Evaluation of Foreign Postgraduate Theses on the Use of Virtual Tour (Virtual World) Applications on English Language Teaching
Yıl 2019,
, 229 - 238, 31.12.2019
Zeynep Kumkale
,
Abdullah Adıgüzel
Öz
The aim of this study is to examine the foreign theses on the use of
virtual tour applications in English language teaching and to present various
suggestions about teaching English in line with the results obtained from these
studies. For this reason, in the study, foreign postgraduate theses on the use
of virtual tour applications in English teaching between the years 2008-2018
were examined and evaluated. Meta-synthesis and document analysis methods were
used in the study. In the majority of studies, it was seen that the Second Life
portal was used as virtual tour application. The use of different computer
applications in the teaching of English for any meta-synthesis study to be
conducted in the context of English teaching should also be examined.
In addition, the adoption and use of virtual applications in the teaching of
English in Turkey will also be effective.
Kaynakça
- Abal, A. (2013). A comparison of the effects of classroom and multi-user virtual environments on the perceived speaking anxiety of adult post-secondary English language learners. Yayımlanmamış doktora tezi, Florida International University, Miami, Florida. Achille, C., Fassi, F., Fiorillo, F., Mandelli, A., Rechichi, F., and Teruggi, S. (2016). VR for cultural heritage: A VR-WEB-BIM for the future maintenance of Milan’s Cathedral. Aküzüm, C., ve Özmen, F. (2013). Eğitim denetmenlerinin rollerini gerçekleştirme yeterlikleri bir meta-sentez çalışması, EKEV Akademi Dergisi, 17(56), 97-120. Alfadil, M. M. (2017). Virtual Reality Game Classroom Implementation: Teacher Perspectives and Student Learning Outcomes. Yayımlanmamış doktora tezi, University of Northern Colorado, Greeley, Colorado. Atakan Duman, Ş., ve Özdora Aksak, E. (2017). Türkiye’de kurumsal sosyal sorumluluğun kavramsallaştırılması: meta sentez analizi, Business and Economics Research Journal, 8(3), 501-517. Barkand, J., and Kush, J. (2009). GEARS a 3D virtual learning environment and virtual social and educational world used in online secondary schools. Electronic Journal of e-Learning, 7(3), 215-224.Black, R. W. (2005). Access and affiliation: The literacy and composition practices of English language learners in an online fanfiction community. Journal of Adolescent and Adult Literacy, 49(2), 118-128.Bondas, T., and Hall, E. O. C. (2009). A decade of metasynthesis research in health sciences: A meta-method study, International Journal of Qualitative Studies on Health and Well-being, 2(2), 101-113. Carruthers, H. P. C. (2013). Effect of the affordances of a virtual environment on second language oral proficiency. Yayımlanmamış doktora tezi, Southern Illinois University at Carbondale. Chambers, A. (2010). Computer-assisted language learning: Context and conceptualization’, Language Teaching, 43(1), 113-122. Coleman, D. W. (2002). On foot in SIM CITY: Using SIM COPTER as the basis for an ESL writing assignment. Simulation & Gaming: An Interdisciplinary Journal, 33, 217-230.Deutschmann, M., Panichi, L., and Molka-Danielsen, J. (2009). Designing oral participation in Second Life – a comparative study of two language