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Geleceğin Sınıflarında Sosyal Bilgiler Öğretimi

Yıl 2025, Cilt: 12 Sayı: 2, 378 - 411
https://doi.org/10.21666/muefd.1751331

Öz

Özet
Bu araştırmanın temel amacı, geleceğin sınıfları (Future Classroom Labs) olarak tanımlanan öğrenme ortamlarında gerçekleştirilecek sosyal bilgiler derslerinde hangi araçlardan, nasıl yararlanılacağına dair kapsamlı bir değerlendirme yapmaktır. Bu çerçevede geleceğin sınıfları olarak tanımlanan sınıflarda sosyal bilgiler öğretiminde yararlanılabilecek bir dizi araç bu çalışma ile alanyazından yararlanılarak bir araya getirilmiştir. Bu araştırma nitel bir çalışma olmakla beraber geleneksel derleme yöntemine göre biçimlendirilmiştir. Bu çalışmada derleme yönteminin tercih edilmesinin gerekçesi, alanyazındaki mevcut durumu ve gelecekteki eğilimleri analiz ederek, geleceğin sınıflarında sosyal bilgiler eğitiminin nasıl şekilleneceğine dair kapsamlı ve kuramsal bir çerçeve ortaya koymaktır. Elde edilen verilere göre, geleceğin sınıflarında sosyal bilgiler öğretimi amacıyla birçok zekâ alanına hitap eden çeşitli teknolojik araçların kullanılabileceği öngörülmektedir. Geleceğin sınıflarında gerçekleştirilecek sosyal bilgiler derslerinde; 3D yazıcılar, hologram teknolojisi, insansız hava araçları başta olmak üzere dijital çağın ve internet teknolojilerinin sağladığı birçok teknolojik aracın kullanılabilir potansiyeli olduğu görülmektedir.

Etik Beyan

Bu çalışma, 13. Uluslararası Sosyal Bilgiler Eğitimi Sempozyumu'nda bildiri olarak sunulmuştur. Derleme makalesi olduğu için etik kurul iznine gerek duyulmamıştır.

Kaynakça

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  • Aljaloud, A., Gromik, N., Billingsley, W., & Kwan, P. (2015). Research trends in student response systems: A literature review. International Journal of Learning Technology, 10(4), 313-325. https://doi.org/10.1504/IJLT.2015.074073
  • Arstorp, A. T. (2018). Future classroom labs in Norwegian pre-service teacher education. In Innovative Technologies and Learning: First International Conference, ICITL 2018, Portoroz, Slovenia, August 27–30, 2018, Proceedings 1 (pp. 288-292). Springer International Publishing. https://doi.org/10.1007/978-3-319-99737-7_30
  • Assante, D., Cennamo, G. M., & Placidi, L. (2020, April). 3D printing in Education: an European perspective. In 2020 IEEE Global Engineering Education Conference (EDUCON) (pp. 1133-1138). IEEE. 10.1109/EDUCON45650.2020.9125311
  • Ault, M. J., & Horn, C. K. (2018). Increasing active engagement: Guidelines for using student response systems. Journal of Special Education Technology, 33(3), 207-216. https://doi.org/10.1177/0162643418775745
  • Bakırcı, H., Gök, N., & Artun, H. (2021). Fen öğretiminde kullanılan hologram uygulamalarına yönelik fen bilimleri öğretmenlerinin görüşleri. Afyon Kocatepe Üniversitesi Sosyal Bilimler Dergisi, 23(4), 1334-1348.
  • Barker, C. (2015). I found Rome a city of brick and left it a city of Lego: The Nicholson Museum's exhibitions of Lego models. Journal of History Teachers Association of NSW Inc., Volume 49, No.1, 38-42.
  • Chang, F. C., Chen, D. K., & Huang, H. C. (2015). Future Classroom with the internet of things-A Service-oriented framework. J. Inf. Hiding Multim. Signal Process, 6(5), 869-881.
  • Choi, H., & Kim, J. (2018). Implications for activating 3D printer use for education in elementary and secondary schools. International Journal on Advanced Science, Engineering and Information Technology, 8(4-2), 1546. https://doi.org/10.18517/ijaseit.8.4-2.5722
  • Chien, Y. H. (2017). Developing a pre-engineering curriculum for 3D printing skills for high school technology education. Eurasia Journal of Mathematics, Science and Technology Education, 13(7), 2941-295. https://doi.org/10.12973/eurasia.2017.00729a
  • Colton, S., Smith, C., & Sourdot, L. (2020). Designing a future classroom laboratory for exploring the science OF teaching and learning. International Journal of Designs for Learning, 11(3), 36-46. https://doi.org/10.14434/ijdl.v11i3.25860
  • Dhand, H. (1969). Social Studies Laboratory. https://eric.ed.gov/?id=ED065395 17.10.2025 tarihinde erişim sağlanmıştır.
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Social Studies Teaching in Future Classrooms

