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The Role of Virtual Reality Applications in Teaching Social Skills to Individuals with Autism Spectrum Disorder

Yıl 2024, , 3007 - 3032, 21.12.2024
https://doi.org/10.35675/befdergi.1502298

Öz

It is of great importance for individuals with autism spectrum disorder (ASD) to acquire social skills in order to live independently. One of the current research topics on effective applications for teaching social skills is virtual reality (VR). VR shows potential as an effective application for teaching social skills to individuals with ASD. In the near future, special education teacher candidates, who will be among the most important stakeholders of special education services, are expected to encounter and use VR in educational settings. Based on this premise, this study aims to examine the views of special education teacher candidates on the use of VR in teaching social skills to individuals with ASD. The study employed phenomenography, one of the qualitative research approaches. Fifteen participants were included in the study. The data collection process began with an online seminar on the topic for the participants, followed by the collection of data on participants' views through a semi-structured interview form. Descriptive analysis was used to analyze the obtained data. The results of the study indicate that the participants have positive views on the use of VR in teaching social skills to individuals with ASD.

Kaynakça

  • Akbıyık, M., & Karabulut, A. (2022). Effectiveness of virtual reality on teaching communication skills to students with autism. Turkish Special Education Journal: International, 4(1), 104-124. https://dergipark.org.tr/tr/pub/tseji/issue/74211/1208333
  • American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders (DSM-5®). American Psychiatric Pub.
  • Babu, P. R. K., & Lahiri, U. (2020). Multiplayer interaction platform with gaze tracking for individuals with autism. IEEE Transactions on Neural Systems and Rehabilitation Engineering, 28(11), 2443–2450. https://doi.org/10.1109/TNSRE.2020.3026655
  • Bohlander, A. J., Orlich, F., & Varley, C. K. (2012). Social skills training for children with autism. Pediatric Clinics, 59(1), 165-174. https://doi.org/10.1016/j.pcl.2011.10.001
  • Cheng, Y., Chiang, H. C., Ye, J., & Cheng, L. H. (2010). Enhancing empathy instruction using a collaborative virtual learning environment for children with autistic spectrum conditions. Computers & Education, 55(4), 1449-1458. https://doi.org/10.1016/j.compedu.2010.06.008
  • Cheng, Y., Huang, C. L., & Yang, C. S. (2015). Using a 3d immersive virtual environment system to enhance social understanding and social skills for children with autism spectrum disorders. Focus on Autism and Other Developmental Disabilities, 30(4), 222-236. https://doi.org/10.1177/1088357615583473
  • Didehbani, N., Allen, T., Kandalaft, M., Krawczyk, D., & Chapman, S. (2016). Virtual reality social cognition training for children with high functioning autism. Computers in Human Behavior, 62, 703-711. https://doi.org/10.1016/j.chb.2016.04.033
  • Doerner, R., Broll, W., Jung, B., Grimm, P., Göbel, M., & Kruse, R. (2022). Introduction to virtual and augmented reality. In R. Doerner, W. Broll, P. Grimm & B. Jung (Eds.). Virtual and augmented reality (VR/AR) (pp. 1-37). Springer Cham. https://doi.org/10.1007/978-3-030-79062-2_1
  • Elmqaddem, N. (2019). Augmented reality and virtual reality in education. Myth or reality? International Journal of Emerging Technologies in Learning (IJET), 14(03), 234-242. https://doi.org/10.3991/ijet.v14i03.9289
  • Ennis-Cole, D. L. (2015). Technology for learners with autism spectrum disorders. Springer. https://doi.org/10.1007/978-3-319-05981-5
  • Goldstein, S., & DeVries, M. (2013). Autism spectrum disorder enters the age of multidisciplinary treatment. In S. Goldstein & J. A. Naglieri (Eds.). Interventions for autism spectrum disorders translating science into practice (pp. 1-18). Springer. https://doi.org/10.1007/978-1-4614-5301-7
  • Green, J. L. (2018). Assistive technology in special education: Resources to support literacy, communication, and learning differences (3rd ed.). Routledge. https://doi.org/10.4324/9781003233138.