proficiency courses, ReCALL, 21(2), 206-229.Dickey, M. D. (2005). Three-dimensional virtual worlds and distance learning: Two case studies of active worlds as a medium for distance education, British Journal of Educational Technology, 36(3), 439-451.Finfgeld, D. L. (2003). Metasynthesis: The state of the art-so far, Qualitative Health Research, 13(7), 893-904.Garcia-Ruiz, M. A., Edwards, A., and Aquino-Santos, R. (2007). An online collaborative virtual reality environment for promoting listening comprehension., http://fel.uqroo.mx/adminfile/files/memorias/Articulos_Mem_FONAEL _III/Garcia_Ruiz_Miguel_Angel_et_al.pdf web adresinden 23 Aralık 2018 tarihinde alınmıştır. Gump, A. W. (2015). Facilitating Motivation in a Virtual World Within a Second Language Acquisition Classroom. Yayımlanmamış doktora tezi, University of South Florida. Henderson, M., Huang, H., Grant, S., and Henderson, L. (2009). Language acquisition in second life: Improving self-efficacy beliefs. Proceedings of the 26th Annual ASCILITE International Conference, 2009. Auckland, New Zealand: ASCILITE.Henderson, M., Huang, H., Grant, S. and Henderson, L. (2012). The impact of Chinese language lessons in a virtual world on university students’ self-efficacy beliefs, Australasian Journal of Educational Technology, 28(3), 400-419. Jacobson, I. (1993). Welcome to the virtual world. In R. Swadley (Ed.), On the cutting edge of technology, Carmel, IN: Sams, 69-79. Jones, L. M. . (2007). Overview of methods. In C. Webb & B. Roe (Eds.), Reviewing research evidence for nursing practice: Systematic reviews, London: Blackwell, 63-72.Karasar, N. (2006). Bilimsel araştırma yöntemi. (16.Basım). Ankara: Nobel Basımevi.Lam, W. S. E. (2000). L2 literacy and the design of the self: A case study of a teenager writing on the internet, TESOL Quarterly, 34(3), 457-481.Lincoln, Y. S., and Guba, E. G. (1985). Naturalistic Inquiry. Newbury Park, CA: Sage Publications.McLellan, H. (2004). Virtual realities. In D. H. Jonassen (Ed.), Handbook of research for educational communications and technology, Mahwah, NJ: Lawrence Erlbaum Associates, 461-497. Nart, S. (2017). 2000-2016 yılları arasında Türkiye’de yazılmış ses eğitimi konulu lisansüstü tezlerin incelenmesi, Eğitim ve Öğretim Araştırmaları Dergisi, 4(6), 231-243. Noblit, G.W., and Hare, R. D. (1988). Meta-ethnography: Synthesizing qualitative studies. Newbury Park, CA: Sage.Paterson, B., Thorne, S., Canam, C., and Jillings, C. (2001). Meta-study of qualitative health research. Thousand Oaks, CA: Sage.Peterson, M. (2006). Learner interaction management in an avatar and chat-based virtual world, Computer Assisted Language Learning, 19(1), 79-103.Peterson, M. (2010). Learner participation patterns and strategy usage in Second Life: An exploratory case study, ReCALL, 22(3), 429-439.Poggenpoel, M. ve Myburgh, C. P. H. (2008). A Meta-synthesis of completed qualitative research on learners‘ experience of aggression in secondary schools in South Africa, International Journal of Violence and School, 8, 60-84.Polat, M. (2017). Türkiye’de öğrenciler neden kopya çeker? Bir meta-sentez çalışması, Eğitim Bilimleri Araştırmaları Dergisi, 7(1), 223-242.Ranalli, J. (2008). Learning English with the Sims: Exploiting authentic computer simulation games for L2 learning, Computer