EN
The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children
Öz
This study examines the effects of digital game-based and different educational programs on the phonological awareness skills of 60-72-month-old children. The study group of the research consists of 60-72-month-old children studying in kindergartens affiliated with primary schools. The study group was divided into three experimental groups and one control group. There were 22 children in experimental group 1, 16 in experimental group 2, 17 in experimental group 3, and 17 in the control group, totaling 72 children. In the study, a phonological awareness education program was applied to experimental group 1, a digital game-supported phonological awareness education program was applied to experimental group 2, a digital game-based phonological awareness education program was applied to experimental group 3, and no intervention was applied to the control group. A quasi-experimental design was used as the research model. The Study used the Early Literacy Skills Assessment Tool (ELSA) and the Early Literacy Test for Preschoolers (ELTKC) as data collection tools. A pre-test was administered to the study and control groups, and after the pre-test, educational programs were applied to the experimental groups for ten weeks. After the educational programs were implemented, a post-test was administered to the experimental and control groups, and a retention test was administered to the experimental groups. According to the results of the study, it was determined that there was a significant difference between the experimental groups and between the experimental groups and the control group.
Anahtar Kelimeler
Teşekkür
We want to express our gratitude to Sekizdesekiz Group for their contributions.
Kaynakça
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- Arias, M. P. (2023). Phonological Awareness Games-A Take Home Kit. Greensboro College.
- Arnold, D. H., Chary, M., Gair, S. L., Helm, A. F., Herman, R., Kang, S., & Lokhandwala, S. (2021). A randomized controlled trial of an educational app to improve preschoolers’ emergent literacy skills. Journal of Children and Media, 15(4), 457-475. https://doi.org/10.1080/17482798.2020.1863239
- Arnott, L. (2013). Are we allowed to blink? Young children’s leadership and ownership while mediating interactions around technologies. International Journal of Early Years Education, 21(1), 97-115. https://doi.org/10.1080/09669760.2013.772049
- Bayraktar, V., & Temel, Z. F. (2014). Okuma yazmaya hazırlık eğitim programı’nın çocukların okuma yazma becerilerine etkisi [The effect of the program of readiness education on the skills on reading-writing skills]. Hacettepe University Journal of Education, 29(3), 08-22.
- Becker, K. (2017). Choosing and using digital games in the classroom (pp. 175-214). Springer.
- Beers, C. S., Beers, J. W., & Smith, J. O. (2010). A principal’s guide to literacy teaching. Guilford Press.
- Bennett, M., & Parise, M. (2014). Computer technology: Possibilities and pitfalls. Childhood Education, 90(5), 365-369. https://doi.org/10.1080/00094056.2014.952579
Ayrıntılar
Birincil Dil
İngilizce
Konular
Öğretim Teknolojileri, Çocuk Gelişimi Eğitimi, Eğitim Üzerine Çalışmalar (Diğer)
Bölüm
Araştırma Makalesi
Erken Görünüm Tarihi
28 Ocak 2024
Yayımlanma Tarihi
28 Ocak 2024
Gönderilme Tarihi
12 Eylül 2023
Kabul Tarihi
30 Ekim 2023
Yayımlandığı Sayı
Yıl 2024 Cilt: 17 Sayı: 1
APA
Göle, M. O., & Temel, F. (2024). The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children. Journal of Theoretical Educational Sciences, 17(1), 202-235. https://doi.org/10.30831/akukeg.1358837
AMA
1.Göle MO, Temel F. The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children. Journal of Theoretical Educational Sciences. 2024;17(1):202-235. doi:10.30831/akukeg.1358837
Chicago
Göle, Mehmet Oğuz, ve Fulya Temel. 2024. “The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children”. Journal of Theoretical Educational Sciences 17 (1): 202-35. https://doi.org/10.30831/akukeg.1358837.
EndNote
Göle MO, Temel F (01 Ocak 2024) The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children. Journal of Theoretical Educational Sciences 17 1 202–235.
IEEE
[1]M. O. Göle ve F. Temel, “The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children”, Journal of Theoretical Educational Sciences, c. 17, sy 1, ss. 202–235, Oca. 2024, doi: 10.30831/akukeg.1358837.
ISNAD
Göle, Mehmet Oğuz - Temel, Fulya. “The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children”. Journal of Theoretical Educational Sciences 17/1 (01 Ocak 2024): 202-235. https://doi.org/10.30831/akukeg.1358837.
JAMA
1.Göle MO, Temel F. The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children. Journal of Theoretical Educational Sciences. 2024;17:202–235.
MLA
Göle, Mehmet Oğuz, ve Fulya Temel. “The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children”. Journal of Theoretical Educational Sciences, c. 17, sy 1, Ocak 2024, ss. 202-35, doi:10.30831/akukeg.1358837.
Vancouver
1.Mehmet Oğuz Göle, Fulya Temel. The Effect of Digital Game-Based and Different Education Programs on Phonological Awareness Skills of 60-72 Months-Old Children. Journal of Theoretical Educational Sciences. 01 Ocak 2024;17(1):202-35. doi:10.30831/akukeg.1358837
Cited By
Enhancing Early Childhood Students’ Computational Thinking Competency Through Digital Game-Based Learning
International Journal of Cognitive Research in Science, Engineering and Education (IJCRSEE)
https://doi.org/10.23947/2334-8496-2025-13-2-365-378