Yıl 2025, Cilt: 12 Sayı: 2, 378 - 411
https://doi.org/10.21666/muefd.1751331

Öz

The main objective of this research is to conduct a comprehensive evaluation of which tools can be used and how they can be utilised in social studies lessons to be conducted in learning environments defined as future classrooms (FutureClassroomLabs). Within this framework, a range of tools that can be used in social studies education in classrooms defined as future classrooms have been compiled in this study by drawing on the existing literature. Although this research is a qualitative study, it has been structured according to traditional compilation methods. The reason for choosing the compilation method in this study is to analyse the current situation and future trends in the literature and to present a comprehensive and theoretical framework for how social studies education will take shape in future classrooms. According to the data obtained, it is predicted that various technological tools that appeal to many areas of intelligence can be used for social studies teaching in future classrooms. It is seen that many technological tools provided by the digital age and internet technologies, such as 3D printers, hologram technology, and unmanned aerial vehicles, have the potential to be used in social studies lessons in future classrooms.

Etik Beyan

Bu çalışma, 13. Uluslararası Sosyal Bilgiler Eğitimi Sempozyumu'nda bildiri olarak sunulmuştur. Derleme makalesi olduğu için etik kurul iznine gerek duyulmamıştır.

Kaynakça

  • Akdağ, H., & Kaymakçı, S. (2013). Sosyal bilgiler laboratuvarlarının (sınıflarının) sosyal bilgiler öğretiminde etkililiği üzerine bir çalışma. Gaziantep Üniversitesi Sosyal Bilimler Dergisi, 12(1), 164-177.
  • Aljaloud, A., Gromik, N., Billingsley, W., & Kwan, P. (2015). Research trends in student response systems: A literature review. International Journal of Learning Technology, 10(4), 313-325. https://doi.org/10.1504/IJLT.2015.074073
  • Arstorp, A. T. (2018). Future classroom labs in Norwegian pre-service teacher education. In Innovative Technologies and Learning: First International Conference, ICITL 2018, Portoroz, Slovenia, August 27–30, 2018, Proceedings 1 (pp. 288-292). Springer International Publishing. https://doi.org/10.1007/978-3-319-99737-7_30
  • Assante, D., Cennamo, G. M., & Placidi, L. (2020, April). 3D printing in Education: an European perspective. In 2020 IEEE Global Engineering Education Conference (EDUCON) (pp. 1133-1138). IEEE. 10.1109/EDUCON45650.2020.9125311
  • Ault, M. J., & Horn, C. K. (2018). Increasing active engagement: Guidelines for using student response systems. Journal of Special Education Technology, 33(3), 207-216. https://doi.org/10.1177/0162643418775745
  • Bakırcı, H., Gök, N., & Artun, H. (2021). Fen öğretiminde kullanılan hologram uygulamalarına yönelik fen bilimleri öğretmenlerinin görüşleri. Afyon Kocatepe Üniversitesi Sosyal Bilimler Dergisi, 23(4), 1334-1348.
  • Barker, C. (2015). I found Rome a city of brick and left it a city of Lego: The Nicholson Museum's exhibitions of Lego models. Journal of History Teachers Association of NSW Inc., Volume 49, No.1, 38-42.
  • Chang, F. C., Chen, D. K., & Huang, H. C. (2015). Future Classroom with the internet of things-A Service-oriented framework. J. Inf. Hiding Multim. Signal Process, 6(5), 869-881.
  • Choi, H., & Kim, J. (2018). Implications for activating 3D printer use for education in elementary and secondary schools. International Journal on Advanced Science, Engineering and Information Technology, 8(4-2), 1546. https://doi.org/10.18517/ijaseit.8.4-2.5722
  • Chien, Y. H. (2017). Developing a pre-engineering curriculum for 3D printing skills for high school technology education. Eurasia Journal of Mathematics, Science and Technology Education, 13(7), 2941-295. https://doi.org/10.12973/eurasia.2017.00729a