Assisted Language Learning, 21(5), 441-455. Sandelowski, M., Docherty, S., and Emden, C. (1997). Qualitative meta synthesis: Issues and techniques, Research in Nursing & Health, 20(4), 365–371.Sandelowski, M., and Barroso, J. (2003). Toward a metasynthesis of qualitative findings on motherhood in HIV-positive women, Research in Nursing & Health, 26, 153-170.Sözer, Y., ve Oral, B. (2016). Sınıf içi öğrenmeleri destekleyen okul dışı aktif öğrenme süreci: bir meta-sentez çalışması, International Journal Of Eurasia Social Sciences, 7(22), 278-310. Stevenson A., and Lindberg C. A. (2015). New Oxford American Dictionary. (3rd edition). Oxford University Press. Strobel, J., and van Barneveld, A. (2009). When is PBL more effective? A Meta-synthesis of meta-analyses comparing PBL to conventional classrooms, Interdisciplinary Journal of Problem-Based Learning, 3(1), 44-58.Thorne, S. E., Jensen, L., Kearney, M. H., Noblit, G.W., and Sandelowski, M. (2004). Qualitative meta synthesis: Reflections on methodological orientation and ideological agenda, Qualitative Health Research, 14(10), 1342–1365.Von Der Emde, S., Schneider, J., and Kotter, M. (2001). Technically speaking: Transforming language learning through virtual learning environments (MOOs), Modern Language Journal, 85(2), 210-225.Walsh, D., and Downe, S. (2005). Meta-synthesis method for qualitative research: A literature review, Journal of Advanced Nursing, 50(2), 204–211.Warschauer, M., and Healey, D. (1998). Computers and language learning: An overview, Language Teaching, 31, 57-71.Yamazaki, K. (2015). Learning to Communicate in a Virtual World: The Case of a JFL Classroom, Yayımlanmamış doktora tezi, The University of Toledo.Yıldırım, A. ve Şimşek, H. (2004). Sosyal bilimlerde nitel araştırma yöntemleri. (4.Baskı). Ankara: Seçkin Yayınevi. Yi, Y. (2008). Relay writing in an adolescent online community, Journal of Adolescent & Adult Literacy, 51(8), 670-680.Zheng, D., Young, M. F., Wagner, M. M., and Brewer, R. A. (2009). Negotiation for action: English language learning in game-based virtual worlds, The Modern Language Journal, 93(4), 489-511.
İngilizce Öğretiminde Sanal Gezinti (Virtual Tour, Virtual World) Uygulamaları İle İlgili Yurtdışı Lisansüstü Tezlerin Değerlendirilmesi
Yıl 2019,
, 229 - 238, 31.12.2019
Zeynep Kumkale
,
Abdullah Adıgüzel
Öz
Bu
araştırmanın amacı, yurtdışında İngilizce öğretiminde sanal gezinti
uygulamaları kullanımı üzerine yapılmış lisansüstü tezleri incelemek ve bu
çalışmalardan elde edilen sonuçlar doğrultusunda İngilizce öğretiminde sanal
gezinti uygulamalarıyla ilgili çeşitli öneriler sunmaktır. Bu nedenle
araştırmada, 2008-2018 yılları arasında yurtdışında İngilizce öğretiminde sanal
gezinti uygulamaları kullanımı üzerine gerçekleştirilmiş lisansüstü tezlerin
incelenerek değerlendirilmesi yapılmıştır. Çalışmada meta-sentez ve doküman
incelemesi yöntemleri kullanılmıştır. Çalışmaların çoğunluğunda sanal gezinti
uygulamaları olarak Second Life portalının kullanıldığı görülmüştür. İngilizce
öğretimi kapsamında yapılacak olan herhangi bir meta-sentez çalışması için farklı
bilgisayar uygulamalarının da İngilizce öğretiminde kullanımının da incelenmesi
gerekir. Ayrıca, Türkiye’de de İngilizce öğretiminde sanal uygulamaların
kullanımının yaygınlaştırılması da etkili olacaktır.
