer, P., & Müller, O. (2014). Augmented reality in informal learning environments: A field experiment in a mathematics exhibition. Computers & Education, 79, 59-68.
  • Tekdal, M., & Saygıner, Ş. (2016). Eğitsel Anlamda Artırılmış Gerçeklik Kullanımı: Bir İçerik Analizi Çalışması. Uluslararası Bilgisayar ve Öğretim Teknolojileri Sempozyumu.
  • Yen, J. C., Tsai, C. H., & Wu, M. (2013). Augmented reality in the higher education: Students’ science concept learning and academic achievement in astronomy. Procedia-social and behavioral sciences, 103(26), 165-173.
  • Wagner, D., & Schmalstieg, D. (2003, October). First steps towards handheld augmented reality. In Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings. (pp. 127-135). IEEE.
  • Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & education, 62, 41-49.
  • Zhang, W., Han, B., & Hui, P. (2017, August). On the networking challenges of mobile augmented reality. In Proceedings of the Workshop on Virtual Reality and Augmented Reality Network (pp. 24-29).
  • Zhou, F., Duh, H. B. L., & Billinghurst, M. (2008, September). Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR. In 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality (pp. 193-202). IEEE.
Toplam 49 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Bölüm Makaleler
Yazarlar

İlyas Akkuş 0000-0002-0932-4787

Yasin Güzel 0000-0002-2555-2800

Uğur Özhan 0000-0003-1890-3868

Yayımlanma Tarihi 30 Nisan 2021
Kabul Tarihi 15 Mart 2021
Yayımlandığı Sayı Yıl 2021 Cilt: 8 Sayı: 1

Kaynak Göster

APA Akkuş, İ., Güzel, Y., & Özhan, U. (2021). Eğitimde Artırılmış Gerçeklik Konulu Uluslararası Yayınların İçerik Analizi: 2011-2019 Dönemi. SDU International Journal of Educational Studies, 8(1), 36-50. https://doi.org/10.33710/sduijes.774044
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ISSN:2148-9068