  • Gresham, F. M. (1998). Social skill training with children: social learning and applied behavioral analytic approaches. In T. S. Watson & F. M. Gresham (Eds.), Handbook of child behavior therapy (pp.475-497). Springer. https://doi.org/10.1007/978-1-4615-5323-6_24
  • Halabi, O., El-Seoud, S. A., Alja'am, J. M., Alpona, H., Al-Hemadi, M., & Al-Hassan, D. (2017). Design of immersive virtual reality system to improve communication skills in individuals with autism. International Journal of Emerging Technologies in Learning, 12(5). https://doi.org/10.3991/ijet.v12i05.6766
  • Heward, W. L., Alber-Morgan, S. A., & Konrad, M. (2017). Exceptional children: An introduction to special education (11th ed.). Pearson.
  • Howard, M. C., & Gutworth, M. B. (2020). A meta-analysis of virtual reality training programs for social skill development. Computers & Education, 144 (2020), 103707. https://doi.org/10.1016/j.compedu.2019.103707
  • Josman, N., Ben-Chaim, H. M., Friedrich, S., & Weiss, P. L. (2008). Effectiveness of virtual reality for teaching street-crossing skills to children and adolescents with autism. International Journal on Disability and Human Development, 7(1), 49-56. https://doi.org/10.1515/IJDHD.2008.7.1.49
  • Kaleci, D., Tansel, T., & Tüzün, H. (2017). Üç boyutlu sanal gerçeklik ortamlarındaki deneyimlere ilişkin kullanıcı görüşleri. Türkiye Sosyal Araştırmalar Dergisi, 21(3), 669-689. https://dergipark.org.tr/tr/pub/tsadergisi/issue/33038/325906
  • Kandalaft, M. R., Didehbani, N., Krawczyk, D. C., Allen, T. T., & Chapman, S. B. (2013). Virtual reality social cognition training for young adults with high-functioning autism. Journal of Autism and Developmental Disorders, 43, 34-44. https://doi.org/10.1007/s10803-012-1544-6
  • Ke, F., & Im, T. (2013). Virtual-reality-based social interaction training for children with high-functioning autism. The Journal of Educational Research, 106(6), 441-461. https://doi.org/10.1080/00220671.2013.832999
  • Kurtça, V. E. (2021). Zihin engelli çocuklara yaya becerilerinin öğretiminde sanal gerçeklik teknolojisi kullanımının etkililiği (Tez No. 703923) [Doktora tezi, Trakya Üniversitesi-Edirne]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Lahiri, U. (2020). A computational view of autism: Using virtual reality technologies in autism intervention. Springer Cham. https://doi.org/10.1007/978-3-030-40237-2
  • Leaf, J. B. (Ed.). (2017). Handbook of social skills and autism spectrum disorder: Assessment, curricula, and intervention. Springer Cham https://doi.org/10.1007/978-3-319-62995-7_1
  • Lee, I. J., Chen, C. H., Wang, C. P., & Chung, C. H. (2018). Augmented reality plus concept map technique to teach children with ASD to use social cues when meeting and greeting. Asia-Pacific Education Researcher, 27(3), 227–243. https://doi.org/10.1007/s40299-018-0382-5
  • Liu, R., Salisbury, J. P., Vahabzadeh, A., & Sahin, N. T. (2017). Feasibility of an autism-focused augmented reality smartglasses system for social communication and behavioral coaching. Frontiers in Pediatrics, 5, 145. https://doi.org/10.3389/fped.2017.00145
  • Lofland, K. B. (2016). The use of technology in the treatment of autism. In T. A. Cardon (Ed.), Technology and the treatment of children with autism spectrum disorder (pp. 27–35). Springer Cham. https://doi.org/10.1007/978-3-319-20872-5_3
  • Lorenzo, G., Lledó, A., Pomares, J., & Roig, R. (2016). Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders. Computers & Education, 98, 192-205. https://doi.org/10.1016/j.compedu.2012.10.028
  • Marton, F. (1981). Phenomenograpy – Describing conceptions of the world around us. Instructional Science, 10(2), 177–200. https://doi.org/10.1007/BF00132516
  • Maskey, M., Lowry, J., Rodgers, J., McConachie, H., & Parr, J. R. (2014). Reducing specific phobia/fear in young people with Autism Spectrum Disorders (ASDs) through a virtual reality environment intervention. PLoS One, 9(7), e100374. http://dx.doi.org/10.1371/journal.pone.0100374o
