Araştırma Makalesi

Hybridization of Children’s Games through the Mediation of Television

Cilt: 6 Sayı: 1 30 Ocak 2018
PDF İndir
EN TR

Hybridization of Children’s Games through the Mediation of Television

Öz

This study investigates the relationship between children’s games and television. Based on the proposition which holds that children’s games have been hybridized through the mediation of television, the purpose of this study is to explicate the hybridization of children’s games, which started out on their own by replicating the adult world. The study was conducted, using the qualitative ethnographical approach. In the study, answers were sought to questions such as “What is the relationship between children’s games and television?” and “Are there any traces of television narratives in children’s games?” The research was carried out during the spring semester of the 2015-2016 academic year at nine state kindergartens located in the city of Sivas. It was observed at the conclusion of the study that children produced their games from the popular television stories and characters. Through this finding, it is possible to assert that children’s games have become hybridized. 

Anahtar Kelimeler

Kaynakça

  1. Coyne, S., Rasmussen, E. E., Linder, J. R., Nelson, D. A. ve Birkbeck, V., (2016). Pretty as a Princess: Longitudinal Effects of Engagement with Disney Princesses on Gender Stereotypes, Body Esteem, and Prosocial Behavior in Children. In: Child Development, 87 (6), 1909-1925.
  2. Dodds, A., Dollins, R., Snyder, T. ve Welch, H., (1992). War and Peace: Toys, Teachers and Tots. In: 43rd Annual Conference of the Southern Association on Children Under Six Conference Papers, Virginia: Department of Family and Child Development, Virginia Polytechnic Institute and State University, 2-28.
  3. Elkind, D. (2011). Oyunun Gücü (The Power of Play). B. Onur, (Edt.), D. Erol Öngen, (Trans.), Ankara: İmge Kitabevi Yayınları (In Turkish).
  4. Göncü, A. (2001). Toplumsal Ve Kültürel Bağlamın Çocuk Oyunlarındaki Yeri (The Place of Children’s Play in the societal and Cultural Context). In: 3. Ulusal Çocuk Kültürü Kongresi Dünyada Ve Türkiye'de Değişen Çocukluk (Changing childhood in the World and Turkey, 3rd National Children’s Culture Congress Papers), B. Onur, (Edt.), Ankara: Ankara Üniversitesi Çocuk Kültürü Araştırma ve Uygulama Merkezi Yayınları (In Turkish), 37-50.
  5. Götz, M., Lemish, D., Aldman, A. and Moon, H., (2003). The Role of Media in Children’s Make-believe Worlds. In: Televizion: Children’s Fantasies and Television, 16 (1), 36-53.
  6. Grugeon, E. (2004). From Pokemon to Potter: Trainee Teachers Explore Children’s Media-Related Play 2000-2003’. In: J. Goldstein, (eds.) Toys, Games and Media. Australia: Cambridge University Press, 73-89.
  7. Gülşen’in Bangır Bangır Şarkısının Düşüşü (The Fall of Gulsen’s Bangır Bangır Song). Accessed on 29 July 2017. www.mynet.com/gulsenin-bangir-bangir-sarkisinin-dususu magazin-58303 (in Turkish).
  8. Huizinga, J. (1995). Homo Ludens Oyunun Toplumsal İşlevi Üzerine Bir Deneme (Homo Ludens), (M. A. Kılıçbay, Trans.). İstanbul: Ayrıntı Yayınları (in Turkish). Kirkorian, H. Pempek, T. A., Murphy, L. A., Schmidt, M. E., and Anderson, D. R. (2009). The Impact of Background Television and Parent-Child Interaction, In: Child Development, 80 (5), 1350-1359.

Ayrıntılar

Birincil Dil

İngilizce

Konular

-

Bölüm

Araştırma Makalesi

Yazarlar

Zeynep Gültekin Akçay *
CUMHURİYET ÜNİVERSİTESİ
0000-0003-3050-3090
Türkiye

Yayımlanma Tarihi

30 Ocak 2018

Gönderilme Tarihi

28 Aralık 2017

Kabul Tarihi

16 Ocak 2018

Yayımlandığı Sayı

Yıl 2018 Cilt: 6 Sayı: 1

Kaynak Göster

APA
Gültekin Akçay, Z. (2018). Hybridization of Children’s Games through the Mediation of Television. Ana Dili Eğitimi Dergisi, 6(1), 114-133. https://doi.org/10.16916/aded.372216
AMA
1.Gültekin Akçay Z. Hybridization of Children’s Games through the Mediation of Television. Lisans. 2018;6(1):114-133. doi:10.16916/aded.372216
Chicago
Gültekin Akçay, Zeynep. 2018. “Hybridization of Children’s Games through the Mediation of Television”. Ana Dili Eğitimi Dergisi 6 (1): 114-33. https://doi.org/10.16916/aded.372216.
EndNote
Gültekin Akçay Z (01 Ocak 2018) Hybridization of Children’s Games through the Mediation of Television. Ana Dili Eğitimi Dergisi 6 1 114–133.
IEEE
[1]Z. Gültekin Akçay, “Hybridization of Children’s Games through the Mediation of Television”, Lisans, c. 6, sy 1, ss. 114–133, Oca. 2018, doi: 10.16916/aded.372216.
ISNAD
Gültekin Akçay, Zeynep. “Hybridization of Children’s Games through the Mediation of Television”. Ana Dili Eğitimi Dergisi 6/1 (01 Ocak 2018): 114-133. https://doi.org/10.16916/aded.372216.
JAMA
1.Gültekin Akçay Z. Hybridization of Children’s Games through the Mediation of Television. Lisans. 2018;6:114–133.
MLA
Gültekin Akçay, Zeynep. “Hybridization of Children’s Games through the Mediation of Television”. Ana Dili Eğitimi Dergisi, c. 6, sy 1, Ocak 2018, ss. 114-33, doi:10.16916/aded.372216.
Vancouver
1.Zeynep Gültekin Akçay. Hybridization of Children’s Games through the Mediation of Television. Lisans. 01 Ocak 2018;6(1):114-33. doi:10.16916/aded.372216

88x31.png

Ana Dili Eğitimi Dergisi Creative Commons Alıntı-Gayriticari 4.0 Uluslararası Lisansı ile lisanslanmıştır.