  • Colton, S., Smith, C., & Sourdot, L. (2020). Designing a future classroom laboratory for exploring the science OF teaching and learning. International Journal of Designs for Learning, 11(3), 36-46. https://doi.org/10.14434/ijdl.v11i3.25860
  • Dhand, H. (1969). Social Studies Laboratory. https://eric.ed.gov/?id=ED065395 17.10.2025 tarihinde erişim sağlanmıştır.
  • Dúo-Terrón, P. (2024). The future classroom lab. Educational considerations from a systematic review. Review of Science, Mathematics and ICT Education, 18(2), 49-68. https://doi.org/10.26220/rev.5044
  • Deshmukh, A., Jones, A., Janarthanam, S., Foster, M. E., Ribeiro, T., Corrigan, L. J., & Castellano, G. (2015, March). Empathic robotic tutors: map guide. In Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction Extended Abstracts (pp. 311-311). https://doi.org/10.1145/2701973.2702693
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  • Metin, E., & Kılıç, F. (2023). Sosyal bilgiler öğretiminde sanal gerçeklik uygulamalarının kullanımı: Seben Kaya Evleri ve Fosil Ormanı Örnekleri. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, 23(4), 2013-2034. https://doi.org/10.17240/aibuefd.2023..-1323974
  • Montero-Izquierdo, A. I., Jeong, J. S., & González-Gómez, D. (2024). A future classroom lab with active and gamified STEAM proposal for mathematics and science disciplines: Analyzing the effects on pre-service teacher’s affective domain. Heliyon, 10(16). ISO 690.
  • Morgan, M. (2023). Drones as a teaching instrument in the social studies classroom (Master’s thesis, Stephen F. Austin State University). ScholarWorks @ SFA. https://scholarworks.sfasu.edu/etds/548
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  • Ninković, S. O., & Adamov, J. (2023). University students' opinions on the use of 3D holograms in learning organic chemistry. In Proceedings of the 5th International Baltic Symposium on Science and Technology Education, BalticSTE2023 (pp. 151-161).
  • Okubo, K., Sato, K., Yamamoto, T., Itagaki, S., Nakagawa, S., & Horita, T. (2022). Practice and effects of programming education using drones in the agriculture unit of the fifth grade of elementary school social studies. Information and Technology in Education and Learning, 2(1), Trans-p010.
  • Öngöz, S. (2023). Yapay zekâ teknolojisinin kullanıldığı yeni nesil öğretim materyalleri. V. Nabi̇yev ve A. K. Erümi̇t (Ed.), Eğitimden yapay zekâ kuramdan uygulamaya içinde (s. 58-83). Pegem Akademi̇.
  • Özeren, Ö., Özeren, E. B., Top, S. M., & Qurraie, B. S. (2023). Learning-by-doing using 3D printers: Digital fabrication studio experience in architectural education. Journal of Engineering Research, 11(3), 1-6. https://doi.org/10.1016/j.jer.2023.100135
  • Özer, A., & Görgülü, Z. (2021). Bir bilimsel derlemenin planlanması ve yazımı. Erzincan Üniversitesi Eğitim Fakültesi Dergisi, 23(3), 698-713. https://doi.org/10.17556/erziefd.819971
  • Öztaş, E. Ş. (2024). Eğitimde artırılmış gerçeklik teknolojisi kullanımı: 2014-2024 sistematik alanyazın taraması. Ufuk Üniversitesi Sosyal Bilimler Enstitüsü Dergisi, 13(26), 33-54. https://doi.org/10.58635/ufuksbedergi.1594889
  • Park, J. (2023). Development of STEAM education program using drones in social studies and legal challenges. 사회과교육, 62(3), 65-81. https://doi.org/10.37561/sse.2023.6.62.3.65
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  • Ramlie, M. K., Ali, A. Z. M., Abd Aziz, M. N., & Ibrahim, N. H. (2023). A Conceptual Framework for 3D Hologram Talking-Head Character Design. International Journal of Information and Education Technology, 13(6), 983-987. https://doi.org/10.18178/ijiet.2023.13.6.1895