  • Mitchell, P., Parsons, S., & Leonard, A. (2007). Using virtual environments for teaching social understanding to 6 adolescents with autistic spectrum disorders. Journal of Autism and Developmental Disorders, 37(3), 589-600. https://10.1007/s10803-006-0189-8
  • Morrier, M. J., Hess, K. L., & Heflin, L. J. (2011). Teacher training for implementation of teaching strategies for students with autism spectrum disorders. Teacher Education and Special Education, 34(2), 119-132. https://doi.org/10.1177/0888406410376660
  • Olçay-Gül, S. (2020). Sosyal beceri ve sosyal yeterlik. İ. Çifci-Tekinarslan & N. Öncül (Eds.), Özel eğitimde sosyal uyum becerilerinin öğretimi: Sosyal becerilerin öğretimi (2. baskı) (ss. 1-37) içinde. Vize Akademik.
  • Parsons, S., & Mitchell, P. (2002). The potential of virtual reality in social skills training for people with autistic spectrum disorders. Journal of Intellectual Disability Research, 46(5), 430-443. https://doi.org/10.1046/j.1365-2788.2002.00425.x
  • Pino, M. C., Vagnetti, R., Valenti, M., & Mazza, M. (2021). Comparing virtual vs real faces expressing emotions in children with autism: An eye-tracking study. Education and Information Technologies, 26(5), 5717-5732. https://doi.org/10.1007/s10639-021-10552-w
  • Sağdıç, Z. A. (2019). Otizm spektrum bozukluğu olan öğrencilere yüz ifadelerini tanımanın öğretiminde ayrık denemelerle öğretim ile sanal gerçeklik gözlüğü ile öğretimin etkililiğinin karşılaştırılması (Tez no. 569966) [Yüksek lisans tezi, Biruni Üniversitesi-İstanbul]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Saiano, M., Pellegrino, L., Casadio, M., Summa, S., Garbarino, E., Rossi, V., ... & Sanguineti, V. (2015). Natural interfaces and virtual environments for the acquisition of street crossing and path following skills in adults with autism spectrum disorders: A feasibility study. Journal of Neuroengineering and Rehabilitation, 12(1), 1-13. https://doi.org/10.1186/s12984-015-0010-z
  • Self, T., Scudder, R. R., Weheba, G., & Crumrine, D. (2007). A virtual approach to teaching safety skills to children with autism spectrum disorder. Topics in Language Disorders, 27(3), 242-253. https://10.1097/01.TLD.0000285358.33545.79
  • Sherman, W. R., & Craig, A. B. (2018). Understanding virtual reality: Interface, application, and design (2nd ed.). Morgan Kaufmann. https://doi.org/10.1016/C2013-0-18583-2
  • Smith, M. J., Ginger, E. J., Wright, K., Wright, M. A., Taylor, J. L., Humm, L. B., ... & Fleming, M. F. (2014). Virtual reality job interview training in adults with autism spectrum disorder. Journal of Autism and Developmental Disorders, 44, 2450-2463. https://doi.org/10.1007/s10803-014-2113-y
  • Steinbrenner, J. R., Hume, K., Odom, S. L., Morin, K. L., Nowell, S. W., Tomaszewski, B., ... Savage, M. N. (2020). Evidence-based practices for children, youth, and young adults with autism. National Clearinghouse on Autism Evidence and Practice Review Team, Frank Porter Graham Child Development Institute, The University of North Carolina at Chapel Hill.
  • Stewart-Rosenfield, N., Lamkin, K., Re, J., Day, K., Boyd, L., & Linstead, E. (2019). A virtual reality system for practicing conversation skills for children with autism. Multimodal Technologies and Interaction, 3(2), 28. https://doi.org/10.3390/mti3020028
  • Tepe, T., Kaleci, D., & Tüzün, H. (2016). Eğitim teknolojilerinde yeni eğilimler: Sanal gerçeklik uygulamaları. 10th International Computer Education and Instructional Technologies Symposium Proceedings (pp. 547-555). Rize, Turkey.
  • Trepagnier, C. Y., Olsen, D. E., Boteler, L., & Bell, C. A. (2011). Virtual conversation partner for adults with autism. Cyberpsychology, Behavior, and Social Networking, 14(1-2), 21-27. https://doi.org/10.1089/cyber.2009.0255
  • Ward, D. M., & Esposito, M. C. K. (2018). Virtual reality in transition program for adults with autism: Self-efficacy, confidence, and interview skills. Contemporary School Psychology, 23(4), 423–431. https://doi.org/10.1007/s40688-018-0195-9
  • Yuan, S. N. V., & Ip, H. H. S. (2018). Using virtual reality to train emotional and social skills in children with autism spectrum disorder. London Journal of Primary Care, 10(4), 110-112. https://doi.org/10.1080/17571472.2018.1483000