Kaynakça
- Abal, A. (2013). A comparison of the effects of classroom and multi-user virtual environments on the perceived speaking anxiety of adult post-secondary English language learners. Yayımlanmamış doktora tezi, Florida International University, Miami, Florida. Achille, C., Fassi, F., Fiorillo, F., Mandelli, A., Rechichi, F., and Teruggi, S. (2016). VR for cultural heritage: A VR-WEB-BIM for the future maintenance of Milan’s Cathedral. Aküzüm, C., ve Özmen, F. (2013). Eğitim denetmenlerinin rollerini gerçekleştirme yeterlikleri bir meta-sentez çalışması, EKEV Akademi Dergisi, 17(56), 97-120. Alfadil, M. M. (2017). Virtual Reality Game Classroom Implementation: Teacher Perspectives and Student Learning Outcomes. Yayımlanmamış doktora tezi, University of Northern Colorado, Greeley, Colorado. Atakan Duman, Ş., ve Özdora Aksak, E. (2017). Türkiye’de kurumsal sosyal sorumluluğun kavramsallaştırılması: meta sentez analizi, Business and Economics Research Journal, 8(3), 501-517. Barkand, J., and Kush, J. (2009). GEARS a 3D virtual learning environment and virtual social and educational world used in online secondary schools. Electronic Journal of e-Learning, 7(3), 215-224.Black, R. W. (2005). Access and affiliation: The literacy and composition practices of English language learners in an online fanfiction community. Journal of Adolescent and Adult Literacy, 49(2), 118-128.Bondas, T., and Hall, E. O. C. (2009). A decade of metasynthesis research in health sciences: A meta-method study, International Journal of Qualitative Studies on Health and Well-being, 2(2), 101-113. Carruthers, H. P. C. (2013). Effect of the affordances of a virtual environment on second language oral proficiency. Yayımlanmamış doktora tezi, Southern Illinois University at Carbondale. Chambers, A. (2010). Computer-assisted language learning: Context and conceptualization’, Language Teaching, 43(1), 113-122. Coleman, D. W. (2002). On foot in SIM CITY: Using SIM COPTER as the basis for an ESL writing assignment. Simulation & Gaming: An Interdisciplinary Journal, 33, 217-230.Deutschmann, M., Panichi, L., and Molka-Danielsen, J. (2009). Designing oral participation in Second Life – a comparative study of two language proficiency courses, ReCALL, 21(2), 206-229.Dickey, M. D. (2005). Three-dimensional virtual worlds and distance learning: Two case studies of active worlds as a medium for distance education, British Journal of Educational Technology, 36(3), 439-451.Finfgeld, D. L. (2003). Metasynthesis: The state of the art-so far, Qualitative Health Research, 13(7), 893-904.Garcia-Ruiz, M. A., Edwards, A., and Aquino-Santos, R. (2007). An online collaborative virtual reality environment for promoting listening comprehension., http://fel.uqroo.mx/adminfile/files/memorias/Articulos_Mem_FONAEL _III/Garcia_Ruiz_Miguel_Angel_et_al.pdf web adresinden 23 Aralık 2018 tarihinde alınmıştır. Gump, A. W. (2015). Facilitating Motivation in a Virtual World Within a Second Language Acquisition Classroom. Yayımlanmamış doktora tezi, University of South Florida. Henderson, M., Huang, H., Grant, S., and Henderson, L. (2009). Language acquisition in second life: Improving self-efficacy beliefs. Proceedings of the 26th Annual ASCILITE International Conference, 2009. Auckland, New Zealand: ASCILITE.Henderson, M., Huang, H., Grant, S. and Henderson, L. (2012). The impact of Chinese language lessons in a virtual world on university students’ self-efficacy beliefs, Australasian Journal of Educational Technology, 28(3), 400-419. Jacobson, I. (1993). Welcome to the virtual world. In R. Swadley (Ed.), On the cutting edge of technology, Carmel, IN: Sams, 69-79. Jones, L. M. . (2007). Overview of methods. In C. Webb & B. Roe (Eds.), Reviewing research evidence for nursing practice: Systematic reviews, London: Blackwell, 63-72.Karasar, N. (2006). Bilimsel araştırma yöntemi. (16.Basım). Ankara: Nobel Basımevi.Lam, W. S. E. (2000). L2 literacy and the design of the self: A case study of a teenager writing on the internet, TESOL Quarterly, 34(3), 457-481.Lincoln, Y. S., and Guba, E. G. (1985). Naturalistic Inquiry. Newbury Park, CA: Sage Publications.McLellan, H. (2004). Virtual realities. In D. H. Jonassen (Ed.), Handbook of research for educational communications and technology, Mahwah, NJ: Lawrence Erlbaum Associates, 461-497. Nart, S. (2017). 