  • Riner, A., Hur, J. W., & Kohlmeier, J. (2022). Virtual reality integration in social studies classroom: Impact on student knowledge, classroom engagement, and historical empathy development. Journal of Educational Technology Systems, 51(2), 146-168. https://doi.org/10.1177/004723952211325
  • Rother, E. T. (2007). Systematic literature review X narrative review. Acta paulista de enfermagem, 20, v-vi. https://doi.org/10.1590/S0103-21002007000200001
  • Safitri, D., Marini, A., Fitrisia, A., Widodo, S., & Meyers, K. F. (2023). Model of virtual reality in social studies to improve student learning outcomes. Eurasian Journal of Educational Research, 105(105), 103-118. https://doi.org/10.14689/ejer.2023.105.007
  • Sertalp, E. (2024). Using hologram technique in educational environment: The case of perspective module. Croatian Journal of Education: Hrvatski časopis za odgoj i obrazovanje, 26(2), 485-507.https://doi.org/10.15516/cje.v26i2.5056
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  • Themistocleous, K., Agapiou, A., & Hadjimitsis, D. G. (2016, October). Experiencing cultural heritage sites using 3D modeling for the visually impaired. In Euro-Mediterranean Conference (pp. 171-177). Cham: Springer International Publishing.
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  • Villena Taranilla, R., Cózar-Gutiérrez, R., González-Calero, J. A., & López Cirugeda, I. (2022). Strolling through a city of the Roman Empire: an analysis of the potential of virtual reality to teach history in Primary Education. Interactive Learning Environments, 30(4), 608-618. https://www.tandfonline.com/doi/pdf/10.1080/10494820.2019.1674886?casa_token=lO-c-aX97msAAAAA:UG8DchXne3yRr5pl7UXEZfJlVW6X5dPxagDAya2RTVoGchQDQqS5tzQkqWBascaSfBygAB7nCoQ
  • Yavrutürk, A. R., & Saper, Ü. (2024). Yenilikçi ve esnek öğrenme alanı geleceğin sınıf laboratuvarı alanında eğitim gören öğrencilerin deneyimlerinin incelenmesi. Journal of Uludag University Faculty of Education, 37(3), 949-973. https://doi.org/10.19171/uefad.1459904
  • YEĞITEK. (2021). Türkiye’de aktif öğrenme ve esnek öğrenme alanlarının pedagojik çerçevede incelenmesi. https://yegitek.meb.gov.tr/meb_iys_dosyalar/2021_04/02145004_Arastirma _SHE_comments.pdf 17.10.2025 tarihinde erişim sağlanmıştır.
  • Yılmaz, K. (2021). Sosyal bilimlerde ve eğitim bilimlerinde sistematik derleme, meta değerlendirme ve bibliyometrik analizler. Manas Sosyal Araştırmalar Dergisi, 10(2), 1457-1490. https://doi.org/10.33206/mjss.791537
  • Zhou, L. (2023). How to develop 21st Century skills in students: The role of LEGO education. Science Insights Education Frontiers, 15(2), 2281–2283. https://doi.org 10.15354/sief.23.co066
  • Zantua, L. S. O. (2017). Utilization of virtual reality content in grade 6 social studies using affordable virtual reality technology. Asia Pacific Journal of Multidisciplinary Research, 5(2), 1-10.
  • Wang, A. I. (2015). The wear out effect of a game-based student response system. Computers & Education, 82, 217-227. https://doi.org/10.1016/j.compedu.2014.11.004
  • Xie, Y., Chen, Y., & Ryder, L. H. (2021). Effects of using mobile -based virtual reality on Chinese L2 students’ oral proficiency. Computer Assisted Language Learning, 34(3), 225-245. https://doi.org/10.1080/09588221.2019.1604551
Toplam 79 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Sosyal Bilgiler Eğitimi
Bölüm Makaleler - Articles
Yazarlar

Sedat Yeşilyurt 0000-0003-4445-332X

Recep Dündar 0000-0002-0029-1739

Rümeysa Zeynep Demir 0009-0005-5198-9896

Erken Görünüm Tarihi 20 Kasım 2025
Yayımlanma Tarihi 24 Kasım 2025
Gönderilme Tarihi 26 Temmuz 2025
Kabul Tarihi 17 Ekim 2025
Yayımlandığı Sayı Yıl 2025 Cilt: 12 Sayı: 2

Kaynak Göster

APA Yeşilyurt, S., Dündar, R., & Demir, R. Z. (2025). Social Studies Teaching in Future Classrooms. Muğla Sıtkı Koçman Üniversitesi Eğitim Fakültesi Dergisi, 12(2), 378-411. https://doi.org/10.21666/muefd.1751331