Otizm Spektrum Bozukluğu Olan Bireylere Sosyal Beceri Öğretiminde Sanal Gerçeklik Uygulamalarının Rolü

Yıl 2024, , 3007 - 3032, 21.12.2024
https://doi.org/10.35675/befdergi.1502298

Öz

Otizm spektrum bozukluğu (OSB) olan bireylerin yaşamlarını bağımsız bir şekilde sürdürebilmeleri için sosyal becerileri kazanmaları büyük önem taşımaktadır. Sosyal becerilerin kazandırılmasında etkili olabilecek uygulamalara yönelik güncel araştırma konularından biri sanal gerçekliktir (SG). SG, OSB olan bireylere sosyal becerilerin kazandırılmasında etkili bir uygulama olma potansiyeli göstermektedir. Yakın gelecekte, özel eğitim hizmetlerinin en önemli paydaşlardan biri olacak özel eğitim öğretmeni adaylarının eğitim ortamlarında SG ile karşılaşacakları ve kullanacakları düşünülmektedir. Buradan hareketle, bu araştırmada OSB olan bireylere sosyal becerilerin kazandırılmasında SG'nin kullanımına ilişkin özel eğitim öğretmeni adaylarının görüşlerinin incelenmesi amaçlanmıştır. Araştırmada nitel araştırma yaklaşımlarından fenomenografik desen kullanılmıştır. Araştırmada 15 katılımcı yer almıştır. Veri toplama süreci katılımcılara konuyla ilgili çevrimiçi seminer verilmesiyle başlamış ardından yarı yapılandırılmış görüşme formu aracılığıyla katılımcı görüşlerine yönelik veriler toplanmıştır. Elde edilen verilerin analizinde betimsel analiz kullanılmıştır. Araştırma sonuçları katılımcıların OSB olan bireylere sosyal becerilerin öğretiminde SG kullanımına ilişkin olumlu görüşlere sahip olduklarını göstermektedir.

