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İlkokulda Yavaş Geçişli Animasyon ve Dijital Kavram Haritası Kullanımı: Fen Bilimleri Tutumu ve Üst Bilişsel Farkındalık Açısından Bir Değerlendirme

Yıl 2023, Sayı: 58, 177 - 200, 02.05.2023
https://doi.org/10.9779/pauefd.1085078

Öz

Bu çalışmanın amacı, fen bilimleri dersinde kullanılan yavaş geçişli animasyon ile dijital kavram haritalarının ilkokul 3. sınıf öğrencilerinin fen tutumlarına ve üst bilişsel farkındalık düzeylerine etkisini incelemektir. Çalışmada ön test- son test kontrol gruplu yarı deneysel desen kullanılmıştır. Çalışma kapsamında yansız atama yoluyla belirlenen üç gruptan ikisi deney grubunu, biri ise kontrol grubunu oluşturmuştur. Deney gruplarından birinde (DG-1) fen bilimleri dersi yavaş geçişli animasyon tekniği kullanılarak yürütülürken diğer deney grubunda (DG-2) dijital kavram haritası kullanılmıştır. Kontrol grubunda (KG) ise fen bilimleri dersi müfredatına uygun olarak ders kitapları takip edilmiştir. DG-1 grubunda 21, DG-2 grubunda 25 ve KG’de 21 öğrenci olmak üzere çalışma grubunda toplam 67 öğrenci yer almıştır. Veriler fen tutum ölçeği ile üstbilişsel farkındalık ölçeği yardımıyla toplanmıştır. Verilerin analizinde ANOVA ve ANCOVA kullanılmıştır. Elde edilen bulgulara göre DG-1 ve DG-2 gruplarının, son testlerde hem tutum hem de üstbilişsel farkındalık puanları artmıştır. Ayrıca gruplar arası kıyaslamalar, dijital kavram haritasının yavaş geçişli animasyondan daha etkili olduğunu göstermiştir. Elde edilen sonuçlara dayanarak fen bilimlerinin farklı ünitelerinde çalışmalar yapılması ve yavaş geçişli animasyonun sınırlılıklarının değerlendirilmesi önerilmiştir.

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The Use of Slow Motion and Digital Concept Maps in Primary School: An Evaluation in Terms of Science Attitudes and Metacognitive Awareness

Yıl 2023, Sayı: 58, 177 - 200, 02.05.2023
https://doi.org/10.9779/pauefd.1085078

Öz

The aim of this study was to examine the effects of slow motion and digital concept maps used in science lessons on primary school 3rd-grade students’ science attitudes and metacognitive awareness levels. A quasi-experimental design with a pretest-posttest control group was used. Within the scope of the study, two of the three groups determined by unbiased assignment were experimental groups and one was the control group. In one of the experimental groups (EG-1), science lessons were carried out using the slow motion technique, while digital concept mapping was applied for the other experimental group (EG-2). In the control group (CG), textbooks were followed in accordance with the science course curriculum. A total of 67 students participated in the study, with 21 students in EG-1, 25 students in EG-2, and 21 students in CG. Data were collected with the help of the Science Attitude Scale and Metacognitive Awareness Scale. ANOVA and ANCOVA were used in the analysis of data. According to the findings, both the attitude and metacognitive awareness scores of students in the EG-1 and EG-2 groups increased in the posttests. In addition, comparisons between the groups showed that digital concept maps were more effective than slow motion. Based on the results obtained, it can be suggested that further studies be carried out in different science units to evaluate the limitations of slow motion.