2000-2016 yılları arasında Türkiye’de yazılmış ses eğitimi konulu lisansüstü tezlerin incelenmesi, Eğitim ve Öğretim Araştırmaları Dergisi, 4(6), 231-243. Noblit, G.W., and Hare, R. D. (1988). Meta-ethnography: Synthesizing qualitative studies. Newbury Park, CA: Sage.Paterson, B., Thorne, S., Canam, C., and Jillings, C. (2001). Meta-study of qualitative health research. Thousand Oaks, CA: Sage.Peterson, M. (2006). Learner interaction management in an avatar and chat-based virtual world, Computer Assisted Language Learning, 19(1), 79-103.Peterson, M. (2010). Learner participation patterns and strategy usage in Second Life: An exploratory case study, ReCALL, 22(3), 429-439.Poggenpoel, M. ve Myburgh, C. P. H. (2008). A Meta-synthesis of completed qualitative research on learners‘ experience of aggression in secondary schools in South Africa, International Journal of Violence and School, 8, 60-84.Polat, M. (2017). Türkiye’de öğrenciler neden kopya çeker? Bir meta-sentez çalışması, Eğitim Bilimleri Araştırmaları Dergisi, 7(1), 223-242.Ranalli, J. (2008). Learning English with the Sims: Exploiting authentic computer simulation games for L2 learning, Computer Assisted Language Learning, 21(5), 441-455. Sandelowski, M., Docherty, S., and Emden, C. (1997). Qualitative meta synthesis: Issues and techniques, Research in Nursing & Health, 20(4), 365–371.Sandelowski, M., and Barroso, J. (2003). Toward a metasynthesis of qualitative findings on motherhood in HIV-positive women, Research in Nursing & Health, 26, 153-170.Sözer, Y., ve Oral, B. (2016). Sınıf içi öğrenmeleri destekleyen okul dışı aktif öğrenme süreci: bir meta-sentez çalışması, International Journal Of Eurasia Social Sciences, 7(22), 278-310. Stevenson A., and Lindberg C. A. (2015). New Oxford American Dictionary. (3rd edition). Oxford University Press. Strobel, J., and van Barneveld, A. (2009). When is PBL more effective? A Meta-synthesis of meta-analyses comparing PBL to conventional classrooms, Interdisciplinary Journal of Problem-Based Learning, 3(1), 44-58.Thorne, S. E., Jensen, L., Kearney, M. H., Noblit, G.W., and Sandelowski, M. (2004). Qualitative meta synthesis: Reflections on methodological orientation and ideological agenda, Qualitative Health Research, 14(10), 1342–1365.Von Der Emde, S., Schneider, J., and Kotter, M. (2001). Technically speaking: Transforming language learning through virtual learning environments (MOOs), Modern Language Journal, 85(2), 210-225.Walsh, D., and Downe, S. (2005). Meta-synthesis method for qualitative research: A literature review, Journal of Advanced Nursing, 50(2), 204–211.Warschauer, M., and Healey, D. (1998). Computers and language learning: An overview, Language Teaching, 31, 57-71.Yamazaki, K. (2015). Learning to Communicate in a Virtual World: The Case of a JFL Classroom, Yayımlanmamış doktora tezi, The University of Toledo.Yıldırım, A. ve Şimşek, H. (2004). Sosyal bilimlerde nitel araştırma yöntemleri. (4.Baskı). Ankara: Seçkin Yayınevi. Yi, Y. (2008). Relay writing in an adolescent online community, Journal of Adolescent & Adult Literacy, 51(8), 670-680.Zheng, D., Young, M. F., Wagner, M. M., and Brewer, R. A. (2009). Negotiation for action: English language learning in game-based virtual worlds, The Modern Language Journal, 93(4), 489-511.