Kaynakça

  • Akbıyık, M., & Karabulut, A. (2022). Effectiveness of virtual reality on teaching communication skills to students with autism. Turkish Special Education Journal: International, 4(1), 104-124. https://dergipark.org.tr/tr/pub/tseji/issue/74211/1208333
  • American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders (DSM-5®). American Psychiatric Pub.
  • Babu, P. R. K., & Lahiri, U. (2020). Multiplayer interaction platform with gaze tracking for individuals with autism. IEEE Transactions on Neural Systems and Rehabilitation Engineering, 28(11), 2443–2450. https://doi.org/10.1109/TNSRE.2020.3026655
  • Bohlander, A. J., Orlich, F., & Varley, C. K. (2012). Social skills training for children with autism. Pediatric Clinics, 59(1), 165-174. https://doi.org/10.1016/j.pcl.2011.10.001
  • Cheng, Y., Chiang, H. C., Ye, J., & Cheng, L. H. (2010). Enhancing empathy instruction using a collaborative virtual learning environment for children with autistic spectrum conditions. Computers & Education, 55(4), 1449-1458. https://doi.org/10.1016/j.compedu.2010.06.008
  • Cheng, Y., Huang, C. L., & Yang, C. S. (2015). Using a 3d immersive virtual environment system to enhance social understanding and social skills for children with autism spectrum disorders. Focus on Autism and Other Developmental Disabilities, 30(4), 222-236. https://doi.org/10.1177/1088357615583473
  • Didehbani, N., Allen, T., Kandalaft, M., Krawczyk, D., & Chapman, S. (2016). Virtual reality social cognition training for children with high functioning autism. Computers in Human Behavior, 62, 703-711. https://doi.org/10.1016/j.chb.2016.04.033
  • Doerner, R., Broll, W., Jung, B., Grimm, P., Göbel, M., & Kruse, R. (2022). Introduction to virtual and augmented reality. In R. Doerner, W. Broll, P. Grimm & B. Jung (Eds.). Virtual and augmented reality (VR/AR) (pp. 1-37). Springer Cham. https://doi.org/10.1007/978-3-030-79062-2_1
  • Elmqaddem, N. (2019). Augmented reality and virtual reality in education. Myth or reality? International Journal of Emerging Technologies in Learning (IJET), 14(03), 234-242. https://doi.org/10.3991/ijet.v14i03.9289
  • Ennis-Cole, D. L. (2015). Technology for learners with autism spectrum disorders. Springer. https://doi.org/10.1007/978-3-319-05981-5
  • Goldstein, S., & DeVries, M. (2013). Autism spectrum disorder enters the age of multidisciplinary treatment. In S. Goldstein & J. A. Naglieri (Eds.). Interventions for autism spectrum disorders translating science into practice (pp. 1-18). Springer. https://doi.org/10.1007/978-1-4614-5301-7
  • Green, J. L. (2018). Assistive technology in special education: Resources to support literacy, communication, and learning differences (3rd ed.). Routledge. https://doi.org/10.4324/9781003233138.
  • Gresham, F. M. (1998). Social skill training with children: social learning and applied behavioral analytic approaches. In T. S. Watson & F. M. Gresham (Eds.), Handbook of child behavior therapy (pp.475-497). Springer. https://doi.org/10.1007/978-1-4615-5323-6_24
  • Halabi, O., El-Seoud, S. A., Alja'am, J. M., Alpona, H., Al-Hemadi, M., & Al-Hassan, D. (2017). Design of immersive virtual reality system to improve communication skills in individuals with autism. International Journal of Emerging Technologies in Learning, 12(5). https://doi.org/10.3991/ijet.v12i05.6766
  • Heward, W. L., Alber-Morgan, S. A., & Konrad, M. (2017). Exceptional children: An introduction to special education (11th ed.). Pearson.
  • Howard, M. C., & Gutworth, M. B. (2020). A meta-analysis of virtual reality training programs for social skill development. Computers & Education, 144 (2020), 103707. https://doi.org/10.1016/j.compedu.2019.103707
  • Josman, N., Ben-Chaim, H. M., Friedrich, S., & Weiss, P. L. (2008). Effectiveness of virtual reality for teaching street-crossing skills to children and adolescents with autism. International Journal on Disability and Human Development, 7(1), 49-56. https://doi.org/10.1515/IJDHD.2008.7.1.49
