Diğer
BibTex RIS Kaynak Göster

The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music

Yıl 2023, Sayı: 11, 421 - 431, 21.04.2023
https://doi.org/10.32739/etkilesim.2023.6.11.203

Öz

Pinball games may have lost their popularity over time; however, developers revived their features inside other video games or completely renovated them. While arcade pinball machines offer limited gameplay, digital pinball can be much more flexible. Nevertheless, according to the author’s preliminary investigation, academic research is lacking in pinball gaming. This artistic paper attempts to close this gap by shedding light on experimental digital pinball games. Moreover, the author focuses on music visualization features of digital pinball games, and he developed an experimental pinball video game concept based on synaesthesia by answering a simple question, “How does a classical music-based pinball video game would look like?”.

Kaynakça

  • Edler, D. (2020). Where spatial visualization meets landscape research and “Pinballology”: examples of landscape construction in pinball games. KN-Journal of Cartography and Geographic Information, 70(2), 55-69.
  • Galeyev, B. M., & Vanechkina, I. L. (2001). Was Scriabin a synesthete?. Leonardo: Historical Perspective, 34(4), 357-361.
  • IFPI. (2018), Music consumer insight report. Audience Net.
  • Kandinsky, V. (1946) On the spiritual in art. Solomon R. Guggenheim Foundation.
  • Knight Foundation. (2002). Classical music consumer segmentation study: How Americans relate to classical music and their local orchestras. Audience Insight LLC.
  • Mccabe, W. L. (2010) Color and sound: Synaesthesia at the crossroads of music and science (Unpublished doctoral thesis). University of Florida.
  • Wong, D. Earl, D. Zeyda, F., & Koenig, S. (2008). Programming pinball machines for fun and education. The University of South California. Retrieved from http://idmlab.org/bib/abstracts/papers/tr-pinball.pdf.
Yıl 2023, Sayı: 11, 421 - 431, 21.04.2023
https://doi.org/10.32739/etkilesim.2023.6.11.203

Öz

Pinball oyunları zamanla popülaritesini kaybetmiş olabilir; ancak geliştiriciler, diğer benzer video oyunlarının içindeki özelliklerini yeniden canlandırdı veya tamamen yeniledi. Atari veya pinball makineleri sınırlı oyun sunarken, dijital pinball çok daha esnek olabilir. Bununla birlikte, yazarın ön araştırmasına göre, pinball oyunlarıyla ilgili akademik araştırmalar eksiktir. Bu sanatsal makale, deneysel dijital pinball oyunlarına ışık tutarak bu boşluğu kapatmaya çalışmaktadır. Ayrıca yazar, dijital pinball oyunlarının müzik görselleştirme özelliklerine odaklanmış ve "Klasik müzik tabanlı bir pinball video oyunu nasıl görünürdü?" şeklindeki basit bir soruyu yanıtlayarak sinesteziye dayalı deneysel bir pinball video oyunu konseptini de makalenin sonunda önermiştir.

Kaynakça

  • Edler, D. (2020). Where spatial visualization meets landscape research and “Pinballology”: examples of landscape construction in pinball games. KN-Journal of Cartography and Geographic Information, 70(2), 55-69.
  • Galeyev, B. M., & Vanechkina, I. L. (2001). Was Scriabin a synesthete?. Leonardo: Historical Perspective, 34(4), 357-361.
  • IFPI. (2018), Music consumer insight report. Audience Net.
  • Kandinsky, V. (1946) On the spiritual in art. Solomon R. Guggenheim Foundation.
  • Knight Foundation. (2002). Classical music consumer segmentation study: How Americans relate to classical music and their local orchestras. Audience Insight LLC.
  • Mccabe, W. L. (2010) Color and sound: Synaesthesia at the crossroads of music and science (Unpublished doctoral thesis). University of Florida.
  • Wong, D. Earl, D. Zeyda, F., & Koenig, S. (2008). Programming pinball machines for fun and education. The University of South California. Retrieved from http://idmlab.org/bib/abstracts/papers/tr-pinball.pdf.
Toplam 7 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular İletişim ve Medya Çalışmaları
Bölüm Etkileşim/Yorum (Değerlendirme - Söyleşi - Deneme - Kitap İnceleme)
Yazarlar

Ersin Ertan 0000-0002-0348-9089

Yayımlanma Tarihi 21 Nisan 2023
Yayımlandığı Sayı Yıl 2023 Sayı: 11

Kaynak Göster

APA Ertan, E. (2023). The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music. Etkileşim(11), 421-431. https://doi.org/10.32739/etkilesim.2023.6.11.203
AMA Ertan E. The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music. Etkileşim. Nisan 2023;(11):421-431. doi:10.32739/etkilesim.2023.6.11.203
Chicago Ertan, Ersin. “The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music”. Etkileşim, sy. 11 (Nisan 2023): 421-31. https://doi.org/10.32739/etkilesim.2023.6.11.203.
EndNote Ertan E (01 Nisan 2023) The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music. Etkileşim 11 421–431.
IEEE E. Ertan, “The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music”, Etkileşim, sy. 11, ss. 421–431, Nisan 2023, doi: 10.32739/etkilesim.2023.6.11.203.
ISNAD Ertan, Ersin. “The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music”. Etkileşim 11 (Nisan 2023), 421-431. https://doi.org/10.32739/etkilesim.2023.6.11.203.
JAMA Ertan E. The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music. Etkileşim. 2023;:421–431.
MLA Ertan, Ersin. “The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music”. Etkileşim, sy. 11, 2023, ss. 421-3, doi:10.32739/etkilesim.2023.6.11.203.
Vancouver Ertan E. The History and Problems of Experimental Digital Pinball and Developing a Pinball Video Game Concept Based on Music. Etkileşim. 2023(11):421-3.