Araştırma Makalesi

Investigation of the Effect of Augmented Reality Applications on Middle School Students' Astronomy Literacy Levels

Cilt: 7 Sayı: 3 30 Kasım 2023
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Investigation of the Effect of Augmented Reality Applications on Middle School Students' Astronomy Literacy Levels

Öz

The aim of this study is to determine the astronomy literacy levels of secondary school seventh and eighth grade students and to investigate the effect of augmented reality (AR) applications on students' astronomy literacy levels. In the study, quasi-experimental method and experimental design with pretest-posttest control group were used. The study group consists of a total of 95 seventh and eighth grade students (n7th grade = 46 and n8th grade = 49) studying at a public secondary school in the central district of Ankara in the spring term of the 2021-2022 academic year. In the study, the study group was selected by using convenient sampling method, one of the non-probability-based sampling methods. Two experimental and two control groups were used in the study. The data of the research were collected with the astronomy literacy scale before and after the application. The data were analyzed with the SPSS package program. In practice, the lessons were taught within the framework of basic astronomy concepts, with augmented reality applications in the experimental groups, and in the control groups as specified in the curriculum. As a result of the analysis of the data, it was noted that the students' astronomy literacy levels were low before the application. After the application, the astronomy literacy levels of the experimental group students were high level; it was seen that the students in the control group reached the intermediate level. It was determined that augmented reality (AR) applications positively affected the astronomy literacy levels of the experimental group students. It has been revealed that the affective and behavioral dimensions of the astronomy literacy levels of the experimental group students have developed at a very high level.

Anahtar Kelimeler

Kaynakça

  1. Abdüsselam, M. S., & Karal, H. (2012). Fizik öğretiminde artırılmış gerçeklik ortamlarının öğrenci akademik başarısı üzerine etkisi: 11. Sınıf manyetizma konusu [The effect of mixed reality environments on the students’ academic achievement in physics education: 11th Grade magnetism topic example]. Journal of Research in Education and Teaching , 1(4), 170-182.
  2. Akçayır, M., Akçayır, G., Pektaş, H. M., & Ocak, M. A. (2016). Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories. Computers in Human Behavior, 57, 334-342.
  3. Arıcı, V. A. (2013). Fen eğitiminde sanal gerçeklik programları üzerine bir çalışma: “Güneş sistemi ve ötesi: Uzay bilmecesi” ünitesi örneği [A study on 3d-virtual reality in science education programs: “Solar system and beyond: Space puzzle” unit sample]. (Tez No. 334877). [Master Thesis, Adnan Menderes University], National Thesis Center.
  4. Alpar, R. (2003). Uygulamalı çok değişkenli istatistiksel yöntemlere giriş [Introduction to applied multivariate routing]. (2 nd ed.). Nobel Yayın Dağıtım.
  5. Baysal, Y. E. (2016). Fen bilgisi öğretmenlerinin eğitim teknolojilerini kullanmaya yönelik motivasyon ve öz düzenleme düzeylerinin belirlenmesi [Determining the motivation and self-regulation levels of science teachers regarding their use of instructional technologies]. (Tez No. 446068). [Master Thesis, Dicle University], National Thesis Center.
  6. Benli Özdemir, E. (2022). Astronomi okuryazarlık ölçeğinin geliştirilmesi: Geçerlik ve güvenirlik çalışması. [Development of astronomy literacy scale: A study of validity and reliability]. International Online Journal of Education and Teaching, 9(3), 1356-1376.
  7. Bressler, D. M., & Bodzin, A. M. (2013). A mixed methods assessment of students’ flow experiences during a mobile augmented reality science game. Journal of Computer Assisted Learning, 29, 505-517.
  8. Buchner, J., & Zumbach, J. (2018). Promoting intrinsic motivation with a mobile augmented reality learning environment international association for development of the information society Paper presented at the International Association for Development of the Information Society (IADIS). International Conference on Mobile Learning 14th, Lisbon, Portugal.

Ayrıntılar

Birincil Dil

İngilizce

Konular

Alan Eğitimleri

Bölüm

Araştırma Makalesi

Erken Görünüm Tarihi

29 Ekim 2023

Yayımlanma Tarihi

30 Kasım 2023

Gönderilme Tarihi

5 Nisan 2023

Kabul Tarihi

26 Ekim 2023

Yayımlandığı Sayı

Yıl 2023 Cilt: 7 Sayı: 3

Kaynak Göster

APA
Benli Özdemir, E. (2023). Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels. Türk Akademik Yayınlar Dergisi (TAY Journal), 7(3), 684-705. https://izlik.org/JA94KR43EC
AMA
1.Benli Özdemir E. Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels. TAY Journal. 2023;7(3):684-705. https://izlik.org/JA94KR43EC
Chicago
Benli Özdemir, Esra. 2023. “Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels”. Türk Akademik Yayınlar Dergisi (TAY Journal) 7 (3): 684-705. https://izlik.org/JA94KR43EC.
EndNote
Benli Özdemir E (01 Kasım 2023) Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels. Türk Akademik Yayınlar Dergisi (TAY Journal) 7 3 684–705.
IEEE
[1]E. Benli Özdemir, “Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels”, TAY Journal, c. 7, sy 3, ss. 684–705, Kas. 2023, [çevrimiçi]. Erişim adresi: https://izlik.org/JA94KR43EC
ISNAD
Benli Özdemir, Esra. “Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels”. Türk Akademik Yayınlar Dergisi (TAY Journal) 7/3 (01 Kasım 2023): 684-705. https://izlik.org/JA94KR43EC.
JAMA
1.Benli Özdemir E. Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels. TAY Journal. 2023;7:684–705.
MLA
Benli Özdemir, Esra. “Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels”. Türk Akademik Yayınlar Dergisi (TAY Journal), c. 7, sy 3, Kasım 2023, ss. 684-05, https://izlik.org/JA94KR43EC.
Vancouver
1.Esra Benli Özdemir. Investigation of the Effect of Augmented Reality Applications on Middle School Students’ Astronomy Literacy Levels. TAY Journal [Internet]. 01 Kasım 2023;7(3):684-705. Erişim adresi: https://izlik.org/JA94KR43EC

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