  • Kaleci, D., Tansel, T., & Tüzün, H. (2017). Üç boyutlu sanal gerçeklik ortamlarındaki deneyimlere ilişkin kullanıcı görüşleri. Türkiye Sosyal Araştırmalar Dergisi, 21(3), 669-689. https://dergipark.org.tr/tr/pub/tsadergisi/issue/33038/325906
  • Kandalaft, M. R., Didehbani, N., Krawczyk, D. C., Allen, T. T., & Chapman, S. B. (2013). Virtual reality social cognition training for young adults with high-functioning autism. Journal of Autism and Developmental Disorders, 43, 34-44. https://doi.org/10.1007/s10803-012-1544-6
  • Ke, F., & Im, T. (2013). Virtual-reality-based social interaction training for children with high-functioning autism. The Journal of Educational Research, 106(6), 441-461. https://doi.org/10.1080/00220671.2013.832999
  • Kurtça, V. E. (2021). Zihin engelli çocuklara yaya becerilerinin öğretiminde sanal gerçeklik teknolojisi kullanımının etkililiği (Tez No. 703923) [Doktora tezi, Trakya Üniversitesi-Edirne]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Lahiri, U. (2020). A computational view of autism: Using virtual reality technologies in autism intervention. Springer Cham. https://doi.org/10.1007/978-3-030-40237-2
  • Leaf, J. B. (Ed.). (2017). Handbook of social skills and autism spectrum disorder: Assessment, curricula, and intervention. Springer Cham https://doi.org/10.1007/978-3-319-62995-7_1
  • Lee, I. J., Chen, C. H., Wang, C. P., & Chung, C. H. (2018). Augmented reality plus concept map technique to teach children with ASD to use social cues when meeting and greeting. Asia-Pacific Education Researcher, 27(3), 227–243. https://doi.org/10.1007/s40299-018-0382-5
  • Liu, R., Salisbury, J. P., Vahabzadeh, A., & Sahin, N. T. (2017). Feasibility of an autism-focused augmented reality smartglasses system for social communication and behavioral coaching. Frontiers in Pediatrics, 5, 145. https://doi.org/10.3389/fped.2017.00145
  • Lofland, K. B. (2016). The use of technology in the treatment of autism. In T. A. Cardon (Ed.), Technology and the treatment of children with autism spectrum disorder (pp. 27–35). Springer Cham. https://doi.org/10.1007/978-3-319-20872-5_3
  • Lorenzo, G., Lledó, A., Pomares, J., & Roig, R. (2016). Design and application of an immersive virtual reality system to enhance emotional skills for children with autism spectrum disorders. Computers & Education, 98, 192-205. https://doi.org/10.1016/j.compedu.2012.10.028
  • Marton, F. (1981). Phenomenograpy – Describing conceptions of the world around us. Instructional Science, 10(2), 177–200. https://doi.org/10.1007/BF00132516
  • Maskey, M., Lowry, J., Rodgers, J., McConachie, H., & Parr, J. R. (2014). Reducing specific phobia/fear in young people with Autism Spectrum Disorders (ASDs) through a virtual reality environment intervention. PLoS One, 9(7), e100374. http://dx.doi.org/10.1371/journal.pone.0100374o
  • Mitchell, P., Parsons, S., & Leonard, A. (2007). Using virtual environments for teaching social understanding to 6 adolescents with autistic spectrum disorders. Journal of Autism and Developmental Disorders, 37(3), 589-600. https://10.1007/s10803-006-0189-8
  • Morrier, M. J., Hess, K. L., & Heflin, L. J. (2011). Teacher training for implementation of teaching strategies for students with autism spectrum disorders. Teacher Education and Special Education, 34(2), 119-132. https://doi.org/10.1177/0888406410376660
  • Olçay-Gül, S. (2020). Sosyal beceri ve sosyal yeterlik. İ. Çifci-Tekinarslan & N. Öncül (Eds.), Özel eğitimde sosyal uyum becerilerinin öğretimi: Sosyal becerilerin öğretimi (2. baskı) (ss. 1-37) içinde. Vize Akademik.
  • Parsons, S., & Mitchell, P. (2002). The potential of virtual reality in social skills training for people with autistic spectrum disorders. Journal of Intellectual Disability Research, 46(5), 430-443. https://doi.org/10.1046/j.1365-2788.2002.00425.x
