Araştırma Makalesi

The Effect of Goal-Based Scenario Curriculum on Computational Thinking Skills and Academic Achievement

Cilt: 20 Sayı: 47 17 Eylül 2025
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The Effect of Goal-Based Scenario Curriculum on Computational Thinking Skills and Academic Achievement

Abstract

The research aims to examine the effect of the Scratch curriculum developed with Goal-Based Scenario Learning (GBSL) design on 6th-grade students' Computational Thinking (CT) skills and academic achievement according to different variables. The research model was a 2X3 quasi-experimental. The CT Self-Assessment Scale and Academic Achievement Test were used as data collection tools in the study. In data analysis, both parametric and parametric tests were used. The experimental group students performed better on academic achievement post-test and retention-test scores. The post-test and retention-test mean scores of the CT self-assessment scale did not differ between groups, but the abstraction dimension scores in the sub-dimension scores did differ in favor of the experimental group. While the post-test and retention-test mean scores of both group students in CT skills were similar, the experimental group's scores differed between test scores, and there was a significant difference between the groups only in abstraction sub-dimension scores.

Keywords

Destekleyen Kurum

Bu araştırmanın gerçekleşmesinde ciddi destekler sağlayan Adnan Menderes Üniversitesi Rektörlüğü ve Bilimsel Araştırma Projeleri Birimine EĞF-18032 numaralı tez projesine olan desteklerinden dolayı teşekkür ederim.

Proje Numarası

EĞF-18032

Etik Beyan

Bu çalışma ilk yazarın Doktora tezinden üretilmiştir. Çalışma verileri 2020 öncesinde toplanmasından dolayı çalışma için o dönem etik kurul onayı alınmamıştır. Ancak çalışmanın yürütülmesinde, gerekli idari izinler, katılımcılardan ve velilerinden rıza onam formları toplanmıştır. Çalışmanın tüm sürecinde bilimsel etik ilkelere uyulmuştur.

Teşekkür

Bu araştırmanın gerçekleşmesinde ciddi destekler sağlayan Adnan Menderes Üniversitesi Rektörlüğü ve Bilimsel Araştırma Projeleri Birimine EĞF-18032 numaralı tez projesine olan desteklerinden dolayı teşekkür ederim.

Kaynakça

  1. Aharoni, D. (2000, March 7-March 12). Cognitive processes of students dealing with data structures. In: Proceedings of the thirty–first SIGCSE Technical Symposium on Computer Science Education, Austin, Texas, USA. https://doi.org/10.1145/331795.331804
  2. Aho, A. (2012) Computation and computational thinking. The Computer Journal, 55(7),832- 835. https://doi.org/10.1093/comjnl/bxs074
  3. Alp, Y. (2019). The effects of block-based programming on the problem solving ability and attitude towards computer for secondary school students. (Thesis No. 556354) [Master thesis, İnönü University, Malatya]. Council of Higher Education Thesis Center
  4. Arabacıoğlu, T., Bülbül, H., & Filiz, A. (2007, January 31-December 2). A new approach to computer programming teaching [Day 1- Session IV]. 9. Conference of Academic Computing . Dumlupınar University, Kütahya. Türkiye.
  5. Arabacıoğlu, T. (2012). The effect of scenario based teaching programme through different communication media on the achievement of students in information technology class. (Thesis No. 319818) [Doctorate thesis. Aydın Adnan Menderes University-Aydın]. Council of Higher Education Thesis Center
  6. Atiker, B. (2019). Effects of computational thinking skills to the success of secondary school students in programming instruction (Thesis No. 561543) [Doctorate thesis. İstanbul University, -İstanbul]. Council of Higher Education Thesis Center
  7. Balcı, A. (1995). Sosyal bilimlerde araştırma: yöntem, teknik ve ilkeler. (11. Press) Pegem Akademi.
  8. Bell, B. (1994, April 4-8). The effects of task, database, and guidance on interaction in a goal-based scenario. American Educational Research Association, New Orleans, LA. Evanston, IL: Northwestern University

Ayrıntılar

Birincil Dil

İngilizce

Konular

Eğitimde Program Geliştirme , Eğitim Teknolojisi ve Bilgi İşlem

Bölüm

Araştırma Makalesi

Erken Görünüm Tarihi

8 Eylül 2025

Yayımlanma Tarihi

17 Eylül 2025

Gönderilme Tarihi

20 Aralık 2024

Kabul Tarihi

6 Mayıs 2025

Yayımlandığı Sayı

Yıl 2025 Cilt: 20 Sayı: 47

Kaynak Göster

APA
Ceylan, V. K., & Vural, R. (2025). The Effect of Goal-Based Scenario Curriculum on Computational Thinking Skills and Academic Achievement. Bayburt Eğitim Fakültesi Dergisi, 20(47), 1038-1067. https://doi.org/10.35675/befdergi.1604842