Kaynakça

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  • Keast, S., Cooper, R., Berry, A., Loughran, J. & Hoban, G. (2010). Slowmation as a pedagogical scaffold for improving science teaching and learning. Brunei International Journal of Science and Mathematics Education, 2(1), 1–15.
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  • Kiboss, J. K., Kiboss, J. K., Ndirangu, M. & Wekesa, E. W. (2004). Effectiveness of a computer-mediated simulations program in school biology on pupils' learning outcomes in cell theory. Journal of Science Education and Technology, 13(2), 207–213.
  • Kidman, G., Keast, S. & Cooper, R. (2012). Responding to the 5Rs: an alternate perspective of slowmation. Teaching Science, 58(2), 26–32.
  • Klenk, K. E. (2011). Computer animation in teaching science: Effectiveness in teaching retrograde motion to 9th graders. Unpublished doctoral dissertation, Rhode Island University United States.
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  • Lim, K. Y., Lee, H. W. & Grabowski, B. (2009). Does concept‐mapping strategy work for everyone? The levels of generativity and learners' self‐regulated learning skills. British Journal of Educational Technology, 40(4), 606-618.
  • Lin, S. W. (2004). Development and application of a two-tier diagnostic test for high school students’ understanding of flowering plant growth and development. International Journal of Science and Mathematics Education, 2(2), 175–199.
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  • Milam, H. J., Santo, S. A. & Heaton, L.A. (2000). Concept maps for web-based applications, ERIC Technical Report. Washington.
  • Milli Eğitim Bakanlığı (2018). Fen bilimleri dersi öğretim programı (İlkokul ve Ortaokul 3, 4, 5, 6, 7 ve 8. Sınıflar). Ankara: Devlet Basımevi.
  • Mills, R., Tomas, L. & Lewthwaite, B. (2019). The impact of student-constructed animation on middle school students’ learning about plate tectonics. Journal of Science Education and Technology, 28(2), 165–177.
  • Mills, R., Tomas, L., Whiteford, C. & Lewthwaite, B. (2018). Developing middle school students’ interest in learning science and geology through slowmation. Research in Science Education, 50(4), 1501–1520.
  • Mou, T. Y., Kao, C. P., Lin, H. H. & Yin, Z. X. (2021). From action to slowmation: enhancing preschoolers’ story comprehension ability and learning intention. Interactive Learning Environments, 29(8), 1231–1243.
  • Occelli, M., Romano, L. G., Valeiras, N. & Willging, P. A. (2017). Animating cell division (mitosis): A didactic proposal with the slowmation technique. Revista Eureka, 14(2), 398–409.
  • Ochsner, K. (2010). Lights, camera, action research: The effects of didactic digital movie making on students’ twenty-first century learning skills and science content in the middle school classroom. Unpublished doctoral dissertation, Arizona State University, USA.
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  • Swift, G. W. (1993). Effects of a childrens’ book and a traditional texbook on thirdgrade students’ achievement and attitudes toward social studies. Unpublished doctoral thesis, Oklahoma University.
  • Teng, M. F. (2021). Interactive-whiteboard-technology-supported collaborative writing: Writing achievement, metacognitive activities, and co-regulation patterns. System, 97.
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  • Wagner, T. (2008). Rigor redefined. Educational Leadership, 66(2), 20–25.
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  • Yaseen, Z. & Aubusson, P. (2020). Exploring student-generated animations, combined with a representational pedagogy, as a tool for learning in chemistry. Research in Science Education, 50(2), 529–548.
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  • Yıldırım, S. (2010). Üniversite öğrencilerinin bilişötesi farkındalıkları ile benzer matematiksel problem türlerini çözmeleri arasındaki ilişki. Yayımlanmamış yüksek lisans tezi, Gaziosmanpaşa Üniversitesi, Tokat.
Toplam 108 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Bölüm Makaleler
Yazarlar

Hakan Çite 0000-0002-1224-9570

Sümeyra Gürbüzer 0000-0003-4932-0008

Menşure Alkış Küçükaydın 0000-0003-4410-1279

Yayımlanma Tarihi 2 Mayıs 2023
Gönderilme Tarihi 9 Mart 2022
Kabul Tarihi 3 Eylül 2022
Yayımlandığı Sayı Yıl 2023 Sayı: 58

Kaynak Göster

APA Çite, H., Gürbüzer, S., & Alkış Küçükaydın, M. (2023). İlkokulda Yavaş Geçişli Animasyon ve Dijital Kavram Haritası Kullanımı: Fen Bilimleri Tutumu ve Üst Bilişsel Farkındalık Açısından Bir Değerlendirme. Pamukkale Üniversitesi Eğitim Fakültesi Dergisi(58), 177-200. https://doi.org/10.9779/pauefd.1085078