AUGMENTED REALITY APPLICATIONS IN MUSEUMS: THE CASE OF SAKIP SABANCI MUSEUM
Öz
Museums, as indispensable tourist attractions within the scope of cultural tourism, should therefore interact and communicate with visitors using up-to-date technology whilst further developing technology in order to sustain their existence. Augmented Reality (AR) is a contemporary technology that has the potential to be used in museology. This research aims to determine the evaluations of visitors to Sakıp Sabancı Museum of the use of current AR applications. For this research, 19 semistructured interviews were conducted using a convenience sampling method. The content of the interviews were analyzed using a descriptive analysis method. The results of the research reveal that most of the interviewees after the Atlı Köşk visits, in which Sakıp Sabancı Museum AR applications were used, they considered AR applications to be useful and believed they should be adopted by other museums.
Anahtar Kelimeler
Kaynakça
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Ayrıntılar
Birincil Dil
İngilizce
Konular
İşletme
Bölüm
Araştırma Makalesi
Yayımlanma Tarihi
29 Ocak 2021
Gönderilme Tarihi
16 Aralık 2019
Kabul Tarihi
15 Kasım 2020
Yayımlandığı Sayı
Yıl 2020 Cilt: 21 Sayı: 2
Cited By
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Uluslararası Müze Eğitimi Dergisi
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Anatolia: Turizm Araştırmaları Dergisi
https://doi.org/10.17123/atad.1664006