  • Pino, M. C., Vagnetti, R., Valenti, M., & Mazza, M. (2021). Comparing virtual vs real faces expressing emotions in children with autism: An eye-tracking study. Education and Information Technologies, 26(5), 5717-5732. https://doi.org/10.1007/s10639-021-10552-w
  • Sağdıç, Z. A. (2019). Otizm spektrum bozukluğu olan öğrencilere yüz ifadelerini tanımanın öğretiminde ayrık denemelerle öğretim ile sanal gerçeklik gözlüğü ile öğretimin etkililiğinin karşılaştırılması (Tez no. 569966) [Yüksek lisans tezi, Biruni Üniversitesi-İstanbul]. Yükseköğretim Kurulu Başkanlığı Tez Merkezi.
  • Saiano, M., Pellegrino, L., Casadio, M., Summa, S., Garbarino, E., Rossi, V., ... & Sanguineti, V. (2015). Natural interfaces and virtual environments for the acquisition of street crossing and path following skills in adults with autism spectrum disorders: A feasibility study. Journal of Neuroengineering and Rehabilitation, 12(1), 1-13. https://doi.org/10.1186/s12984-015-0010-z
  • Self, T., Scudder, R. R., Weheba, G., & Crumrine, D. (2007). A virtual approach to teaching safety skills to children with autism spectrum disorder. Topics in Language Disorders, 27(3), 242-253. https://10.1097/01.TLD.0000285358.33545.79
  • Sherman, W. R., & Craig, A. B. (2018). Understanding virtual reality: Interface, application, and design (2nd ed.). Morgan Kaufmann. https://doi.org/10.1016/C2013-0-18583-2
  • Smith, M. J., Ginger, E. J., Wright, K., Wright, M. A., Taylor, J. L., Humm, L. B., ... & Fleming, M. F. (2014). Virtual reality job interview training in adults with autism spectrum disorder. Journal of Autism and Developmental Disorders, 44, 2450-2463. https://doi.org/10.1007/s10803-014-2113-y
  • Steinbrenner, J. R., Hume, K., Odom, S. L., Morin, K. L., Nowell, S. W., Tomaszewski, B., ... Savage, M. N. (2020). Evidence-based practices for children, youth, and young adults with autism. National Clearinghouse on Autism Evidence and Practice Review Team, Frank Porter Graham Child Development Institute, The University of North Carolina at Chapel Hill.
  • Stewart-Rosenfield, N., Lamkin, K., Re, J., Day, K., Boyd, L., & Linstead, E. (2019). A virtual reality system for practicing conversation skills for children with autism. Multimodal Technologies and Interaction, 3(2), 28. https://doi.org/10.3390/mti3020028
  • Tepe, T., Kaleci, D., & Tüzün, H. (2016). Eğitim teknolojilerinde yeni eğilimler: Sanal gerçeklik uygulamaları. 10th International Computer Education and Instructional Technologies Symposium Proceedings (pp. 547-555). Rize, Turkey.
  • Trepagnier, C. Y., Olsen, D. E., Boteler, L., & Bell, C. A. (2011). Virtual conversation partner for adults with autism. Cyberpsychology, Behavior, and Social Networking, 14(1-2), 21-27. https://doi.org/10.1089/cyber.2009.0255
  • Ward, D. M., & Esposito, M. C. K. (2018). Virtual reality in transition program for adults with autism: Self-efficacy, confidence, and interview skills. Contemporary School Psychology, 23(4), 423–431. https://doi.org/10.1007/s40688-018-0195-9
  • Yuan, S. N. V., & Ip, H. H. S. (2018). Using virtual reality to train emotional and social skills in children with autism spectrum disorder. London Journal of Primary Care, 10(4), 110-112. https://doi.org/10.1080/17571472.2018.1483000
Toplam 45 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Konular Otistik Çocuklar Eğitimi
Bölüm Araştırma Makalesi
Yazarlar

Muratcan Akbıyık 0000-0002-1972-3802

Nesime Kübra Terzioğlu 0000-0002-2041-5049

Asli Gerek Şenol 0000-0001-6369-1038

Ahmet Yıkmış 0000-0002-1143-1207

Erken Görünüm Tarihi 13 Aralık 2024
Yayımlanma Tarihi 21 Aralık 2024
Gönderilme Tarihi 17 Haziran 2024
Kabul Tarihi 13 Kasım 2024
Yayımlandığı Sayı Yıl 2024

Kaynak Göster

APA Akbıyık, M., Terzioğlu, N. K., Gerek Şenol, A., Yıkmış, A. (2024). Otizm Spektrum Bozukluğu Olan Bireylere Sosyal Beceri Öğretiminde Sanal Gerçeklik Uygulamalarının Rolü. Bayburt Eğitim Fakültesi Dergisi, 19(44), 3007-3032. https://doi.org/10.35675/befdergi.1502298