Araştırma Makalesi

The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level

Cilt: 11 Sayı: 22 27 Ekim 2023
PDF İndir
TR EN

The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level

Öz

This study aims to examine whether mind and intelligence games that support cognitive, social, and emotional skills have an effect on university students' perceived stress and psychological well-being levels. The population of the study consists of students actively studying at Kastamonu University Tosya Vocational School in the 2021-2022 academic year. Two groups of students were included in the study. While one of the groups had mind and intelligence game activities, the other group did not have these activities. The obtained data were analyzed using the statistical package program. As a result of the analysis, it was concluded that the psychological well-being levels of those who participated in the mind and intelligence game workshops were significantly higher in the positive direction and the perceived stress level was significantly lower in the negative direction compared to those who did not participate. According to the results of the research, it can be said that mind and intelligence games are an important educational tool used to support the psychosocial development of students and individuals and reduce stress.

Anahtar Kelimeler

Mind and intelligence games, perceived stress, psychological well-being

Kaynakça

  1. Akça, C. & Özel, Y. (2022). Bireysel ve örgütsel stres yönetimi [Individual and organizational stress management]. In A. Karaca (Ed.), International research in social humanities and administrative sciences (pp. 37-50). Konya: Education Publishing.
  2. Baki, N. (2018). Zekâ oyunları dersinde uygulanan geometrik-mekanik oyunların öğrencilerin akademik öz yeterlik ve problem çözme becerilerine etkisi [The effect of geometric-mechanical games applied in intelligence games course on students' academic self-efficacy and problem solving skills] (Unpublished master dissertation). Kırıkkale University.
  3. Berger, B. G., & Tobar, D. A. (2007). Physical activity and quality of life: Key considerations. In G. Tenenbaum & R. C. Eklund (Eds.), Handbook of sport psychology (3rd ed., pp. 598–620). Hoboken, NJ: Wiley.
  4. Cohen, S., Kamarck, T. & Mermelstein, R. (1983). A global measure of perceived stress. Journal of Health and Social Behavior, 24(4), 385-396.
  5. Collins, E., & Cox, A. (2014). Switch on to games: Can digital games aid post-work recovery? International Journal of Human-Computer Studies, 72(8-9), 654-662.
  6. Colman, A. M. (2008). A dictionary of psychology (3rd ed.). Oxford: Oxford University Pr.
  7. Daviu, N., Bruchas, M. R., Moghaddam, B., Sandi, C., & Beyeler, A. (2019). Neurobiological links between stress and anxiety. Neurobiology of stress, 11, 100191.
  8. Demirel, T. (2015). Zekâ oyunlarının türkçe ve matematik derslerinde kullanılmasının ortaokul öğrencileri üzerindeki bilişsel ve duyuşsal etkilerinin değerlendirilmesi [Evaluation of the cognitive and affective effects of using intelligence games in Turkish and mathematics lessons on secondary school students] (Unpublished doctoral dissertation). Atatürk University.
  9. Devecioğlu, Y. & Karadağ, Z. (2014). Evaluation of the mind games course in the context of purpose, expectations and suggestions. Bayburt Journal of the Faculty of Education, 9(1), 41-61.
  10. Diener, E., Scollon, C. N., & Lucas, R. E. (2009). The evolving concept of subjective well-being: The multifaceted nature of happiness. In E. Diener (Ed.), Assessing well-being: The collected works of Ed Diener (pp. 67–100). Springer Science + Business Media.

Kaynak Göster

APA
Akça, C., & Özel, Y. (2023). The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level. Journal of Computer and Education Research, 11(22), 447-458. https://doi.org/10.18009/jcer.1252277
AMA
1.Akça C, Özel Y. The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level. JCER. 2023;11(22):447-458. doi:10.18009/jcer.1252277
Chicago
Akça, Coşkun, ve Yasemin Özel. 2023. “The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level”. Journal of Computer and Education Research 11 (22): 447-58. https://doi.org/10.18009/jcer.1252277.
EndNote
Akça C, Özel Y (01 Ekim 2023) The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level. Journal of Computer and Education Research 11 22 447–458.
IEEE
[1]C. Akça ve Y. Özel, “The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level”, JCER, c. 11, sy 22, ss. 447–458, Eki. 2023, doi: 10.18009/jcer.1252277.
ISNAD
Akça, Coşkun - Özel, Yasemin. “The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level”. Journal of Computer and Education Research 11/22 (01 Ekim 2023): 447-458. https://doi.org/10.18009/jcer.1252277.
JAMA
1.Akça C, Özel Y. The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level. JCER. 2023;11:447–458.
MLA
Akça, Coşkun, ve Yasemin Özel. “The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level”. Journal of Computer and Education Research, c. 11, sy 22, Ekim 2023, ss. 447-58, doi:10.18009/jcer.1252277.
Vancouver
1.Coşkun Akça, Yasemin Özel. The Effect of Mind and Intelligence Games on University Students’ Perceived Stress and Psychological Well-Being Level. JCER. 01 Ekim 2023;11(22):447-58. doi:10.18009/jcer.1252277